# Boosting Deep Reinforcement Learning with Semantic Knowledge for Robotic Manipulators

arXiv: https://arxiv.org/abs/2601.16866 · HTML: https://mlsanity.com/paper/2601.16866/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 20 of its 36 references that are in the map.
- First posted on arXiv 23 Jan 2026.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 20 of 20)

- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [An Introduction to Deep Reinforcement Learning](https://mlsanity.com/paper/1811.12560/) (2018)
- [Grounding Large Language Models in Interactive Environments with Online Reinforcement Learning](https://mlsanity.com/paper/2302.02662/) (2023)
- [A Review of Robot Learning for Manipulation: Challenges, Representations, and Algorithms](https://mlsanity.com/paper/1907.03146/) (2019)
- [Robotic Pick-and-Place of Novel Objects in Clutter with Multi-Affordance Grasping and Cross-Domain Image Matching](https://mlsanity.com/paper/1710.01330/) (2017)
- [Graph Constrained Reinforcement Learning for Natural Language Action Spaces](https://mlsanity.com/paper/2001.08837/) (2020)
- [Reinforcement Learning Enhanced LLMs: A Survey](https://mlsanity.com/paper/2412.10400/) (2024)
- [IKEA Furniture Assembly Environment for Long-Horizon Complex Manipulation Tasks](https://mlsanity.com/paper/1911.07246/) (2019)
- [Equivariant Q Learning in Spatial Action Spaces](https://mlsanity.com/paper/2110.15443/) (2021)
- [Collaborating with language models for embodied reasoning](https://mlsanity.com/paper/2302.00763/) (2023)
- [Reinforcement Learning through Asynchronous Advantage Actor-Critic on a GPU](https://mlsanity.com/paper/1611.06256/) (2016)
- [SemGrasp: Semantic Grasp Generation via Language Aligned Discretization](https://mlsanity.com/paper/2404.03590/) (2024)
- [Playing Text-Based Games with Common Sense](https://mlsanity.com/paper/2012.02757/) (2020)
- [Reinforcement learning on graphs: A survey](https://mlsanity.com/paper/2204.06127/) (2022)
- [The RL/LLM Taxonomy Tree: Reviewing Synergies Between Reinforcement Learning and Large Language Models](https://mlsanity.com/paper/2402.01874/) (2024)
- [Intrinsically motivated reinforcement learning for human-robot interaction in the real-world](https://mlsanity.com/paper/1804.05259/) (2018)
- [Adversary A3C for Robust Reinforcement Learning](https://mlsanity.com/paper/1912.00330/) (2019)
- [Exploiting Contextual Structure to Generate Useful Auxiliary Tasks](https://mlsanity.com/paper/2303.05038/) (2023)
- [Investigating Simple Object Representations in Model-Free Deep Reinforcement Learning](https://mlsanity.com/paper/2002.06703/) (2020)

## Abstract (arXiv)

Deep Reinforcement Learning (DRL) is a powerful framework for solving complex sequential decision-making problems, particularly in robotic control. However, its practical deployment is often hindered by the substantial amount of experience required for learning, which results in high computational and time costs. In this work, we propose a novel integration of DRL with semantic knowledge in the form of Knowledge Graph Embeddings (KGEs), aiming to enhance learning efficiency by providing contextual information to the agent. Our architecture combines KGEs with visual observations, enabling the agent to exploit environmental knowledge during training. Experimental validation with robotic manipulators in environments featuring both fixed and randomized target attributes demonstrates that our method achieves up to 60% reduction in learning time and improves task accuracy by approximately 15 percentage points, without increasing training time or computational complexity. These results highlight the potential of semantic knowledge to reduce sample complexity and improve the effectiveness of DRL in robotic applications.
