# Nearly Optimal Active Preference Learning and Its Application to LLM Alignment

arXiv: https://arxiv.org/abs/2602.01581 · HTML: https://mlsanity.com/paper/2602.01581/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in LLM preference optimization methods, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 26 of its 33 references that are in the map.
- First posted on arXiv 2 Feb 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [LLM preference optimization methods](https://mlsanity.com/alignment/llm-preference-optimization-methods/)

## Builds on (most cited first, 26 of 26)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [On the Complexity of Best Arm Identification in Multi-Armed Bandit Models](https://mlsanity.com/paper/1407.4443/) (2014)
- [HuatuoGPT, towards Taming Language Model to Be a Doctor](https://mlsanity.com/paper/2305.15075/) (2023)
- [Active Prompting with Chain-of-Thought for Large Language Models](https://mlsanity.com/paper/2302.12246/) (2023)
- [Best-Arm Identification in Linear Bandits](https://mlsanity.com/paper/1409.6110/) (2014)
- [Sequential Experimental Design for Transductive Linear Bandits](https://mlsanity.com/paper/1906.08399/) (2019)
- [Self-Exploring Language Models: Active Preference Elicitation for Online Alignment](https://mlsanity.com/paper/2405.19332/) (2024)
- [Active Preference Optimization for Sample Efficient RLHF](https://mlsanity.com/paper/2402.10500/) (2024)
- [Active Preference Learning for Large Language Models](https://mlsanity.com/paper/2402.08114/) (2024)
- [Active Learning Principles for In-Context Learning with Large Language Models](https://mlsanity.com/paper/2305.14264/) (2023)
- [Efficient Exploration for LLMs](https://mlsanity.com/paper/2402.00396/) (2024)
- [Efficient Prompt Optimization Through the Lens of Best Arm Identification](https://mlsanity.com/paper/2402.09723/) (2024)
- [Minimax Optimal Fixed-Budget Best Arm Identification in Linear Bandits](https://mlsanity.com/paper/2105.13017/) (2021)
- [Improved Confidence Bounds for the Linear Logistic Model and Applications to Linear Bandits](https://mlsanity.com/paper/2011.11222/) (2020)
- [Optimal Design for Reward Modeling in RLHF](https://mlsanity.com/paper/2410.17055/) (2024)
- [Dual Active Learning for Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2410.02504/) (2024)
- [Convergence of Uncertainty Sampling for Active Learning](https://mlsanity.com/paper/2110.15784/) (2021)
- [Optimal Design for Human Preference Elicitation](https://mlsanity.com/paper/2404.13895/) (2024)
- [Uncertainty Sampling is Preconditioned Stochastic Gradient Descent on Zero-One Loss](https://mlsanity.com/paper/1812.01815/) (2018)
- [Active Learning for Direct Preference Optimization](https://mlsanity.com/paper/2503.01076/) (2025)
- [Provably Efficient Online RLHF with One-Pass Reward Modeling](https://mlsanity.com/paper/2502.07193/) (2025)
- [Adaptive Experimentation When You Can't Experiment](https://mlsanity.com/paper/2406.10738/) (2024)
- [Efficient Preference-Based Reinforcement Learning: Randomized Exploration Meets Experimental Design](https://mlsanity.com/paper/2506.09508/) (2025)

## Abstract (arXiv)

Aligning large language models (LLMs) depends on high-quality datasets of human preference labels, which are costly to collect. Although active learning has been studied to improve sample efficiency relative to passive collection, many existing approaches adopt classical experimental design criteria such as G- or D-optimality. These objectives are not tailored to the structure of preference learning, leaving open the design of problem-specific algorithms. In this work, we identify a simple intuition specific to preference learning that calls into question the suitability of these existing design objectives. Motivated by this insight, we propose two active learning algorithms. The first provides the first instance-dependent label complexity guarantee for this setting, and the second is a simple, practical greedy method. We show the optimality of our instance-dependent term up to a constant depending on the logit bound, compared with a lower-bound characteristic. We evaluate our algorithms on real-world preference datasets and synthetic data observing improved sample efficiency compared to existing methods.
