# PrevizWhiz: Combining Rough 3D Scenes and 2D Video to Guide Generative Video Previsualization

arXiv: https://arxiv.org/abs/2602.03838 · HTML: https://mlsanity.com/paper/2602.03838/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 63 references that are in the map.
- First posted on arXiv 3 Feb 2026.

## Builds on (most cited first, 22 of 22)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Diffusion Models in Vision: A Survey](https://mlsanity.com/paper/2209.04747/) (2022)
- [FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space](https://mlsanity.com/paper/2506.15742/) (2025)
- [VACE: All-in-One Video Creation and Editing](https://mlsanity.com/paper/2503.07598/) (2025)
- [Florence-2: Advancing a Unified Representation for a Variety of Vision Tasks](https://mlsanity.com/paper/2311.06242/) (2023)
- [RMPE: Regional Multi-person Pose Estimation](https://mlsanity.com/paper/1612.00137/) (2016)
- [Monocular, One-stage, Regression of Multiple 3D People](https://mlsanity.com/paper/2008.12272/) (2020)
- [FlowEdit: Inversion-Free Text-Based Editing Using Pre-Trained Flow Models](https://mlsanity.com/paper/2412.08629/) (2024)
- [TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis](https://mlsanity.com/paper/2305.00976/) (2023)
- [Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details](https://mlsanity.com/paper/2506.16504/) (2025)
- [Dynamic Storyboard Generation in an Engine-based Virtual Environment for Video Production](https://mlsanity.com/paper/2301.12688/) (2023)
- [Neural Storyboard Artist: Visualizing Stories with Coherent Image Sequences](https://mlsanity.com/paper/1911.10460/) (2019)
- [Identity-free Artificial Emotional Intelligence via Micro-Gesture Understanding](https://mlsanity.com/paper/2405.13206/) (2024)
- [CineVision: An Interactive Pre-visualization Storyboard System for Director-Cinematographer Collaboration](https://mlsanity.com/paper/2507.20355/) (2025)
- [ScriptViz: A Visualization Tool to Aid Scriptwriting based on a Large Movie Database](https://mlsanity.com/paper/2410.03224/) (2024)
- [Making AI-Enhanced Videos: Analyzing Generative AI Use Cases in YouTube Content Creation](https://mlsanity.com/paper/2503.03134/) (2025)

## Built on by (most cited first, 4 of 4)

- [StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamics](https://mlsanity.com/paper/2604.03315/) (2026)
- [MOONWALK: Mediating Operations with Intent-Evidence-Action Alignment Across Junior-Supervisor Review Workflows in Animation/VFX Pre-Production](https://mlsanity.com/paper/2609.10385/) (2026)
- [PACE: Precise AI Cinematic Expression](https://mlsanity.com/paper/2609.19853/) (2026)
- [CoaG: Cylinders on a Grid for Coarse 3D Layout Control in Video Generation](https://mlsanity.com/paper/2609.24208/) (2026)

## Abstract (arXiv)

In pre-production, filmmakers and 3D animation experts must rapidly prototype ideas to explore a film's possibilities before fullscale production, yet conventional approaches involve trade-offs in efficiency and expressiveness. Hand-drawn storyboards often lack spatial precision needed for complex cinematography, while 3D previsualization demands expertise and high-quality rigged assets. To address this gap, we present PrevizWhiz, a system that leverages rough 3D scenes in combination with generative image and video models to create stylized video previews. The workflow integrates frame-level image restyling with adjustable resemblance, time-based editing through motion paths or external video inputs, and refinement into high-fidelity video clips. A study with filmmakers demonstrates that our system lowers technical barriers for film-makers, accelerates creative iteration, and effectively bridges the communication gap, while also surfacing challenges of continuity, authorship, and ethical consideration in AI-assisted filmmaking.
