# FOVI: A biologically-inspired foveated interface for deep vision models

arXiv: https://arxiv.org/abs/2602.03766 · HTML: https://mlsanity.com/paper/2602.03766/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 51 references that are in the map.
- First posted on arXiv 3 Feb 2026.

## Builds on (most cited first, 22 of 22)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [How to train your ViT? Data, Augmentation, and Regularization in Vision Transformers](https://mlsanity.com/paper/2106.10270/) (2021)
- [Early Convolutions Help Transformers See Better](https://mlsanity.com/paper/2106.14881/) (2021)
- [Supersizing Self-supervision: Learning to Grasp from 50K Tries and 700 Robot Hours](https://mlsanity.com/paper/1509.06825/) (2015)
- [WonderWorld: Interactive 3D Scene Generation from a Single Image](https://mlsanity.com/paper/2406.09394/) (2024)
- [Cosmos-Transfer1: Conditional World Generation with Adaptive Multimodal Control](https://mlsanity.com/paper/2503.14492/) (2025)
- [FFCV: Accelerating Training by Removing Data Bottlenecks](https://mlsanity.com/paper/2306.12517/) (2023)
- [Saccader: Improving Accuracy of Hard Attention Models for Vision](https://mlsanity.com/paper/1908.07644/) (2019)
- [Structured Receptive Fields in CNNs](https://mlsanity.com/paper/1605.02971/) (2016)
- [FoveaTer: Foveated Transformer for Image Classification](https://mlsanity.com/paper/2105.14173/) (2021)
- [Scaling Vision Pre-Training to 4K Resolution](https://mlsanity.com/paper/2503.19903/) (2025)
- [Eye, Robot: Learning to Look to Act with a BC-RL Perception-Action Loop](https://mlsanity.com/paper/2506.10968/) (2025)
- [Emergent Properties of Foveated Perceptual Systems](https://mlsanity.com/paper/2006.07991/) (2020)
- [On the use of Cortical Magnification and Saccades as Biological Proxies for Data Augmentation](https://mlsanity.com/paper/2112.07173/) (2021)
- [Look, Focus, Act: Efficient and Robust Robot Learning via Human Gaze and Foveated Vision Transformers](https://mlsanity.com/paper/2507.15833/) (2025)
- [Emergence of foveal image sampling from learning to attend in visual scenes](https://mlsanity.com/paper/1611.09430/) (2016)
- [Foveation in the Era of Deep Learning](https://mlsanity.com/paper/2312.01450/) (2023)
- [Emergent Active Perception and Dexterity of Simulated Humanoids from Visual Reinforcement Learning](https://mlsanity.com/paper/2505.12278/) (2025)

## Built on by (most cited first, 2 of 2)

- [Efficient Semantic Understanding from Digital Foveation](https://mlsanity.com/paper/2609.04088/) (2026)
- [FoveaVLA: Foveation Actions Replace the Wrist Camera in VLAs](https://mlsanity.com/paper/2610.20064/) (2026)

## Abstract (arXiv)

Human vision is foveated, with variable resolution peaking at the center of a large field of view; this reflects an efficient trade-off for active sensing, allowing eye-movements to bring different parts of the world into focus with other parts of the world in context. In contrast, most computer vision systems encode the visual world at a uniform resolution, raising challenges for processing full-field high-resolution images efficiently. We propose a foveated vision interface (FOVI) based on the human retina and primary visual cortex (V1), that reformats a variable-resolution retina-like sensor array into a uniformly dense, V1-like sensor manifold. Receptive fields are defined as k-nearest-neighborhoods (kNNs) on the sensor manifold, enabling kNN-convolution via a novel kernel mapping technique. We demonstrate two use cases: (1) an end-to-end kNN-convolutional architecture, and (2) a foveated adaptation of the DINOv3 ViT foundation model, leveraging low-rank adaptation (LoRA). These models provide competitive performance with a fraction of the pixels and computational cost of full resolution non-foveated baselines, opening pathways for efficient and scalable active sensing for high-resolution egocentric vision. Code (https://github.com/nblauch/fovi) and pre-trained models (https://huggingface.co/fovi-pytorch) are available.
