# Bridging Visual and Wireless Sensing via a Unified Radiation Field for 3D Radio Map Construction

arXiv: https://arxiv.org/abs/2601.19216 · HTML: https://mlsanity.com/paper/2601.19216/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 46 references that are in the map.
- First posted on arXiv 27 Jan 2026.

## Builds on (most cited first, 22 of 22)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depth](https://mlsanity.com/paper/2302.12288/) (2023)
- [MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction](https://mlsanity.com/paper/2206.00665/) (2022)
- [Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scans](https://mlsanity.com/paper/2110.04994/) (2021)
- [GS-IR: 3D Gaussian Splatting for Inverse Rendering](https://mlsanity.com/paper/2311.16473/) (2023)
- [Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing](https://mlsanity.com/paper/2311.16043/) (2023)
- [DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing](https://mlsanity.com/paper/2403.17822/) (2024)
- [RadioUNet: Fast Radio Map Estimation with Convolutional Neural Networks](https://mlsanity.com/paper/1911.09002/) (2019)
- [GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization](https://mlsanity.com/paper/2312.05133/) (2023)
- [Sionna RT: Differentiable Ray Tracing for Radio Propagation Modeling](https://mlsanity.com/paper/2303.11103/) (2023)
- [NeRF2: Neural Radio-Frequency Radiance Fields](https://mlsanity.com/paper/2305.06118/) (2023)
- [GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering](https://mlsanity.com/paper/2410.02619/) (2024)
- [RF-3DGS: Wireless Channel Modeling with Radio Radiance Field and 3D Gaussian Splatting](https://mlsanity.com/paper/2411.19420/) (2024)
- [Artificial intelligence enabled radio propagation for communications-Part II: Scenario identification and channel modeling](https://mlsanity.com/paper/2111.12228/) (2021)
- [Physics-Informed Representation Alignment for Sparse Radio-Map Reconstruction](https://mlsanity.com/paper/2501.19160/) (2025)
- [ISAC Imaging by Channel State Information using Ray Tracing for Next Generation 6G](https://mlsanity.com/paper/2509.06672/) (2025)
- [Low-Altitude Wireless Networks: A Comprehensive Survey](https://mlsanity.com/paper/2509.11607/) (2025)
- [ReVeal: A Physics-Informed Neural Network for High-Fidelity Radio Environment Mapping](https://mlsanity.com/paper/2502.19646/) (2025)
- [On Hybrid Radar Fusion for Integrated Sensing and Communication](https://mlsanity.com/paper/2303.05722/) (2023)
- [Designing Waveforms with Adjustable PAPR for Integrated Sensing and Communication](https://mlsanity.com/paper/2502.17938/) (2025)

## Built on by (most cited first, 4 of 4)

- [GSBF: Gaussian Splatting for Environment-Aware Beamforming](https://mlsanity.com/paper/2608.05896/) (2026)
- [Point2Radio: A Foundation Model for Cross-Scene Radio Fields from Material-Aware Point Clouds](https://mlsanity.com/paper/2607.28994/) (2026)
- [RadioGen3D: 3D Radio Map Generation via Adversarial Learning on Large-Scale Synthetic Data](https://mlsanity.com/paper/2602.18744/) (2026)
- [CORF-GS: Real-Time Wireless Radiance Field Reconstruction via Coupled Optical-RF Gaussian Splatting](https://mlsanity.com/paper/2607.25569/) (2026)

## Abstract (arXiv)

The emerging applications of next-generation wireless networks demand high-fidelity environmental intelligence. 3D radio maps bridge physical environments and electromagnetic propagation for spectrum planning and environment-aware sensing. However, most existing methods treat visual and wireless data as independent modalities and fail to leverage shared electromagnetic propagation principles. To bridge this gap, we propose URF-GS, a unified radio-optical radiation field framework based on 3D Gaussian splatting and inverse rendering for 3D radio map construction. By fusing cross-modal observations, our method recovers scene geometry and material properties to predict radio signals under arbitrary transceiver configurations without retraining. Experiments demonstrate up to a 24.7% improvement in spatial spectrum accuracy and a 10x increase in sample efficiency compared with NeRF-based methods. We further showcase URF-GS in Wi-Fi AP deployment and robot path planning tasks. This unified visual-wireless representation supports holistic radiation field modeling for future wireless communication systems.
