# TRIP-Bench: A Benchmark for Long-Horizon Interactive Agents in Real-World Scenarios

arXiv: https://arxiv.org/abs/2602.01675 · HTML: https://mlsanity.com/paper/2602.01675/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 26 of its 31 references that are in the map.
- First posted on arXiv 2 Feb 2026.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 26 of 26)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning](https://mlsanity.com/paper/2503.09516/) (2025)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [DeepSeek-V3.2: Pushing the Frontier of Open Large Language Models](https://mlsanity.com/paper/2512.02556/) (2025)
- [τ2-Bench: Evaluating Conversational Agents in a Dual-Control Environment](https://mlsanity.com/paper/2506.07982/) (2025)
- [Kimi K2: Open Agentic Intelligence](https://mlsanity.com/paper/2507.20534/) (2025)
- [GLM-4.5: Agentic, Reasoning, and Coding (ARC) Foundation Models](https://mlsanity.com/paper/2508.06471/) (2025)
- [LLMs Get Lost In Multi-Turn Conversation](https://mlsanity.com/paper/2505.06120/) (2025)
- [TravelPlanner: A Benchmark for Real-World Planning with Language Agents](https://mlsanity.com/paper/2402.01622/) (2024)
- [MetaTool Benchmark for Large Language Models: Deciding Whether to Use Tools and Which to Use](https://mlsanity.com/paper/2310.03128/) (2023)
- [Evaluation and Benchmarking of LLM Agents: A Survey](https://mlsanity.com/paper/2507.21504/) (2025)
- [SimpleTIR: End-to-End Reinforcement Learning for Multi-Turn Tool-Integrated Reasoning](https://mlsanity.com/paper/2509.02479/) (2025)
- [Agentic Reasoning and Tool Integration for LLMs via Reinforcement Learning](https://mlsanity.com/paper/2505.01441/) (2025)
- [MCP-Universe: Benchmarking Large Language Models with Real-World Model Context Protocol Servers](https://mlsanity.com/paper/2508.14704/) (2025)
- [The Tool Decathlon: Benchmarking Language Agents for Diverse, Realistic, and Long-Horizon Task Execution](https://mlsanity.com/paper/2510.25726/) (2025)
- [UserBench: An Interactive Gym Environment for User-Centric Agents](https://mlsanity.com/paper/2507.22034/) (2025)
- [AgentGym-RL: Training LLM Agents for Long-Horizon Decision Making through Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2509.08755/) (2025)
- [AGENTIF: Benchmarking Instruction Following of Large Language Models in Agentic Scenarios](https://mlsanity.com/paper/2505.16944/) (2025)
- [ToolTalk: Evaluating Tool-Usage in a Conversational Setting](https://mlsanity.com/paper/2311.10775/) (2023)
- [MUA-RL: Multi-turn User-interacting Agent Reinforcement Learning for agentic tool use](https://mlsanity.com/paper/2508.18669/) (2025)
- [UserRL: Training Interactive User-Centric Agent via Reinforcement Learning](https://mlsanity.com/paper/2509.19736/) (2025)
- [Regressing the Relative Future: Efficient Policy Optimization for Multi-turn RLHF](https://mlsanity.com/paper/2410.04612/) (2024)
- [TripTailor: A Real-World Benchmark for Personalized Travel Planning](https://mlsanity.com/paper/2508.01432/) (2025)
- [COMPASS: Benchmarking Constrained Optimization in LLM Agents](https://mlsanity.com/paper/2510.07043/) (2025)
- [Higher Satisfaction, Lower Cost: A Technical Report on How LLMs Revolutionize Meituan's Intelligent Interaction Systems](https://mlsanity.com/paper/2510.13291/) (2025)

## Built on by (most cited first, 10 of 10)

- [Demystifying Reinforcement Learning for Long-Horizon Tool-Using Agents: A Comprehensive Recipe](https://mlsanity.com/paper/2603.21972/) (2026)
- [LongMedBench: Benchmarking Medical Agents for Long-Horizon Clinical Decision-Making](https://mlsanity.com/paper/2607.09322/) (2026)
- [OneDayAgent: Towards a Long-Horizon Harness for Autonomous Agents](https://mlsanity.com/paper/2608.05013/) (2026)
- [Trip+: Benchmarking Agents in Personalized Interactive Travel Planning](https://mlsanity.com/paper/2606.21169/) (2026)
- [PlanningBench: Generating Scalable and Verifiable Planning Data for Evaluating and Training Large Language Models](https://mlsanity.com/paper/2605.20873/) (2026)
- [Beyond Oracle Communication: Benchmarking Interactive Intent Alignment Under Miscommunication and Evolving User Intent](https://mlsanity.com/paper/2609.38604/) (2026)
- [AgentEscapeBench: Evaluating Out-of-Domain Tool-Grounded Reasoning in LLM Agents](https://mlsanity.com/paper/2605.07926/) (2026)
- [TransitLM: A Large-Scale Dataset and Benchmark for Map-Free Transit Route Generation](https://mlsanity.com/paper/2605.22355/) (2026)
- [A Matter of TASTE: Improving Coverage and Difficulty of Agent Benchmarks](https://mlsanity.com/paper/2605.28556/) (2026)
- [Agentic Cognitive Depth: Operational Criteria for Evaluating LLM Agents](https://mlsanity.com/paper/2610.04168/) (2026)

## Abstract (arXiv)

As LLM-based agents are deployed in increasingly complex real-world settings, existing benchmarks underrepresent key challenges such as enforcing global constraints, coordinating multi-tool reasoning, and adapting to evolving user behavior over long, multi-turn interactions. To bridge this gap, we introduce TRIP-Bench, a long-horizon benchmark grounded in realistic travel-planning scenarios. TRIP-Bench leverages real-world data, offers 18 curated tools and 40+ travel requirements, and supports automated evaluation. It includes splits of varying difficulty; the hard split emphasizes long and ambiguous interactions, style shifts, feasibility changes, and iterative version revision. Dialogues span up to 15 user turns, can involve 150+ tool calls, and may exceed 200k tokens of context. Experiments show that even advanced models achieve at most 50% success on the easy split, with performance dropping below 10% on hard subsets. We further propose GTPO, an online multi-turn reinforcement learning method with specialized reward normalization and reward differencing. Applied to Qwen2.5-32B-Instruct, GTPO improves constraint satisfaction and interaction robustness, outperforming Gemini-3-Pro in our evaluation. We expect TRIP-Bench to advance practical long-horizon interactive agents, and GTPO to provide an effective online RL recipe for robust long-horizon training.
