# VIZOR: Viewpoint-Invariant Zero-Shot Scene Graph Generation for 3D Scene Reasoning

arXiv: https://arxiv.org/abs/2602.00637 · HTML: https://mlsanity.com/paper/2602.00637/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 72 references that are in the map.
- First posted on arXiv 31 Jan 2026.

## Builds on (most cited first, 30 of 54)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Modeling Context in Referring Expressions](https://mlsanity.com/paper/1608.00272/) (2016)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [MDETR -- Modulated Detection for End-to-End Multi-Modal Understanding](https://mlsanity.com/paper/2104.12763/) (2021)
- [ScanRefer: 3D Object Localization in RGB-D Scans using Natural Language](https://mlsanity.com/paper/1912.08830/) (2019)
- [MAttNet: Modular Attention Network for Referring Expression Comprehension](https://mlsanity.com/paper/1801.08186/) (2018)
- [Shap-E: Generating Conditional 3D Implicit Functions](https://mlsanity.com/paper/2305.02463/) (2023)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [LayoutGPT: Compositional Visual Planning and Generation with Large Language Models](https://mlsanity.com/paper/2305.15393/) (2023)
- [Recognize Anything: A Strong Image Tagging Model](https://mlsanity.com/paper/2306.03514/) (2023)
- [Mask3D: Mask Transformer for 3D Semantic Instance Segmentation](https://mlsanity.com/paper/2210.03105/) (2022)
- [SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planning](https://mlsanity.com/paper/2307.06135/) (2023)
- [OpenMask3D: Open-Vocabulary 3D Instance Segmentation](https://mlsanity.com/paper/2306.13631/) (2023)
- [3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera](https://mlsanity.com/paper/1910.02527/) (2019)
- [Auto-Encoding Scene Graphs for Image Captioning](https://mlsanity.com/paper/1812.02378/) (2018)
- [Learning 3D Semantic Scene Graphs from 3D Indoor Reconstructions](https://mlsanity.com/paper/2004.03967/) (2020)
- [Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation](https://mlsanity.com/paper/2403.17846/) (2024)
- [SAM3D: Segment Anything in 3D Scenes](https://mlsanity.com/paper/2306.03908/) (2023)
- [3D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humans](https://mlsanity.com/paper/2002.06289/) (2020)
- [Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphs](https://mlsanity.com/paper/2101.06894/) (2021)
- [InstanceRefer: Cooperative Holistic Understanding for Visual Grounding on Point Clouds through Instance Multi-level Contextual Referring](https://mlsanity.com/paper/2103.01128/) (2021)
- [Multi-View Transformer for 3D Visual Grounding](https://mlsanity.com/paper/2204.02174/) (2022)
- [SAT: 2D Semantics Assisted Training for 3D Visual Grounding](https://mlsanity.com/paper/2105.11450/) (2021)

## Built on by (most cited first, 1 of 1)

- [From Scene-Centric to Observer-Centric: Modeling Observer-Aware Relations for 3D Scene Graph Generation](https://mlsanity.com/paper/2606.27412/) (2026)

## Abstract (arXiv)

Scene understanding and reasoning has been a fundamental problem in 3D computer vision, requiring models to identify objects, their properties, and spatial or comparative relationships among the objects. Existing approaches enable this by creating scene graphs using multiple inputs such as 2D images, depth maps, object labels, and annotated relationships from specific reference view. However, these methods often struggle with generalization and produce inaccurate spatial relationships like "left/right", which become inconsistent across different viewpoints. To address these limitations, we propose Viewpoint-Invariant Zero-shot scene graph generation for 3D scene Reasoning (VIZOR). VIZOR is a training-free, end-to-end framework that constructs dense, viewpoint-invariant 3D scene graphs directly from raw 3D scenes. The generated scene graph is unambiguous, as spatial relationships are defined relative to each object's front-facing direction, making them consistent regardless of the reference view. Furthermore, it infers open-vocabulary relationships that describe spatial and proximity relationships among scene objects without requiring annotated training data. We conduct extensive quantitative and qualitative evaluations to assess the effectiveness of VIZOR in scene graph generation and downstream tasks, such as query-based object grounding. VIZOR outperforms state-of-the-art methods, showing clear improvements in scene graph generation and achieving 22% and 4.81% gains in zero-shot grounding accuracy on the Replica and Nr3D datasets, respectively.
