# SyncLight: Single-Edit Multi-View Relighting

arXiv: https://arxiv.org/abs/2601.16981 · HTML: https://mlsanity.com/paper/2601.16981/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 62 of its 73 references that are in the map.
- First posted on arXiv 23 Jan 2026.

## Builds on (most cited first, 30 of 62)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness](https://mlsanity.com/paper/2205.14135/) (2022)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Stochastic Interpolants: A Unifying Framework for Flows and Diffusions](https://mlsanity.com/paper/2303.08797/) (2023)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [Wonder3D: Single Image to 3D using Cross-Domain Diffusion](https://mlsanity.com/paper/2310.15008/) (2023)
- [Nerfstudio: A Modular Framework for Neural Radiance Field Development](https://mlsanity.com/paper/2302.04264/) (2023)
- [ResShift: Efficient Diffusion Model for Image Super-resolution by Residual Shifting](https://mlsanity.com/paper/2307.12348/) (2023)
- [Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation](https://mlsanity.com/paper/2312.02145/) (2023)
- [Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Image](https://mlsanity.com/paper/1905.02722/) (2019)
- [TensoIR: Tensorial Inverse Rendering](https://mlsanity.com/paper/2304.12461/) (2023)
- [RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models](https://mlsanity.com/paper/2405.00666/) (2024)
- [Diffusion Schr"odinger Bridge Matching](https://mlsanity.com/paper/2303.16852/) (2023)
- [Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generation](https://mlsanity.com/paper/2406.11824/) (2024)
- [DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation](https://mlsanity.com/paper/2402.11929/) (2024)
- [Neural Gaffer: Relighting Any Object via Diffusion](https://mlsanity.com/paper/2406.07520/) (2024)
- [Deep Parametric Indoor Lighting Estimation](https://mlsanity.com/paper/1910.08812/) (2019)
- [Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysis](https://mlsanity.com/paper/2505.09358/) (2025)
- [Rendering Synthetic Objects into Legacy Photographs](https://mlsanity.com/paper/1912.11565/) (2019)
- [Physically-Based Editing of Indoor Scene Lighting from a Single Image](https://mlsanity.com/paper/2205.09343/) (2022)
- [LightIt: Illumination Modeling and Control for Diffusion Models](https://mlsanity.com/paper/2403.10615/) (2024)
- [DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models](https://mlsanity.com/paper/2501.18590/) (2025)
- [FlashTex: Fast Relightable Mesh Texturing with LightControlNet](https://mlsanity.com/paper/2402.13251/) (2024)

## Abstract (arXiv)

We present SyncLight, a method to enable consistent, parametric control over light sources across multiple uncalibrated views of a static scene conditioned on a single view. While single-view relighting has advanced significantly, existing generative approaches struggle to maintain the rigorous lighting consistency essential for multi-camera broadcasts, stereoscopic cinema, and virtual production. SyncLight addresses this by enabling precise control over light intensity and color across a multi-view capture of a scene, conditioned on a single reference edit. Our method leverages a multi-view diffusion transformer trained using a latent bridge matching formulation, achieving high-fidelity relighting of the entire image set in a single inference step. To facilitate training, we introduce a large-scale hybrid dataset comprising diverse synthetic environments -- curated from existing sources and newly designed scenes -- alongside high-fidelity, real-world multi-view captures under calibrated illumination. Though trained only on image pairs, SyncLight generalizes zero-shot to an arbitrary number of viewpoints, effectively propagating lighting changes across all views, without requiring camera pose information. SyncLight enables practical relighting workflows for multi-view capture systems.
