# TTSA3R: Training-Free Temporal-Spatial Adaptive Persistent State for Streaming 3D Reconstruction

arXiv: https://arxiv.org/abs/2601.22615 · HTML: https://mlsanity.com/paper/2601.22615/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 61 references that are in the map.
- First posted on arXiv 30 Jan 2026.

## Builds on (most cited first, 30 of 40)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [Continuous 3D Perception Model with Persistent State](https://mlsanity.com/paper/2501.12387/) (2025)
- [MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion](https://mlsanity.com/paper/2410.03825/) (2024)
- [Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age](https://mlsanity.com/paper/1606.05830/) (2016)
- [Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass](https://mlsanity.com/paper/2501.13928/) (2025)
- [GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting](https://mlsanity.com/paper/2404.19702/) (2024)
- [ReconFusion: 3D Reconstruction with Diffusion Priors](https://mlsanity.com/paper/2312.02981/) (2023)
- [Neural RGB-D Surface Reconstruction](https://mlsanity.com/paper/2104.04532/) (2021)
- [3D Reconstruction with Spatial Memory](https://mlsanity.com/paper/2408.16061/) (2024)
- [Pixel-Perfect Structure-from-Motion with Featuremetric Refinement](https://mlsanity.com/paper/2108.08291/) (2021)
- [Robust Consistent Video Depth Estimation](https://mlsanity.com/paper/2012.05901/) (2020)
- [ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residuals](https://mlsanity.com/paper/1905.02082/) (2019)
- [Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction](https://mlsanity.com/paper/2304.06714/) (2023)
- [Streaming 4D Visual Geometry Transformer](https://mlsanity.com/paper/2507.11539/) (2025)
- [CroCo: Self-Supervised Pre-training for 3D Vision Tasks by Cross-View Completion](https://mlsanity.com/paper/2210.10716/) (2022)
- [Point-Based Multi-View Stereo Network](https://mlsanity.com/paper/1908.04422/) (2019)
- [Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras](https://mlsanity.com/paper/2311.16728/) (2023)
- [TTT3R: 3D Reconstruction as Test-Time Training](https://mlsanity.com/paper/2509.26645/) (2025)
- [FastVGGT: Training-Free Acceleration of Visual Geometry Transformer](https://mlsanity.com/paper/2509.02560/) (2025)
- [Easi3R: Estimating Disentangled Motion from DUSt3R Without Training](https://mlsanity.com/paper/2503.24391/) (2025)
- [Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memory](https://mlsanity.com/paper/2507.02863/) (2025)
- [STream3R: Scalable Sequential 3D Reconstruction with Causal Transformer](https://mlsanity.com/paper/2508.10893/) (2025)
- [LONG3R: Long Sequence Streaming 3D Reconstruction](https://mlsanity.com/paper/2507.18255/) (2025)

## Built on by (most cited first, 11 of 11)

- [MeMix: Writing Less, Remembering More for Streaming 3D Reconstruction](https://mlsanity.com/paper/2603.15330/) (2026)
- [Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Training](https://mlsanity.com/paper/2604.07279/) (2026)
- [Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective](https://mlsanity.com/paper/2604.14025/) (2026)
- [FILT3R: Latent State Adaptive Kalman Filter for Streaming 3D Reconstruction](https://mlsanity.com/paper/2603.18493/) (2026)
- [Attention Itself Could Retrieve.RetrieveVGGT: Training-Free Long Context Streaming 3D Reconstruction via Query-Key Similarity Retrieval](https://mlsanity.com/paper/2605.09644/) (2026)
- [Rethinking the State Update Gate for Long-Sequence Recurrent 3D Reconstruction](https://mlsanity.com/paper/2605.16981/) (2026)
- [Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers](https://mlsanity.com/paper/2605.23892/) (2026)
- [Graph Sparse Sampling: Breaking the Curse of the Horizon in Continuous MDP Planning](https://mlsanity.com/paper/2607.05359/) (2026)
- [Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction](https://mlsanity.com/paper/2609.04201/) (2026)
- [Adaptive World Memory 3D Foundation Model for Scalable 3D Mapping, Localization, and Rendering](https://mlsanity.com/paper/2609.21502/) (2026)
- [Dyna3: VLM-Guided Training-Free 4D Reconstruction via Depth Foundation Models](https://mlsanity.com/paper/2610.01286/) (2026)

## Abstract (arXiv)

Streaming recurrent models enable efficient 3D reconstruction by maintaining persistent state representations. However, they suffer from catastrophic forgetting over long sequences due to balancing historical information with new observations. Recent methods alleviate this by deriving adaptive signals from the attention perspective, but they operate on single dimensions without considering temporal and spatial consistency. To this end, we propose a training-free framework termed TTSA3R that leverages both temporal state evolution and spatial observation quality for adaptive state updates in 3D reconstruction. In particular, we devise a Temporal Adaptive Update Module that regulates update magnitude by analyzing temporal state evolution patterns. Then, a Spatial Contextual Update Module is introduced to localize spatial regions that require updates through observation-state alignment and scene dynamics. These complementary signals are finally fused to determine the state updating strategies. Extensive experiments show that TTSA3R achieves competitive performance on standard short-sequence benchmarks and provides substantially stronger robustness on extended sequences. On NRGBD, as sequences extend from 50 to 250 frames, TTSA3R exhibits only a 1.33x error increase, compared with over 4x degradation for CUT3R. This highlights the practical value of temporal-spatial adaptive updates for long-term reconstruction stability. Our code is available at https://github.com/anonus2357/ttsa3r.
