# Explicit Credit Assignment through Local Rewards and Dependence Graphs in Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2601.21523 · HTML: https://mlsanity.com/paper/2601.21523/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 45 of its 63 references that are in the map.
- First posted on arXiv 29 Jan 2026.

## Builds on (most cited first, 30 of 45)

- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [MINE: Mutual Information Neural Estimation](https://mlsanity.com/paper/1801.04062/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [The Effects of Reward Misspecification: Mapping and Mitigating Misaligned Models](https://mlsanity.com/paper/2201.03544/) (2022)
- [Safe, Multi-Agent, Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1610.03295/) (2016)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [Multi-agent Reinforcement Learning in Sequential Social Dilemmas](https://mlsanity.com/paper/1702.03037/) (2017)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Formal Limitations on the Measurement of Mutual Information](https://mlsanity.com/paper/1811.04251/) (2018)
- [Multiagent Cooperation and Competition with Deep Reinforcement Learning](https://mlsanity.com/paper/1511.08779/) (2015)
- [A Review of Cooperative Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1908.03963/) (2019)
- [Shared Experience Actor-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.07169/) (2020)
- [Deep Coordination Graphs](https://mlsanity.com/paper/1910.00091/) (2019)
- [A Survey of Learning in Multiagent Environments: Dealing with Non-Stationarity](https://mlsanity.com/paper/1707.09183/) (2017)
- [The Optimal Reward Baseline for Gradient-Based Reinforcement Learning](https://mlsanity.com/paper/1301.2315/) (2013)
- [A general sample complexity analysis of vanilla policy gradient](https://mlsanity.com/paper/2107.11433/) (2021)
- [Shapley Q-value: A Local Reward Approach to Solve Global Reward Games](https://mlsanity.com/paper/1907.05707/) (2019)
- [MAgent: A Many-Agent Reinforcement Learning Platform for Artificial Collective Intelligence](https://mlsanity.com/paper/1712.00600/) (2017)
- [Heterogeneous-Agent Reinforcement Learning](https://mlsanity.com/paper/2304.09870/) (2023)
- [Variance Reduction for Policy Gradient with Action-Dependent Factorized Baselines](https://mlsanity.com/paper/1803.07246/) (2018)

## Abstract (arXiv)

To promote cooperation in Multi-Agent Reinforcement Learning, the reward signals of all agents can be aggregated together, forming global rewards that are commonly known as the fully cooperative setting. However, global rewards are usually noisy because they contain the contributions of all agents, which have to be resolved in the credit assignment process. On the other hand, using local reward benefits from faster learning due to the separation of agents' contributions, but can be suboptimal as agents myopically optimize their own reward while disregarding the global optimality. In this work, we propose a method that combines the merits of both approaches. By using a graph of interaction between agents, our method discerns the individual agent contribution in a more fine-grained manner than a global reward, while alleviating the cooperation problem with agents' local reward. We also introduce a practical approach for approximating such a graph. Our experiments demonstrate the flexibility of the approach, enabling improvements over the traditional local and global reward settings.
