# OS-Marathon: Benchmarking Computer-Use Agents on Vast-Horizon, Repetitive Tasks

arXiv: https://arxiv.org/abs/2601.20650 · HTML: https://mlsanity.com/paper/2601.20650/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 26 of its 36 references that are in the map.
- First posted on arXiv 28 Jan 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 26 of 26)

- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale](https://mlsanity.com/paper/2409.08264/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Synapse: Trajectory-as-Exemplar Prompting with Memory for Computer Control](https://mlsanity.com/paper/2306.07863/) (2023)
- [Agent S: An Open Agentic Framework that Uses Computers Like a Human](https://mlsanity.com/paper/2410.08164/) (2024)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis](https://mlsanity.com/paper/2505.13227/) (2025)
- [GTA1: GUI Test-time Scaling Agent](https://mlsanity.com/paper/2507.05791/) (2025)
- [VisualWebBench: How Far Have Multimodal LLMs Evolved in Web Page Understanding and Grounding?](https://mlsanity.com/paper/2404.05955/) (2024)
- [OfficeBench: Benchmarking Language Agents across Multiple Applications for Office Automation](https://mlsanity.com/paper/2407.19056/) (2024)
- [OdysseyBench: Evaluating LLM Agents on Long-Horizon Complex Office Application Workflows](https://mlsanity.com/paper/2508.09124/) (2025)
- [VLM Agents Generate Their Own Memories: Distilling Experience into Embodied Programs of Thought](https://mlsanity.com/paper/2406.14596/) (2024)
- [OSWorld-Human: Benchmarking the Efficiency of Computer-Use Agents](https://mlsanity.com/paper/2506.16042/) (2025)
- [AdaptAgent: Adapting Multimodal Web Agents with Few-Shot Learning from Human Demonstrations](https://mlsanity.com/paper/2411.13451/) (2024)
- [CoAct: A Global-Local Hierarchy for Autonomous Agent Collaboration](https://mlsanity.com/paper/2406.13381/) (2024)
- [Quick on the Uptake: Eliciting Implicit Intents from Human Demonstrations for Personalized Mobile-Use Agents](https://mlsanity.com/paper/2508.08645/) (2025)
- [Agentic Lybic: Multi-Agent Execution System with Tiered Reasoning and Orchestration](https://mlsanity.com/paper/2509.11067/) (2025)
- [ShowUI-Aloha: Human-Taught GUI Agent](https://mlsanity.com/paper/2601.07181/) (2026)
- [PerPilot: Personalizing VLM-based Mobile Agents via Memory and Exploration](https://mlsanity.com/paper/2508.18040/) (2025)

## Built on by (most cited first, 2 of 2)

- [OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks](https://mlsanity.com/paper/2606.29537/) (2026)
- [Agent in a Bottle: Can LLM Agents Turn Their Capabilities Into Cheap, Scalable Artifacts?](https://mlsanity.com/paper/2610.08775/) (2026)

## Abstract (arXiv)

Vast-horizon, repetitive workflows are common in daily routines, e.g., processing expense reports from a stack of receipts, organising a collection of PDF annotations into structured notes, and are tedious for humans, with execution length scaling with the volume of data to process. They are, however, well-suited to autonomous agents, since their structured, recurring sub-workflows follow a logic that can be systematically learned. Yet no existing benchmark evaluates agents specifically on vast-horizon, repetitive capabilities, leaving the problem largely underexplored. To bridge this gap, we establish OS-Marathon, comprising 100 vast-horizon, repetitive tasks across 5 scenarios and 10 domains, on which our evaluation reveals that leading state-of-the-art (SOTA) CUAs struggle substantially. We further find that introducing a task orchestrator to decompose the workflow into per-instance subtasks fails to mitigate the challenge: errors accumulate and propagate across solver agents, indicating that naive decomposition is insufficient for these tasks. We then explore a cost-friendly personalisation strategy, i.e. GraphDemo, that adapts general agents to such tasks from a single human demonstration of the recurring sub-workflow logic. Extensive experiments show both the real-world challenge of vast-horizon, repetitive tasks and the improvement provided by human demonstration in this setting. Project website: https://os-marathon.github.io/.
