# Steering LLMs via Scalable Interactive Oversight

arXiv: https://arxiv.org/abs/2602.04210 · HTML: https://mlsanity.com/paper/2602.04210/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 36 references that are in the map.
- First posted on arXiv 4 Feb 2026.

## Builds on (most cited first, 20 of 20)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Constitutional AI: Harmlessness from AI Feedback](https://mlsanity.com/paper/2212.08073/) (2022)
- [Weak-to-Strong Generalization: Eliciting Strong Capabilities With Weak Supervision](https://mlsanity.com/paper/2312.09390/) (2023)
- [AI safety via debate](https://mlsanity.com/paper/1805.00899/) (2018)
- [Self-critiquing models for assisting human evaluators](https://mlsanity.com/paper/2206.05802/) (2022)
- [Recursively Summarizing Books with Human Feedback](https://mlsanity.com/paper/2109.10862/) (2021)
- [Measuring Progress on Scalable Oversight for Large Language Models](https://mlsanity.com/paper/2211.03540/) (2022)
- [Secrets of RLHF in Large Language Models Part II: Reward Modeling](https://mlsanity.com/paper/2401.06080/) (2024)
- [LLM Critics Help Catch LLM Bugs](https://mlsanity.com/paper/2407.00215/) (2024)
- [Measuring the Impact of Early-2025 AI on Experienced Open-Source Developer Productivity](https://mlsanity.com/paper/2507.09089/) (2025)
- [The Off-Switch Game](https://mlsanity.com/paper/1611.08219/) (2016)
- [AgentPRM: Process Reward Models for LLM Agents via Step-Wise Promise and Progress](https://mlsanity.com/paper/2511.08325/) (2025)
- [RMB: Comprehensively Benchmarking Reward Models in LLM Alignment](https://mlsanity.com/paper/2410.09893/) (2024)
- [Enhancing LLM Reasoning via Critique Models with Test-Time and Training-Time Supervision](https://mlsanity.com/paper/2411.16579/) (2024)
- [Towards Human-centered Proactive Conversational Agents](https://mlsanity.com/paper/2404.12670/) (2024)
- [Training Proactive and Personalized LLM Agents](https://mlsanity.com/paper/2511.02208/) (2025)
- [A Survey of Vibe Coding with Large Language Models](https://mlsanity.com/paper/2510.12399/) (2025)
- [How Developers Interact with AI: A Taxonomy of Human-AI Collaboration in Software Engineering](https://mlsanity.com/paper/2501.08774/) (2025)

## Built on by (most cited first, 2 of 2)

- [GEM: A Generative Embedding Model Bridging Reasoning and Retrieval](https://mlsanity.com/paper/2608.13200/) (2026)
- [Don't Guess, Just Ask: Evaluating Interactive Requirement Clarification for Repository-Level Software Development](https://mlsanity.com/paper/2610.13022/) (2026)

## Abstract (arXiv)

As Large Language Models increasingly automate complex, long-horizon tasks such as vibe coding, a supervision gap has emerged. While models excel at execution, users often struggle to guide them effectively due to insufficient domain expertise, the difficulty of articulating precise intent, and the inability to reliably validate complex outputs. It presents a critical challenge in scalable oversight: enabling humans to responsibly steer AI systems on tasks that surpass their own ability to specify or verify. To tackle this, we propose Scalable Interactive Oversight, a framework that decomposes complex intent into a recursive tree of manageable decisions to amplify human supervision. Rather than relying on open-ended prompting, our system elicits low-burden feedback at each node and recursively aggregates these signals into precise global guidance. Validated in web development task, our framework enables non-experts to produce expert-level Product Requirement Documents, achieving a 54% improvement in alignment. Crucially, we demonstrate that this framework can be optimized via Reinforcement Learning using only online user feedback, offering a practical pathway for maintaining human control as AI scales.
