# EventNeuS: 3D Mesh Reconstruction from a Single Event Camera

arXiv: https://arxiv.org/abs/2602.03847 · HTML: https://mlsanity.com/paper/2602.03847/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 34 of its 42 references that are in the map.
- First posted on arXiv 3 Feb 2026.

## Builds on (most cited first, 30 of 34)

- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction](https://mlsanity.com/paper/2104.10078/) (2021)
- [SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering](https://mlsanity.com/paper/2311.12775/) (2023)
- [Neuralangelo: High-Fidelity Neural Surface Reconstruction](https://mlsanity.com/paper/2306.03092/) (2023)
- [Visual Geometry Grounded Deep Structure From Motion](https://mlsanity.com/paper/2312.04563/) (2023)
- [Pixel-Perfect Structure-from-Motion with Featuremetric Refinement](https://mlsanity.com/paper/2108.08291/) (2021)
- [Events-to-Video: Bringing Modern Computer Vision to Event Cameras](https://mlsanity.com/paper/1904.08298/) (2019)
- [Event-based Stereo Visual Odometry](https://mlsanity.com/paper/2007.15548/) (2020)
- [Event-aided Direct Sparse Odometry](https://mlsanity.com/paper/2204.07640/) (2022)
- [EventNeRF: Neural Radiance Fields from a Single Colour Event Camera](https://mlsanity.com/paper/2206.11896/) (2022)
- [SimpleRecon: 3D Reconstruction Without 3D Convolutions](https://mlsanity.com/paper/2208.14743/) (2022)
- [Detector-Free Structure from Motion](https://mlsanity.com/paper/2306.15669/) (2023)
- [E-NeRF: Neural Radiance Fields from a Moving Event Camera](https://mlsanity.com/paper/2208.11300/) (2022)
- [Recent Event Camera Innovations: A Survey](https://mlsanity.com/paper/2408.13627/) (2024)
- [Semi-Dense 3D Reconstruction with a Stereo Event Camera](https://mlsanity.com/paper/1807.07429/) (2018)
- [EventCap: Monocular 3D Capture of High-Speed Human Motions using an Event Camera](https://mlsanity.com/paper/1908.11505/) (2019)
- [Ev-NeRF: Event Based Neural Radiance Field](https://mlsanity.com/paper/2206.12455/) (2022)
- [Critical Regularizations for Neural Surface Reconstruction in the Wild](https://mlsanity.com/paper/2206.03087/) (2022)
- [EventHands: Real-Time Neural 3D Hand Pose Estimation from an Event Stream](https://mlsanity.com/paper/2012.06475/) (2020)
- [Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motion](https://mlsanity.com/paper/2309.08596/) (2023)
- [EventHPE: Event-based 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2108.06819/) (2021)
- [Mitigating Motion Blur in Neural Radiance Fields with Events and Frames](https://mlsanity.com/paper/2403.19780/) (2024)
- [EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams](https://mlsanity.com/paper/2404.08640/) (2024)
- [3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera](https://mlsanity.com/paper/2312.14157/) (2023)
- [RayMVSNet++: Learning Ray-based 1D Implicit Fields for Accurate Multi-View Stereo](https://mlsanity.com/paper/2307.10233/) (2023)
- [BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Stream](https://mlsanity.com/paper/2407.02174/) (2024)
- [EvAC3D: From Event-based Apparent Contours to 3D Models via Continuous Visual Hulls](https://mlsanity.com/paper/2304.05296/) (2023)
- [Physical Priors Augmented Event-Based 3D Reconstruction](https://mlsanity.com/paper/2401.17121/) (2024)

## Abstract (arXiv)

Event cameras offer a considerable alternative to RGB cameras in many scenarios. While there are recent works on event-based novel-view synthesis, dense 3D mesh reconstruction remains scarcely explored and existing event-based techniques are severely limited in their 3D reconstruction accuracy. To address this limitation, we present EventNeuS, a self-supervised neural model for learning 3D representations from monocular colour event streams. Our approach, for the first time, combines 3D signed distance function and density field learning with event-based supervision. Furthermore, we introduce spherical harmonics encodings into our model for enhanced handling of view-dependent effects. EventNeuS outperforms existing approaches by a significant margin, achieving 34% lower Chamfer distance and 31% lower mean absolute error on average compared to the best previous method.
