# Towards Geometry-Aware and Motion-Guided Video Human Mesh Recovery

arXiv: https://arxiv.org/abs/2601.21376 · HTML: https://mlsanity.com/paper/2601.21376/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video, motion and generative Mamba models, one of 10 directions in State-space sequence models (S4, Mamba).
- Builds on 37 of its 51 references that are in the map.
- First posted on arXiv 29 Jan 2026.

## Placed in

- State-space sequence models (S4, Mamba) / [Video, motion and generative Mamba models](https://mlsanity.com/ssm/video-motion-and-generative-mamba-models/)

## Builds on (most cited first, 30 of 37)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality](https://mlsanity.com/paper/2405.21060/) (2024)
- [VMamba: Visual State Space Model](https://mlsanity.com/paper/2401.10166/) (2024)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [MambaIR: A Simple Baseline for Image Restoration with State-Space Model](https://mlsanity.com/paper/2402.15648/) (2024)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [PARE: Part Attention Regressor for 3D Human Body Estimation](https://mlsanity.com/paper/2104.08527/) (2021)
- [Learning 3D Human Dynamics from Video](https://mlsanity.com/paper/1812.01601/) (2018)
- [HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2011.14672/) (2020)
- [Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://mlsanity.com/paper/2008.09047/) (2020)
- [CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimation](https://mlsanity.com/paper/2208.00571/) (2022)
- [LocalMamba: Visual State Space Model with Windowed Selective Scan](https://mlsanity.com/paper/2403.09338/) (2024)
- [MotionBERT: A Unified Perspective on Learning Human Motion Representations](https://mlsanity.com/paper/2210.06551/) (2022)
- [Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Video](https://mlsanity.com/paper/2011.08627/) (2020)
- [Motion Mamba: Efficient and Long Sequence Motion Generation](https://mlsanity.com/paper/2403.07487/) (2024)
- [Recovering 3D Human Mesh from Monocular Images: A Survey](https://mlsanity.com/paper/2203.01923/) (2022)
- [3D Human Motion Estimation via Motion Compression and Refinement](https://mlsanity.com/paper/2008.03789/) (2020)
- [Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representation](https://mlsanity.com/paper/1908.07172/) (2019)
- [Hierarchical Kinematic Human Mesh Recovery](https://mlsanity.com/paper/2003.04232/) (2020)
- [Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimation](https://mlsanity.com/paper/2109.02303/) (2021)
- [Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Video](https://mlsanity.com/paper/2203.08534/) (2022)
- [Conditional Directed Graph Convolution for 3D Human Pose Estimation](https://mlsanity.com/paper/2107.07797/) (2021)
- [A Survey on Metaverse: Fundamentals, Security, and Privacy](https://mlsanity.com/paper/2203.02662/) (2022)
- [Global-to-Local Modeling for Video-based 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2303.14747/) (2023)
- [Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mamba](https://mlsanity.com/paper/2407.09646/) (2024)
- [Score-Guided Diffusion for 3D Human Recovery](https://mlsanity.com/paper/2403.09623/) (2024)
- [Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Video](https://mlsanity.com/paper/2308.10305/) (2023)

## Abstract (arXiv)

Existing video-based 3D Human Mesh Recovery (HMR) methods often produce physically implausible results, stemming from their reliance on flawed intermediate 3D pose anchors and their inability to effectively model complex spatiotemporal dynamics. To overcome these deep-rooted architectural problems, we introduce HMRMamba, a new paradigm for HMR that pioneers the use of Structured State Space Models (SSMs) for their efficiency and long-range modeling prowess. Our framework is distinguished by two core contributions. First, the Geometry-Aware Lifting Module, featuring a novel dual-scan Mamba architecture, creates a robust foundation for reconstruction. It directly grounds the 2D-to-3D pose lifting process with geometric cues from image features, producing a highly reliable 3D pose sequence that serves as a stable anchor. Second, the Motion-guided Reconstruction Network leverages this anchor to explicitly process kinematic patterns over time. By injecting this crucial temporal awareness, it significantly enhances the final mesh's coherence and robustness, particularly under occlusion and motion blur. Comprehensive evaluations on 3DPW, MPI-INF-3DHP, and Human3.6M benchmarks confirm that HMRMamba sets a new state-of-the-art, outperforming existing methods in both reconstruction accuracy and temporal consistency while offering superior computational efficiency.
