# LGDWT-GS: Local and Global Discrete Wavelet-Regularized 3D Gaussian Splatting for Sparse-View Scene Reconstruction

arXiv: https://arxiv.org/abs/2601.17185 · HTML: https://mlsanity.com/paper/2601.17185/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 26 of its 38 references that are in the map.
- First posted on arXiv 23 Jan 2026.

## Builds on (most cited first, 26 of 26)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [Nerfstudio: A Modular Framework for Neural Radiance Field Development](https://mlsanity.com/paper/2302.04264/) (2023)
- [Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis](https://mlsanity.com/paper/2104.00677/) (2021)
- [FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularization](https://mlsanity.com/paper/2303.07418/) (2023)
- [FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting](https://mlsanity.com/paper/2312.00451/) (2023)
- [DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization](https://mlsanity.com/paper/2403.06912/) (2024)
- [SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesis](https://mlsanity.com/paper/2303.16196/) (2023)
- [SPARF: Neural Radiance Fields from Sparse and Noisy Poses](https://mlsanity.com/paper/2211.11738/) (2022)
- [Anomalib: A Deep Learning Library for Anomaly Detection](https://mlsanity.com/paper/2202.08341/) (2022)
- [WaveNeRF: Wavelet-based Generalizable Neural Radiance Fields](https://mlsanity.com/paper/2308.04826/) (2023)
- [Neural Fields in Robotics: A Survey](https://mlsanity.com/paper/2410.20220/) (2024)
- [FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors](https://mlsanity.com/paper/2410.16271/) (2024)
- [Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis](https://mlsanity.com/paper/2411.03637/) (2024)
- [Spec-NeRF: Multi-spectral Neural Radiance Fields](https://mlsanity.com/paper/2310.12987/) (2023)
- [SpectralNeRF: Physically Based Spectral Rendering with Neural Radiance Field](https://mlsanity.com/paper/2312.08692/) (2023)
- [Wheat3DGS: In-field 3D Reconstruction, Instance Segmentation and Phenotyping of Wheat Heads with Gaussian Splatting](https://mlsanity.com/paper/2504.06978/) (2025)
- [Hyperspectral Neural Radiance Fields](https://mlsanity.com/paper/2403.14839/) (2024)
- [HyperGS: Hyperspectral 3D Gaussian Splatting](https://mlsanity.com/paper/2412.12849/) (2024)
- [High-fidelity 3D Reconstruction of Plants using Neural Radiance Field](https://mlsanity.com/paper/2311.04154/) (2023)
- [DWTNeRF: Boosting Few-shot Neural Radiance Fields via Discrete Wavelet Transform](https://mlsanity.com/paper/2501.12637/) (2025)
- [DWTGS: Rethinking Frequency Regularization for Sparse-view 3D Gaussian Splatting](https://mlsanity.com/paper/2507.15690/) (2025)
- [Histogram Layers for Neural Engineered Features](https://mlsanity.com/paper/2403.17176/) (2024)
- [Neural Edge Histogram Descriptors for Underwater Acoustic Target Recognition](https://mlsanity.com/paper/2503.13763/) (2025)
- [Neighborhood Feature Pooling for Remote Sensing Image Classification](https://mlsanity.com/paper/2510.25077/) (2025)

## Abstract (arXiv)

We propose a new method for few-shot 3D reconstruction that integrates global and local frequency regularization to stabilize geometry and preserve fine details under sparse-view conditions, addressing a key limitation of existing 3D Gaussian Splatting (3DGS) models. We also introduce a new multispectral greenhouse dataset containing four spectral bands captured from diverse plant species under controlled conditions. Alongside the dataset, we release an open-source benchmarking package that defines standardized few-shot reconstruction protocols for evaluating 3DGS-based methods. Experiments on our multispectral dataset, as well as standard benchmarks, demonstrate that the proposed method achieves sharper, more stable, and spectrally consistent reconstructions than existing baselines. The dataset and code for this work are publicly available
