# HandMCM: Multi-modal Point Cloud-based Correspondence State Space Model for 3D Hand Pose Estimation

arXiv: https://arxiv.org/abs/2602.01586 · HTML: https://mlsanity.com/paper/2602.01586/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video, motion and generative Mamba models, one of 10 directions in State-space sequence models (S4, Mamba).
- Builds on 29 of its 47 references that are in the map.
- First posted on arXiv 2 Feb 2026.

## Placed in

- State-space sequence models (S4, Mamba) / [Video, motion and generative Mamba models](https://mlsanity.com/ssm/video-motion-and-generative-mamba-models/)

## Builds on (most cited first, 29 of 29)

- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Combining Recurrent, Convolutional, and Continuous-time Models with Linear State-Space Layers](https://mlsanity.com/paper/2110.13985/) (2021)
- [HiPPO: Recurrent Memory with Optimal Polynomial Projections](https://mlsanity.com/paper/2008.07669/) (2020)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [VideoMamba: State Space Model for Efficient Video Understanding](https://mlsanity.com/paper/2403.06977/) (2024)
- [HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2011.14672/) (2020)
- [FlowNet3D: Learning Scene Flow in 3D Point Clouds](https://mlsanity.com/paper/1806.01411/) (2018)
- [Graph-Mamba: Towards Long-Range Graph Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2402.00789/) (2024)
- [V2V-PoseNet: Voxel-to-Voxel Prediction Network for Accurate 3D Hand and Human Pose Estimation from a Single Depth Map](https://mlsanity.com/paper/1711.07399/) (2017)
- [Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraints](https://mlsanity.com/paper/2003.09282/) (2020)
- [HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network](https://mlsanity.com/paper/2203.14564/) (2022)
- [Retrosynthetic reaction prediction using neural sequence-to-sequence models](https://mlsanity.com/paper/1706.01643/) (2017)
- [ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesis](https://mlsanity.com/paper/2109.05488/) (2021)
- [Point Mamba: A Novel Point Cloud Backbone Based on State Space Model with Octree-Based Ordering Strategy](https://mlsanity.com/paper/2403.06467/) (2024)
- [A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation from a Single Depth Image](https://mlsanity.com/paper/1908.09999/) (2019)
- [Collaborative Learning for Hand and Object Reconstruction with Attention-guided Graph Convolution](https://mlsanity.com/paper/2204.13062/) (2022)
- [Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mamba](https://mlsanity.com/paper/2407.09646/) (2024)
- [Outer Product-based Neural Collaborative Filtering](https://mlsanity.com/paper/1808.03912/) (2018)
- [Robust 3D Hand Pose Estimation in Single Depth Images: from Single-View CNN to Multi-View CNNs](https://mlsanity.com/paper/1606.07253/) (2016)
- [Point-to-Pose Voting based Hand Pose Estimation using Residual Permutation Equivariant Layer](https://mlsanity.com/paper/1812.02050/) (2018)
- [JGR-P2O: Joint Graph Reasoning based Pixel-to-Offset Prediction Network for 3D Hand Pose Estimation from a Single Depth Image](https://mlsanity.com/paper/2007.04646/) (2020)
- [DeepPrior++: Improving Fast and Accurate 3D Hand Pose Estimation](https://mlsanity.com/paper/1708.08325/) (2017)
- [Dense 3D Regression for Hand Pose Estimation](https://mlsanity.com/paper/1711.08996/) (2017)
- [HandFoldingNet: A 3D Hand Pose Estimation Network Using Multiscale-Feature Guided Folding of a 2D Hand Skeleton](https://mlsanity.com/paper/2108.05545/) (2021)
- [Pose Guided Structured Region Ensemble Network for Cascaded Hand Pose Estimation](https://mlsanity.com/paper/1708.03416/) (2017)
- [HandDiff: 3D Hand Pose Estimation with Diffusion on Image-Point Cloud](https://mlsanity.com/paper/2404.03159/) (2024)
- [HandVoxNet++: 3D Hand Shape and Pose Estimation using Voxel-Based Neural Networks](https://mlsanity.com/paper/2107.01205/) (2021)

## Abstract (arXiv)

3D hand pose estimation that involves accurate estimation of 3D human hand keypoint locations is crucial for many human-computer interaction applications such as augmented reality. However, this task poses significant challenges due to self-occlusion of the hands and occlusions caused by interactions with objects. In this paper, we propose HandMCM to address these challenges. Our HandMCM is a novel method based on the powerful state space model (Mamba). By incorporating modules for local information injection/filtering and correspondence modeling, the proposed correspondence Mamba effectively learns the highly dynamic kinematic topology of keypoints across various occlusion scenarios. Moreover, by integrating multi-modal image features, we enhance the robustness and representational capacity of the input, leading to more accurate hand pose estimation. Empirical evaluations on three benchmark datasets demonstrate that our model significantly outperforms current state-of-the-art methods, particularly in challenging scenarios involving severe occlusions. These results highlight the potential of our approach to advance the accuracy and reliability of 3D hand pose estimation in practical applications.
