# DROGO: Default Representation Objective via Graph Optimization in Reinforcement Learning

arXiv: https://arxiv.org/abs/2602.00403 · HTML: https://mlsanity.com/paper/2602.00403/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 22 of its 41 references that are in the map.
- First posted on arXiv 30 Jan 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 22 of 22)

- [Successor Features for Transfer in Reinforcement Learning](https://mlsanity.com/paper/1606.05312/) (2016)
- [Learning One Representation to Optimize All Rewards](https://mlsanity.com/paper/2103.07945/) (2021)
- [Count-Based Exploration with the Successor Representation](https://mlsanity.com/paper/1807.11622/) (2018)
- [Universal Successor Features Approximators](https://mlsanity.com/paper/1812.07626/) (2018)
- [Transfer in Deep Reinforcement Learning Using Successor Features and Generalised Policy Improvement](https://mlsanity.com/paper/1901.10964/) (2019)
- [Eigenoption Discovery through the Deep Successor Representation](https://mlsanity.com/paper/1710.11089/) (2017)
- [The Laplacian in RL: Learning Representations with Efficient Approximations](https://mlsanity.com/paper/1810.04586/) (2018)
- [Does Zero-Shot Reinforcement Learning Exist?](https://mlsanity.com/paper/2209.14935/) (2022)
- [Learning Successor States and Goal-Dependent Values: A Mathematical Viewpoint](https://mlsanity.com/paper/2101.07123/) (2021)
- [Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation Models](https://mlsanity.com/paper/2504.11054/) (2025)
- [Temporal Abstraction in Reinforcement Learning with the Successor Representation](https://mlsanity.com/paper/2110.05740/) (2021)
- [Proto-Value Networks: Scaling Representation Learning with Auxiliary Tasks](https://mlsanity.com/paper/2304.12567/) (2023)
- [Deep Laplacian-based Options for Temporally-Extended Exploration](https://mlsanity.com/paper/2301.11181/) (2023)
- [On the Generalization of Representations in Reinforcement Learning](https://mlsanity.com/paper/2203.00543/) (2022)
- [Towards Better Laplacian Representation in Reinforcement Learning with Generalized Graph Drawing](https://mlsanity.com/paper/2107.05545/) (2021)
- [Proto Successor Measure: Representing the Behavior Space of an RL Agent](https://mlsanity.com/paper/2411.19418/) (2024)
- [A Distributional Analogue to the Successor Representation](https://mlsanity.com/paper/2402.08530/) (2024)
- [A First-Occupancy Representation for Reinforcement Learning](https://mlsanity.com/paper/2109.13863/) (2021)
- [Proper Laplacian Representation Learning](https://mlsanity.com/paper/2310.10833/) (2023)
- [Reachability-Aware Laplacian Representation in Reinforcement Learning](https://mlsanity.com/paper/2210.13153/) (2022)
- [Reward-Aware Proto-Representations in Reinforcement Learning](https://mlsanity.com/paper/2505.16217/) (2025)
- [A State Representation for Diminishing Rewards](https://mlsanity.com/paper/2309.03710/) (2023)

## Abstract (arXiv)

In computational reinforcement learning, the default representation (DR) and its principal eigenvector have been shown to be effective for a wide variety of applications, including reward shaping, count-based exploration, option discovery, and transfer. However, in prior investigations, the eigenvectors of the DR were computed by first approximating the DR matrix, and then performing an eigendecomposition. This procedure is computationally expensive and does not scale to high-dimensional spaces. In this paper, we derive an objective for directly approximating the principal eigenvector of the DR with a neural network. We empirically demonstrate the effectiveness of the objective in a number of environments, and apply the learned eigenvectors for reward shaping.
