# Causal Flow Q-Learning for Robust Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2602.02847 · HTML: https://mlsanity.com/paper/2602.02847/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 51 of its 72 references that are in the map.
- First posted on arXiv 2 Feb 2026.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)
- Offline RL and imitation learning from data / [Diffusion and flow policies for offline RL](https://mlsanity.com/offlinerl/diffusion-and-flow-policies-for-offline-rl/)

## Builds on (most cited first, 30 of 51)

- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Improving and generalizing flow-based generative models with minibatch optimal transport](https://mlsanity.com/paper/2302.00482/) (2023)
- [Automatic differentiation in machine learning: a survey](https://mlsanity.com/paper/1502.05767/) (2015)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey](https://mlsanity.com/paper/2003.04960/) (2020)
- [Implicit Quantile Networks for Distributional Reinforcement Learning](https://mlsanity.com/paper/1806.06923/) (2018)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies](https://mlsanity.com/paper/2304.10573/) (2023)
- [Flow Matching Guide and Code](https://mlsanity.com/paper/2412.06264/) (2024)
- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [Flow Q-Learning](https://mlsanity.com/paper/2502.02538/) (2025)
- [Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient](https://mlsanity.com/paper/2210.06718/) (2022)
- [Revisiting the Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2305.09836/) (2023)
- [Global Convergence of Policy Gradient Methods to (Almost) Locally Optimal Policies](https://mlsanity.com/paper/1906.08383/) (2019)
- [GraspVLA: a Grasping Foundation Model Pre-trained on Billion-scale Synthetic Action Data](https://mlsanity.com/paper/2505.03233/) (2025)
- [Extreme Q-Learning: MaxEnt RL without Entropy](https://mlsanity.com/paper/2301.02328/) (2023)

## Built on by (most cited first, 2 of 2)

- [Scalable Causal Imitation Learning](https://mlsanity.com/paper/2607.17003/) (2026)
- [Counterfactual Rollouts for Offline Contrastive Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2610.14953/) (2026)

## Abstract (arXiv)

Expressive policies based on flow-matching have been successfully applied in reinforcement learning (RL) more recently due to their ability to model complex action distributions from offline data. These algorithms build on standard policy gradients, which assume that there is no unmeasured confounding in the data. However, this condition does not necessarily hold for pixel-based demonstrations when a mismatch exists between the demonstrator's and the learner's sensory capabilities, leading to implicit confounding biases in offline data. We address the challenge by investigating the problem of confounded observations in offline RL from a causal perspective. We develop a novel causal offline RL objective that optimizes policies' worst-case performance that may arise due to confounding biases. Based on this new objective, we introduce a practical implementation that learns expressive flow-matching policies from confounded demonstrations, employing a deep discriminator to assess the discrepancy between the target policy and the nominal behavioral policy. Experiments across 25 pixel-based tasks demonstrate that our proposed confounding-robust augmentation procedure achieves a success rate 120% that of confounding-unaware, state-of-the-art offline RL methods.
