# Adaptive Exploration for Latent-State Bandits

arXiv: https://arxiv.org/abs/2602.05139 · HTML: https://mlsanity.com/paper/2602.05139/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 16 of its 41 references that are in the map.
- First posted on arXiv 4 Feb 2026.

## Builds on (most cited first, 16 of 16)

- [A Tutorial on Thompson Sampling](https://mlsanity.com/paper/1707.02038/) (2017)
- [Contextual Markov Decision Processes](https://mlsanity.com/paper/1502.02259/) (2015)
- [Multi-armed Bandit Models for the Optimal Design of Clinical Trials: Benefits and Challenges](https://mlsanity.com/paper/1507.08025/) (2015)
- [Sample-Efficient Reinforcement Learning of Undercomplete POMDPs](https://mlsanity.com/paper/2006.12484/) (2020)
- [Markov Decision Processes with Continuous Side Information](https://mlsanity.com/paper/1711.05726/) (2017)
- [Reinforcement Learning of POMDPs using Spectral Methods](https://mlsanity.com/paper/1602.07764/) (2016)
- [Nearly Optimal Adaptive Procedure with Change Detection for Piecewise-Stationary Bandit](https://mlsanity.com/paper/1802.03692/) (2018)
- [Optimal Exploration-Exploitation in a Multi-Armed-Bandit Problem with Non-stationary Rewards](https://mlsanity.com/paper/1405.3316/) (2014)
- [Instrumental Variable Value Iteration for Causal Offline Reinforcement Learning](https://mlsanity.com/paper/2102.09907/) (2021)
- [Balanced Linear Contextual Bandits](https://mlsanity.com/paper/1812.06227/) (2018)
- [Regret Bounds for Information-Directed Reinforcement Learning](https://mlsanity.com/paper/2206.04640/) (2022)
- [Doubly robust Thompson sampling for linear payoffs](https://mlsanity.com/paper/2102.01229/) (2021)
- [Deciding What to Model: Value-Equivalent Sampling for Reinforcement Learning](https://mlsanity.com/paper/2206.02072/) (2022)
- [Reinforcement Learning in Reward-Mixing MDPs](https://mlsanity.com/paper/2110.03743/) (2021)
- [Beyond Ads: Sequential Decision-Making Algorithms in Law and Public Policy](https://mlsanity.com/paper/2112.06833/) (2021)
- [RL in Latent MDPs is Tractable: Online Guarantees via Off-Policy Evaluation](https://mlsanity.com/paper/2406.01389/) (2024)

## Abstract (arXiv)

We study bandits whose rewards depend on an unobserved Markov state that evolves independently of the learner's actions. The optimal arm can change even though the learner observes only past actions and rewards. We propose algorithms that feed LinUCB with two summaries of the hidden state: a lagged action-reward pair and, when available, a probe fingerprint formed from rewards of multiple arms. The adaptive variants refresh the fingerprint using residual, margin, and staleness tests. In synthetic stress tests over state count, transition rate, noise, and horizon, these methods reduce dynamic regret relative to standard, adversarial, and non-stationary bandit baselines when the summaries distinguish states and are updated often enough. Ablations and misspecification tests identify the main failure modes: weak fingerprint separation, high noise, and state changes during sequential probes.
