# A Design Space for Live Music Agents

arXiv: https://arxiv.org/abs/2602.05064 · HTML: https://mlsanity.com/paper/2602.05064/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 4 Feb 2026.

## Built on by (most cited first, 2 of 2)

- [Towards Real-Time Human-AI Musical Co-Performance: Accompaniment Generation with Latent Diffusion Models and MAX/MSP](https://mlsanity.com/paper/2604.07612/) (2026)
- [Live Music Diffusion Models: Efficient Fine-Tuning and Post-Training of Interactive Diffusion Music Generators](https://mlsanity.com/paper/2605.22717/) (2026)

## Abstract (arXiv)

Live music provides a uniquely rich setting for studying creativity and interaction due to its spontaneous nature. The pursuit of live music agents--intelligent systems supporting real-time music performance and interaction--has captivated researchers across HCI, AI, and computer music for decades, and recent advancements in AI suggest unprecedented opportunities to evolve their design. However, the interdisciplinary nature of music has led to fragmented development across research communities, hindering effective communication and collaborative progress. In this work, we bring together perspectives from these diverse fields to map the current landscape of live music agents. Based on our analysis of 184 systems across both academic literature and video, we develop a comprehensive design space that categorizes dimensions spanning usage contexts, interactions, technologies, and ecosystems. By highlighting trends and gaps in live music agents, our design space offers researchers, designers, and musicians a structured lens to understand existing systems and shape future directions in real-time human-AI music co-creation. We release our annotated systems as a living artifact at https://live-music-agents.github.io.
