# Formulating Reinforcement Learning for Human-Robot Collaboration through Off-Policy Evaluation

arXiv: https://arxiv.org/abs/2602.02530 · HTML: https://mlsanity.com/paper/2602.02530/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 25 of its 51 references that are in the map.
- First posted on arXiv 27 Jan 2026.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)
- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 25 of 25)

- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [Data-Efficient Off-Policy Policy Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1604.00923/) (2016)
- [Batch Policy Learning under Constraints](https://mlsanity.com/paper/1903.08738/) (2019)
- [A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems](https://mlsanity.com/paper/2203.01387/) (2022)
- [State Representation Learning for Control: An Overview](https://mlsanity.com/paper/1802.04181/) (2018)
- [Empirical Study of Off-Policy Policy Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1911.06854/) (2019)
- [A Review of Off-Policy Evaluation in Reinforcement Learning](https://mlsanity.com/paper/2212.06355/) (2022)
- [An empirical investigation of the challenges of real-world reinforcement learning](https://mlsanity.com/paper/2003.11881/) (2020)
- [Learning Reward Functions by Integrating Human Demonstrations and Preferences](https://mlsanity.com/paper/1906.08928/) (2019)
- [Off-Policy Evaluation via Off-Policy Classification](https://mlsanity.com/paper/1906.01624/) (2019)
- [Evaluating the Robustness of Off-Policy Evaluation](https://mlsanity.com/paper/2108.13703/) (2021)
- [Statistical Bootstrapping for Uncertainty Estimation in Off-Policy Evaluation](https://mlsanity.com/paper/2007.13609/) (2020)
- [LLM-Empowered State Representation for Reinforcement Learning](https://mlsanity.com/paper/2407.13237/) (2024)
- [Feature Expansive Reward Learning: Rethinking Human Input](https://mlsanity.com/paper/2006.13208/) (2020)
- [Off-Policy Fitted Q-Evaluation with Differentiable Function Approximators: Z-Estimation and Inference Theory](https://mlsanity.com/paper/2202.04970/) (2022)
- [Reinforcement Learning Approaches in Social Robotics](https://mlsanity.com/paper/2009.09689/) (2020)
- [Real-World Human-Robot Collaborative Reinforcement Learning](https://mlsanity.com/paper/2003.01156/) (2020)
- [Human-Robot Gym: Benchmarking Reinforcement Learning in Human-Robot Collaboration](https://mlsanity.com/paper/2310.06208/) (2023)
- [Off-Policy Evaluation for Human Feedback](https://mlsanity.com/paper/2310.07123/) (2023)
- [Off-policy Evaluation with Deeply-abstracted States](https://mlsanity.com/paper/2406.19531/) (2024)
- [State Relevance for Off-Policy Evaluation](https://mlsanity.com/paper/2109.06310/) (2021)
- [Provable Zero-Shot Generalization in Offline Reinforcement Learning](https://mlsanity.com/paper/2503.07988/) (2025)

## Abstract (arXiv)

Reinforcement learning (RL) has the potential to transform real-world decision-making systems by enabling autonomous agents to learn from experience. Deploying RL in real-world settings, especially in the context of human-robot interaction, requires defining state representations and reward functions, which are critical for learning efficiency and policy performance. Traditional RL approaches often rely on domain expertise and trial-and-error, necessitating extensive human involvement as well as direct interaction with the environment, which can be costly and impractical, especially in complex and safety-critical applications. This work proposes a novel RL framework that leverages off-policy evaluation (OPE) for state space and reward function selection, using only logged interaction data. This approach eliminates the need for real-time access to the environment or human-in-the-loop feedback, greatly reducing the dependency on costly real-time interactions. The proposed approach systematically evaluates multiple candidate state representations and reward functions by training offline RL agents and applying OPE to estimate policy performance. The optimal state space and reward function are selected based on their ability to produce high-performing policies under OPE metrics. Our method is validated on two environments: the Lunar Lander environment by OpenAI Gym, which provides a controlled setting for assessing state space and reward function selection, and a NASA-MATB-II human subjects study environment, which evaluates the approach's real-world applicability to human-robot teaming scenarios. This work enhances the feasibility and scalability of offline RL for real-world environments by automating critical RL design decisions through a data-driven OPE-based evaluation, enabling more reliable, effective, and sustainable RL formulation for complex human-robot interaction settings.
