# Event-T2M: Event-level Conditioning for Complex Text-to-Motion Synthesis

arXiv: https://arxiv.org/abs/2602.04292 · HTML: https://mlsanity.com/paper/2602.04292/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 30 of its 35 references that are in the map.
- First posted on arXiv 4 Feb 2026.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 30)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [Conformer: Convolution-augmented Transformer for Speech Recognition](https://mlsanity.com/paper/2005.08100/) (2020)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [Language Modeling with Gated Convolutional Networks](https://mlsanity.com/paper/1612.08083/) (2016)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [UniPC: A Unified Predictor-Corrector Framework for Fast Sampling of Diffusion Models](https://mlsanity.com/paper/2302.04867/) (2023)
- [Action2Motion: Conditioned Generation of 3D Human Motions](https://mlsanity.com/paper/2007.15240/) (2020)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [The KIT Motion-Language Dataset](https://mlsanity.com/paper/1607.03827/) (2016)
- [ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model](https://mlsanity.com/paper/2304.01116/) (2023)
- [Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset](https://mlsanity.com/paper/2307.00818/) (2023)
- [TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis](https://mlsanity.com/paper/2305.00976/) (2023)
- [MMM: Generative Masked Motion Model](https://mlsanity.com/paper/2312.03596/) (2023)
- [AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanism](https://mlsanity.com/paper/2309.00796/) (2023)
- [Understanding and Improving Transformer From a Multi-Particle Dynamic System Point of View](https://mlsanity.com/paper/1906.02762/) (2019)
- [Motion Mamba: Efficient and Long Sequence Motion Generation](https://mlsanity.com/paper/2403.07487/) (2024)
- [FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editing](https://mlsanity.com/paper/2312.15004/) (2023)
- [Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregression](https://mlsanity.com/paper/2411.16575/) (2024)
- [Act As You Wish: Fine-Grained Control of Motion Diffusion Model with Hierarchical Semantic Graphs](https://mlsanity.com/paper/2311.01015/) (2023)
- [MoGenTS: Motion Generation based on Spatial-Temporal Joint Modeling](https://mlsanity.com/paper/2409.17686/) (2024)
- [High-Fidelity Neural Human Motion Transfer from Monocular Video](https://mlsanity.com/paper/2012.10974/) (2020)
- [Light-T2M: A Lightweight and Fast Model for Text-to-motion Generation](https://mlsanity.com/paper/2412.11193/) (2024)
- [From Text to Motion: Grounding GPT-4 in a Humanoid Robot "Alter3"](https://mlsanity.com/paper/2312.06571/) (2023)

## Abstract (arXiv)

Text-to-motion generation has advanced with diffusion models, yet existing systems often collapse complex multi-action prompts into a single embedding, leading to omissions, reordering, or unnatural transitions. In this work, we shift perspective by introducing a principled definition of an event as the smallest semantically self-contained action or state change in a text prompt that can be temporally aligned with a motion segment. Building on this definition, we propose Event-T2M, a diffusion-based framework that decomposes prompts into events, encodes each with a motion-aware retrieval model, and integrates them through event-based cross-attention in Conformer blocks. Existing benchmarks mix simple and multi-event prompts, making it unclear whether models that succeed on single actions generalize to multi-action cases. To address this, we construct HumanML3D-E, the first benchmark stratified by event count. Experiments on HumanML3D, KIT-ML, and HumanML3D-E show that Event-T2M matches state-of-the-art baselines on standard tests while outperforming them as event complexity increases. Human studies validate the plausibility of our event definition, the reliability of HumanML3D-E, and the superiority of Event-T2M in generating multi-event motions that preserve order and naturalness close to ground-truth. These results establish event-level conditioning as a generalizable principle for advancing text-to-motion generation beyond single-action prompts.
