# Optimizing Conversational Quality in Spoken Dialogue Systems with Reinforcement Learning from AI Feedback

arXiv: https://arxiv.org/abs/2601.19063 · HTML: https://mlsanity.com/paper/2601.19063/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Preference alignment for recommenders and RAG, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 31 of its 53 references that are in the map.
- First posted on arXiv 27 Jan 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Preference alignment for recommenders and RAG](https://mlsanity.com/alignment/preference-alignment-for-recommenders-and-rag/)

## Builds on (most cited first, 30 of 31)

- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [Qwen2.5-Omni Technical Report](https://mlsanity.com/paper/2503.20215/) (2025)
- [Moshi: a speech-text foundation model for real-time dialogue](https://mlsanity.com/paper/2410.00037/) (2024)
- [ESPnet: End-to-End Speech Processing Toolkit](https://mlsanity.com/paper/1804.00015/) (2018)
- [SpeechGPT: Empowering Large Language Models with Intrinsic Cross-Modal Conversational Abilities](https://mlsanity.com/paper/2305.11000/) (2023)
- [Generative Spoken Language Modeling from Raw Audio](https://mlsanity.com/paper/2102.01192/) (2021)
- [AudioGPT: Understanding and Generating Speech, Music, Sound, and Talking Head](https://mlsanity.com/paper/2304.12995/) (2023)
- [Mini-Omni: Language Models Can Hear, Talk While Thinking in Streaming](https://mlsanity.com/paper/2408.16725/) (2024)
- [emotion2vec: Self-Supervised Pre-Training for Speech Emotion Representation](https://mlsanity.com/paper/2312.15185/) (2023)
- [On The Landscape of Spoken Language Models: A Comprehensive Survey](https://mlsanity.com/paper/2504.08528/) (2025)
- [Beyond Turn-Based Interfaces: Synchronous LLMs as Full-Duplex Dialogue Agents](https://mlsanity.com/paper/2409.15594/) (2024)
- [TurnGPT: a Transformer-based Language Model for Predicting Turn-taking in Spoken Dialog](https://mlsanity.com/paper/2010.10874/) (2020)
- [ESPnet-SLU: Advancing Spoken Language Understanding through ESPnet](https://mlsanity.com/paper/2111.14706/) (2021)
- [Towards Robust Speech Representation Learning for Thousands of Languages](https://mlsanity.com/paper/2407.00837/) (2024)
- [SpeechAlign: Aligning Speech Generation to Human Preferences](https://mlsanity.com/paper/2404.05600/) (2024)
- [Full-Duplex-Bench-v2: A Multi-Turn Evaluation Framework for Duplex Dialogue Systems with an Automated Examiner](https://mlsanity.com/paper/2510.07838/) (2025)
- [SpeechGPT-Gen: Scaling Chain-of-Information Speech Generation](https://mlsanity.com/paper/2401.13527/) (2024)
- [VERSA: A Versatile Evaluation Toolkit for Speech, Audio, and Music](https://mlsanity.com/paper/2412.17667/) (2024)
- [On-line Active Reward Learning for Policy Optimisation in Spoken Dialogue Systems](https://mlsanity.com/paper/1605.07669/) (2016)
- [Beyond the Turn-Based Game: Enabling Real-Time Conversations with Duplex Models](https://mlsanity.com/paper/2406.15718/) (2024)
- [ESPnet-Codec: Comprehensive Training and Evaluation of Neural Codecs for Audio, Music, and Speech](https://mlsanity.com/paper/2409.15897/) (2024)
- [Align-SLM: Textless Spoken Language Models with Reinforcement Learning from AI Feedback](https://mlsanity.com/paper/2411.01834/) (2024)
- [Preference Alignment Improves Language Model-Based TTS](https://mlsanity.com/paper/2409.12403/) (2024)
- [Enhancing Zero-shot Text-to-Speech Synthesis with Human Feedback](https://mlsanity.com/paper/2406.00654/) (2024)
- [Investigating Speech Features for Continuous Turn-Taking Prediction Using LSTMs](https://mlsanity.com/paper/1806.11461/) (2018)
- [Aligning Spoken Dialogue Models from User Interactions](https://mlsanity.com/paper/2506.21463/) (2025)
- [ESPnet-SpeechLM: An Open Speech Language Model Toolkit](https://mlsanity.com/paper/2502.15218/) (2025)
- [From Scores to Preferences: Redefining MOS Benchmarking for Speech Quality Reward Modeling](https://mlsanity.com/paper/2510.00743/) (2025)
- [A Deep Reinforcement Learning Chatbot (Short Version)](https://mlsanity.com/paper/1801.06700/) (2018)

## Built on by (most cited first, 5 of 5)

- [Multi-Faceted Interactivity Alignment in Full-Duplex Speech Models](https://mlsanity.com/paper/2606.11167/) (2026)
- [ASPIRin: Action Space Projection for Interactivity-Optimized Reinforcement Learning in Full-Duplex Speech Language Models](https://mlsanity.com/paper/2604.10065/) (2026)
- [An Efficient vLLM-Based Inference Pipeline for Unified Audio Understanding and Generation](https://mlsanity.com/paper/2607.02119/) (2026)
- [SteerDuplex: Steerable Duplex Speech Dialogue Models](https://mlsanity.com/paper/2609.12623/) (2026)
- [SteerablePlex: Can We Steer Full-Duplex Models?](https://mlsanity.com/paper/2610.12201/) (2026)

## Abstract (arXiv)

Reinforcement learning from human or AI feedback (RLHF/RLAIF) for speech-in/speech-out dialogue systems (SDS) remains underexplored, with prior work largely limited to single semantic rewards applied at the utterance level. Such setups overlook the multi-dimensional and multi-modal nature of conversational quality, which encompasses semantic coherence, audio naturalness, speaker consistency, emotion alignment, and turn-taking behavior. Moreover, they are fundamentally mismatched with duplex spoken dialogue systems that generate responses incrementally, where agents must make decisions based on partial utterances. We address these limitations with the first multi-reward RLAIF framework for SDS, combining semantic, audio-quality, and emotion-consistency rewards. To align utterance-level preferences with incremental, blockwise decoding in duplex models, we apply turn-level preference sampling and aggregate per-block log-probabilities within a single DPO objective. We present the first systematic study of preference learning for improving SDS quality in both multi-turn Chain-of-Thought and blockwise duplex models, and release a multi-reward DPO dataset to support reproducible research. Experiments show that single-reward RLAIF selectively improves its targeted metric, while joint multi-reward training yields consistent gains across semantic quality and audio naturalness. These results highlight the importance of holistic, multi-reward alignment for practical conversational SDS.
