# Actor-Dual-Critic Dynamics for Zero-sum and Identical-Interest Stochastic Games

arXiv: https://arxiv.org/abs/2602.00606 · HTML: https://mlsanity.com/paper/2602.00606/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 45 references that are in the map.
- First posted on arXiv 31 Jan 2026.

## Builds on (most cited first, 29 of 29)

- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Safe, Multi-Agent, Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1610.03295/) (2016)
- [V-Learning -- A Simple, Efficient, Decentralized Algorithm for Multiagent RL](https://mlsanity.com/paper/2110.14555/) (2021)
- [Provable Self-Play Algorithms for Competitive Reinforcement Learning](https://mlsanity.com/paper/2002.04017/) (2020)
- [A Sharp Analysis of Model-based Reinforcement Learning with Self-Play](https://mlsanity.com/paper/2010.01604/) (2020)
- [Learning to Navigate in Cities Without a Map](https://mlsanity.com/paper/1804.00168/) (2018)
- [Independent Policy Gradient Methods for Competitive Reinforcement Learning](https://mlsanity.com/paper/2101.04233/) (2021)
- [Global Convergence of Multi-Agent Policy Gradient in Markov Potential Games](https://mlsanity.com/paper/2106.01969/) (2021)
- [Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Games](https://mlsanity.com/paper/2102.04540/) (2021)
- [When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?](https://mlsanity.com/paper/2110.04184/) (2021)
- [Decentralized Q-Learning in Zero-sum Markov Games](https://mlsanity.com/paper/2106.02748/) (2021)
- [Independent Policy Gradient for Large-Scale Markov Potential Games: Sharper Rates, Function Approximation, and Game-Agnostic Convergence](https://mlsanity.com/paper/2202.04129/) (2022)
- [The Complexity of Markov Equilibrium in Stochastic Games](https://mlsanity.com/paper/2204.03991/) (2022)
- [Provably Efficient Reinforcement Learning in Decentralized General-Sum Markov Games](https://mlsanity.com/paper/2110.05682/) (2021)
- [Independent Natural Policy Gradient Always Converges in Markov Potential Games](https://mlsanity.com/paper/2110.10614/) (2021)
- [Decentralized Q-Learning for Stochastic Teams and Games](https://mlsanity.com/paper/1506.07924/) (2015)
- [On Almost Sure Convergence Rates of Stochastic Gradient Methods](https://mlsanity.com/paper/2202.04295/) (2022)
- [Gradient play in stochastic games: stationary points, convergence, and sample complexity](https://mlsanity.com/paper/2106.00198/) (2021)
- [Uncoupled and Convergent Learning in Two-Player Zero-Sum Markov Games with Bandit Feedback](https://mlsanity.com/paper/2303.02738/) (2023)
- [Fictitious play in zero-sum stochastic games](https://mlsanity.com/paper/2010.04223/) (2020)
- [Independent Learning in Stochastic Games](https://mlsanity.com/paper/2111.11743/) (2021)
- [Independent and Decentralized Learning in Markov Potential Games](https://mlsanity.com/paper/2205.14590/) (2022)
- [Provably Efficient Policy Optimization for Two-Player Zero-Sum Markov Games](https://mlsanity.com/paper/2102.08903/) (2021)
- [A Finite-Sample Analysis of Payoff-Based Independent Learning in Zero-Sum Stochastic Games](https://mlsanity.com/paper/2303.03100/) (2023)
- [Best-Response Dynamics and Fictitious Play in Identical-Interest and Zero-Sum Stochastic Games](https://mlsanity.com/paper/2111.04317/) (2021)
- [Fictitious Play in Markov Games with Single Controller](https://mlsanity.com/paper/2205.11389/) (2022)
- [Multi-Player Zero-Sum Markov Games with Networked Separable Interactions](https://mlsanity.com/paper/2307.09470/) (2023)
- [Satisficing Paths and Independent Multi-Agent Reinforcement Learning in Stochastic Games](https://mlsanity.com/paper/2110.04638/) (2021)
- [Convergence of Decentralized Actor-Critic Algorithm in General-sum Markov Games](https://mlsanity.com/paper/2409.04613/) (2024)

## Abstract (arXiv)

We propose a novel independent and payoff-based learning framework for stochastic games that is model-free, game-agnostic, and gradient-free. The learning dynamics follow a best-response-type actor-critic architecture, where agents update their strategies (actors) using feedback from two distinct critics: a fast critic that intuitively responds to observed payoffs under limited information, and a slow critic that deliberatively approximates the solution to the underlying dynamic programming problem. Crucially, the learning process relies on non-equilibrium adaptation through smoothed best responses to observed payoffs. We establish convergence to (approximate) equilibria in two-agent zero-sum and multi-agent identical-interest stochastic games over an infinite horizon. This provides one of the first payoff-based and fully decentralized learning algorithms with theoretical guarantees in both settings. Empirical results further validate the robustness and effectiveness of the proposed approach across both classes of games.
