# VR-VFL: Joint Rate and Client Selection for Vehicular Federated Learning Under Imperfect CSI

arXiv: https://arxiv.org/abs/2602.03711 · HTML: https://mlsanity.com/paper/2602.03711/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 9 of its 18 references that are in the map.
- First posted on arXiv 3 Feb 2026.

## Builds on (most cited first, 9 of 9)

- [Communication-Efficient Learning of Deep Networks from Decentralized Data](https://mlsanity.com/paper/1602.05629/) (2016)
- [Federated Learning with Non-IID Data](https://mlsanity.com/paper/1806.00582/) (2018)
- [CVXPY: A Python-Embedded Modeling Language for Convex Optimization](https://mlsanity.com/paper/1603.00943/) (2016)
- [A Joint Learning and Communications Framework for Federated Learning over Wireless Networks](https://mlsanity.com/paper/1909.07972/) (2019)
- [Coordinate Descent Algorithms](https://mlsanity.com/paper/1502.04759/) (2015)
- [Federated Learning in Unreliable and Resource-Constrained Cellular Wireless Networks](https://mlsanity.com/paper/2012.05137/) (2020)
- [Federated Learning under Channel Uncertainty: Joint Client Scheduling and Resource Allocation](https://mlsanity.com/paper/2002.00802/) (2020)
- [On the Convergence Time of Federated Learning Over Wireless Networks Under Imperfect CSI](https://mlsanity.com/paper/2104.00331/) (2021)
- [Dynamic Scheduling for Vehicle-to-Vehicle Communications Enhanced Federated Learning](https://mlsanity.com/paper/2406.17470/) (2024)

## Abstract (arXiv)

Federated learning in vehicular edge networks faces major challenges in efficient resource allocation, largely due to high vehicle mobility and the presence of imperfect channel state information. Many existing methods oversimplify these realities, often assuming fixed communication rounds or ideal channel conditions, which limits their effectiveness in real-world scenarios. To address this, we propose variable rate vehicular federated learning (VR-VFL), a novel federated learning method designed specifically for vehicular networks under imperfect channel state information. VR-VFL combines dynamic client selection with adaptive transmission rate selection, while also allowing round times to flex in response to changing wireless conditions. At its core, VR-VFL is built on a bi-objective optimization framework that strikes a balance between improving learning convergence and minimizing the time required to complete each round. By accounting for both the challenges of mobility and realistic wireless constraints, VR-VFL offers a more practical and efficient approach to federated learning in vehicular edge networks. Simulation results show that the proposed VR-VFL scheme achieves convergence approximately 40% faster than other methods in the literature.
