# SocialVeil: Probing Social Intelligence of Language Agents under Communication Barriers

arXiv: https://arxiv.org/abs/2602.05115 · HTML: https://mlsanity.com/paper/2602.05115/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 21 of its 63 references that are in the map.
- First posted on arXiv 4 Feb 2026.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 21 of 21)

- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [QLoRA: Efficient Finetuning of Quantized LLMs](https://mlsanity.com/paper/2305.14314/) (2023)
- [Why Do Multi-Agent LLM Systems Fail?](https://mlsanity.com/paper/2503.13657/) (2025)
- [Using Large Language Models to Simulate Multiple Humans and Replicate Human Subject Studies](https://mlsanity.com/paper/2208.10264/) (2022)
- [SOTOPIA: Interactive Evaluation for Social Intelligence in Language Agents](https://mlsanity.com/paper/2310.11667/) (2023)
- [Social Simulacra: Creating Populated Prototypes for Social Computing Systems](https://mlsanity.com/paper/2208.04024/) (2022)
- [Symbolic Knowledge Distillation: from General Language Models to Commonsense Models](https://mlsanity.com/paper/2110.07178/) (2021)
- [Towards Multimodal Sarcasm Detection (An _Obviously_ Perfect Paper)](https://mlsanity.com/paper/1906.01815/) (2019)
- [Clever Hans or Neural Theory of Mind? Stress Testing Social Reasoning in Large Language Models](https://mlsanity.com/paper/2305.14763/) (2023)
- [SOTOPIA-π: Interactive Learning of Socially Intelligent Language Agents](https://mlsanity.com/paper/2403.08715/) (2024)
- [SocialBench: Sociality Evaluation of Role-Playing Conversational Agents](https://mlsanity.com/paper/2403.13679/) (2024)
- [AgentSense: Benchmarking Social Intelligence of Language Agents through Interactive Scenarios](https://mlsanity.com/paper/2410.19346/) (2024)
- [The Personality Illusion: Revealing Dissociation Between Self-Reports & Behavior in LLMs](https://mlsanity.com/paper/2509.03730/) (2025)
- [Can LLM "Self-report"?: Evaluating the Validity of Self-report Scales in Measuring Personality Design in LLM-based Chatbots](https://mlsanity.com/paper/2412.00207/) (2024)
- [ChatGPT Based Data Augmentation for Improved Parameter-Efficient Debiasing of LLMs](https://mlsanity.com/paper/2402.11764/) (2024)
- [Will the Real Linda Please Stand up...to Large Language Models? Examining the Representativeness Heuristic in LLMs](https://mlsanity.com/paper/2404.01461/) (2024)
- [In-Context Learning May Not Elicit Trustworthy Reasoning: A-Not-B Errors in Pretrained Language Models](https://mlsanity.com/paper/2409.15454/) (2024)
- [LIFELONG SOTOPIA: Evaluating Social Intelligence of Language Agents Over Lifelong Social Interactions](https://mlsanity.com/paper/2506.12666/) (2025)
- [The Incomplete Bridge: How AI Research (Mis)Engages with Psychology](https://mlsanity.com/paper/2507.22847/) (2025)

## Built on by (most cited first, 2 of 2)

- [Steer2Adapt: Dynamically Composing Steering Vectors Elicits Efficient Adaptation of LLMs](https://mlsanity.com/paper/2602.07276/) (2026)
- [Interactive Evaluation Requires a Design Science](https://mlsanity.com/paper/2605.17829/) (2026)

## Abstract (arXiv)

Large language models (LLMs) are increasingly evaluated in interactive environments to test their social intelligence. However, existing benchmarks often assume idealized communication between agents, limiting our ability to diagnose whether LLMs can maintain and repair interactions in more realistic, imperfect settings. To close this gap, we present textscSocialVeil, a social learning environment that can simulate social interaction under cognitive-difference-induced communication barriers. Grounded in a systematic literature review of communication challenges in human interaction, textscSocialVeil introduces three representative types of such disruption, semantic vagueness, sociocultural mismatch, and emotional interference. We also introduce two barrier-aware evaluation metrics, unresolved confusion and mutual understanding, to evaluate interaction quality under impaired communication. Experiments across 720 scenarios and four frontier LLMs show that barriers consistently impair performance, with mutual understanding reduced by over 45% on average, and confusion elevated by nearly 50%. Human evaluations validate the fidelity of these simulated barriers (ICC≈0.78, Pearson r≈0.80). We further demonstrate that adaptation strategies (Repair Instruction and Interactive learning) only have a modest effect far from barrier-free performance. This work takes a step toward bringing social interaction environments closer to real-world communication, opening opportunities for exploring the social intelligence of LLM agents.
