# Your Self-Play Algorithm is Secretly an Adversarial Imitator: Understanding LLM Self-Play through the Lens of Imitation Learning

arXiv: https://arxiv.org/abs/2602.01357 · HTML: https://mlsanity.com/paper/2602.01357/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Self-play RL for reasoning, one of 13 directions in Synthetic data and self-improvement for LLMs.
- Builds on 36 of its 41 references that are in the map.
- First posted on arXiv 1 Feb 2026.

## Placed in

- Synthetic data and self-improvement for LLMs / [Self-play RL for reasoning](https://mlsanity.com/synth/self-play-rl-for-reasoning/)
- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 30 of 36)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [Think you have Solved Question Answering? Try ARC, the AI2 Reasoning Challenge](https://mlsanity.com/paper/1803.05457/) (2018)
- [HellaSwag: Can a Machine Really Finish Your Sentence?](https://mlsanity.com/paper/1905.07830/) (2019)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [Scaling Instruction-Finetuned Language Models](https://mlsanity.com/paper/2210.11416/) (2022)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [LaMDA: Language Models for Dialog Applications](https://mlsanity.com/paper/2201.08239/) (2022)
- [Least Squares Generative Adversarial Networks](https://mlsanity.com/paper/1611.04076/) (2016)
- [Enhancing Chat Language Models by Scaling High-quality Instructional Conversations](https://mlsanity.com/paper/2305.14233/) (2023)
- [Cross-Task Generalization via Natural Language Crowdsourcing Instructions](https://mlsanity.com/paper/2104.08773/) (2021)
- [Self-Play Fine-Tuning Converts Weak Language Models to Strong Language Models](https://mlsanity.com/paper/2401.01335/) (2024)
- [Implicit Behavioral Cloning](https://mlsanity.com/paper/2109.00137/) (2021)
- [Self-Play Preference Optimization for Language Model Alignment](https://mlsanity.com/paper/2405.00675/) (2024)
- [Provably Efficient Exploration in Policy Optimization](https://mlsanity.com/paper/1912.05830/) (2019)
- [WinoGrande: An Adversarial Winograd Schema Challenge at Scale](https://mlsanity.com/paper/1907.10641/) (2019)
- [IQ-Learn: Inverse soft-Q Learning for Imitation](https://mlsanity.com/paper/2106.12142/) (2021)
- [Human Alignment of Large Language Models through Online Preference Optimisation](https://mlsanity.com/paper/2403.08635/) (2024)
- [Contrastive Preference Learning: Learning from Human Feedback without RL](https://mlsanity.com/paper/2310.13639/) (2023)
- [Correcting the Mythos of KL-Regularization: Direct Alignment without Overoptimization via Chi-Squared Preference Optimization](https://mlsanity.com/paper/2407.13399/) (2024)
- [Is Behavior Cloning All You Need? Understanding Horizon in Imitation Learning](https://mlsanity.com/paper/2407.15007/) (2024)
- [Iterative Nash Policy Optimization: Aligning LLMs with General Preferences via No-Regret Learning](https://mlsanity.com/paper/2407.00617/) (2024)
- [Visual Adversarial Imitation Learning using Variational Models](https://mlsanity.com/paper/2107.08829/) (2021)
- [Enhancing LLM Reasoning with Iterative DPO: A Comprehensive Empirical Investigation](https://mlsanity.com/paper/2503.12854/) (2025)
- [Hybrid Inverse Reinforcement Learning](https://mlsanity.com/paper/2402.08848/) (2024)
- [LS-IQ: Implicit Reward Regularization for Inverse Reinforcement Learning](https://mlsanity.com/paper/2303.00599/) (2023)
- [Improving LLM General Preference Alignment via Optimistic Online Mirror Descent](https://mlsanity.com/paper/2502.16852/) (2025)

## Built on by (most cited first, 1 of 1)

- [IRIS: Interpolative R'enyi Iterative Self-play for Large Language Model Fine-Tuning](https://mlsanity.com/paper/2604.20933/) (2026)

## Abstract (arXiv)

Self-play post-training methods has emerged as an effective approach for finetuning large language models and turn the weak language model into strong language model without preference data. However, the theoretical foundations for self-play finetuning remain underexplored. In this work, we tackle this by connecting self-play finetuning with adversarial imitation learning by formulating finetuning procedure as a min-max game between the model and a regularized implicit reward player parameterized by the model itself. This perspective unifies self-play imitation and general preference alignment within a common framework. Under this formulation, we present a game-theoretic analysis showing that the self-play finetuning will converge to it's equilibrium. Guided by this theoretical formulation, we propose a new self-play imitation finetuning algorithm based on the chi2-divergence variational objective with bounded rewards and improved stability. Experiments on various of language model finetuning tasks demonstrate consistent improvements over existing self-play methods and validate our theoretical insights.
