# AirGlove: Exploring Egocentric 3D Hand Tracking and Appearance Generalization for Sensing Gloves

arXiv: https://arxiv.org/abs/2602.05159 · HTML: https://mlsanity.com/paper/2602.05159/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 21 references that are in the map.
- First posted on arXiv 5 Feb 2026.

## Builds on (most cited first, 13 of 13)

- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Reconstructing Hands in 3D with Transformers](https://mlsanity.com/paper/2312.05251/) (2023)
- [InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.09309/) (2020)
- [AssemblyHands: Towards Egocentric Activity Understanding via 3D Hand Pose Estimation](https://mlsanity.com/paper/2304.12301/) (2023)
- [Stabilizing Generative Adversarial Networks: A Survey](https://mlsanity.com/paper/1910.00927/) (2019)
- [UmeTrack: Unified multi-view end-to-end hand tracking for VR](https://mlsanity.com/paper/2211.00099/) (2022)
- [3D Hand Pose Estimation in Everyday Egocentric Images](https://mlsanity.com/paper/2312.06583/) (2023)
- [emg2pose: A Large and Diverse Benchmark for Surface Electromyographic Hand Pose Estimation](https://mlsanity.com/paper/2412.02725/) (2024)
- [HandDiff: 3D Hand Pose Estimation with Diffusion on Image-Point Cloud](https://mlsanity.com/paper/2404.03159/) (2024)
- [Capturing complex hand movements and object interactions using machine learning-powered stretchable smart textile gloves](https://mlsanity.com/paper/2410.02221/) (2024)
- [Exploring Gradient Explosion in Generative Adversarial Imitation Learning: A Probabilistic Perspective](https://mlsanity.com/paper/2312.11214/) (2023)
- [Integrating and Evaluating Visuo-tactile Sensing with Haptic Feedback for Teleoperated Robot Manipulation](https://mlsanity.com/paper/2404.19585/) (2024)
- [Low-cost Sensor Glove with Force Feedback for Learning from Demonstrations using Probabilistic Trajectory Representations](https://mlsanity.com/paper/1510.03253/) (2015)

## Abstract (arXiv)

Sensing gloves have become important tools for teleoperation and robotic policy learning as they are able to provide rich signals like speed, acceleration and tactile feedback. A common approach to track gloved hands is to directly use the sensor signals (e.g., angular velocity, gravity orientation) to estimate 3D hand poses. However, sensor-based tracking can be restrictive in practice as the accuracy is often impacted by sensor signal and calibration quality. Recent advances in vision-based approaches have achieved strong performance on human hands via large-scale pre-training, but their performance on gloved hands with distinct visual appearances remains underexplored. In this work, we present the first systematic evaluation of vision-based hand tracking models on gloved hands under both zero-shot and fine-tuning setups. Our analysis shows that existing bare-hand models suffer from substantial performance degradation on sensing gloves due to large appearance gap between bare-hand and glove designs. We therefore propose AirGlove, which leverages existing gloves to generalize the learned glove representations towards new gloves with limited data. Experiments with multiple sensing gloves show that AirGlove effectively generalizes the hand pose models to new glove designs and achieves a significant performance boost over the compared schemes.
