# Disentangling perception and reasoning for improving data efficiency in learning cloth manipulation without demonstrations

arXiv: https://arxiv.org/abs/2601.21713 · HTML: https://mlsanity.com/paper/2601.21713/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 33 references that are in the map.
- First posted on arXiv 29 Jan 2026.

## Builds on (most cited first, 29 of 29)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [SAM 3D: 3Dfy Anything in Images](https://mlsanity.com/paper/2511.16624/) (2025)
- [Foundation Models for Decision Making: Problems, Methods, and Opportunities](https://mlsanity.com/paper/2303.04129/) (2023)
- [Policy Finetuning: Bridging Sample-Efficient Offline and Online Reinforcement Learning](https://mlsanity.com/paper/2106.04895/) (2021)
- [Sim-to-Real Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/1806.07851/) (2018)
- [SoftGym: Benchmarking Deep Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/2011.07215/) (2020)
- [FlingBot: The Unreasonable Effectiveness of Dynamic Manipulation for Cloth Unfolding](https://mlsanity.com/paper/2105.03655/) (2021)
- [Learning to Manipulate Deformable Objects without Demonstrations](https://mlsanity.com/paper/1910.13439/) (2019)
- [Offline Q-Learning on Diverse Multi-Task Data Both Scales And Generalizes](https://mlsanity.com/paper/2211.15144/) (2022)
- [Learning Predictive Representations for Deformable Objects Using Contrastive Estimation](https://mlsanity.com/paper/2003.05436/) (2020)
- [Learning Visible Connectivity Dynamics for Cloth Smoothing](https://mlsanity.com/paper/2105.10389/) (2021)
- [FabricFlowNet: Bimanual Cloth Manipulation with a Flow-based Policy](https://mlsanity.com/paper/2111.05623/) (2021)
- [Deep Imitation Learning of Sequential Fabric Smoothing From an Algorithmic Supervisor](https://mlsanity.com/paper/1910.04854/) (2019)
- [VisuoSpatial Foresight for Multi-Step, Multi-Task Fabric Manipulation](https://mlsanity.com/paper/2003.09044/) (2020)
- [Dynamic Cloth Manipulation with Deep Reinforcement Learning](https://mlsanity.com/paper/1910.14475/) (2019)
- [Learning Foresightful Dense Visual Affordance for Deformable Object Manipulation](https://mlsanity.com/paper/2303.11057/) (2023)
- [Learning Deformable Object Manipulation from Expert Demonstrations](https://mlsanity.com/paper/2207.10148/) (2022)
- [Learning to Collaborate from Simulation for Robot-Assisted Dressing](https://mlsanity.com/paper/1909.06682/) (2019)
- [TraKDis: A Transformer-based Knowledge Distillation Approach for Visual Reinforcement Learning with Application to Cloth Manipulation](https://mlsanity.com/paper/2401.13362/) (2024)
- [Closing the Visual Sim-to-Real Gap with Object-Composable NeRFs](https://mlsanity.com/paper/2403.04114/) (2024)
- [GARField: Addressing the visual Sim-to-Real gap in garment manipulation with mesh-attached radiance fields](https://mlsanity.com/paper/2410.05038/) (2024)

## Abstract (arXiv)

Cloth manipulation is a ubiquitous task in everyday life, but it remains an open challenge for robotics. The difficulties in developing cloth manipulation policies are attributed to the high-dimensional state space, complex dynamics, and high propensity to self-occlusion exhibited by fabrics. As analytical methods have not been able to provide robust and general manipulation policies, reinforcement learning (RL) is considered a promising approach to these problems. However, to address the large state space and complex dynamics, data-based methods usually rely on large models and long training times. The resulting computational cost significantly hampers the development and adoption of these methods. Additionally, due to the challenge of robust state estimation, garment manipulation policies often adopt an end-to-end learning approach with workspace images as input. While this approach enables a conceptually straightforward sim-to-real transfer via real-world fine-tuning, it also incurs a significant computational cost by training agents on a highly lossy representation of the environment state. This paper questions this common design choice by exploring an efficient and modular approach to RL for cloth manipulation. We show that, through careful design choices, model size and training time can be significantly reduced when learning in simulation. Furthermore, we demonstrate how the resulting simulation-trained model can be transferred to the real world. We evaluate our approach on the SoftGym benchmark and achieve significant performance improvements over available baselines on our task, while using a substantially smaller model.
