# Insect-inspired Visual Point-goal Navigation

arXiv: https://arxiv.org/abs/2601.16806 · HTML: https://mlsanity.com/paper/2601.16806/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 62 references that are in the map.
- First posted on arXiv 23 Jan 2026.

## Builds on (most cited first, 10 of 10)

- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Gibson Env: Real-World Perception for Embodied Agents](https://mlsanity.com/paper/1808.10654/) (2018)
- [DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames](https://mlsanity.com/paper/1911.00357/) (2019)
- [MINOS: Multimodal Indoor Simulator for Navigation in Complex Environments](https://mlsanity.com/paper/1712.03931/) (2017)
- [Is Mapping Necessary for Realistic PointGoal Navigation?](https://mlsanity.com/paper/2206.00997/) (2022)
- [The Surprising Effectiveness of Visual Odometry Techniques for Embodied PointGoal Navigation](https://mlsanity.com/paper/2108.11550/) (2021)
- [Benchmarking Classic and Learned Navigation in Complex 3D Environments](https://mlsanity.com/paper/1901.10915/) (2019)
- [A Comparative Study of Bug Algorithms for Robot Navigation](https://mlsanity.com/paper/1808.05050/) (2018)
- [Reinforcement Learning as a Robotics-Inspired Framework for Insect Navigation: From Spatial Representations to Neural Implementation](https://mlsanity.com/paper/2406.01501/) (2024)

## Abstract (arXiv)

Insect neuroethology provides a compelling biological template for efficient autonomous navigation. We draw an analogy between the formal embodied AI visual point-goal navigation task and the ability of insects to discover, learn, and refine visually guided paths around obstacles between a discovered food location and their nest. We develop a novel integrative model of mushroom body and central complex, two insect brain structures, that have been implicated, respectively, in associative learning and path integration. We demonstrate the mushroom body learning triggered by collisions results in adaptive obstacle avoidance and consequently optimised paths to the goal, corroborating the hypothesis of recent behavioural work that an insect can learn continuously as they travel. The embodied insect-inspired model achieves success rates comparable to recent state-of-the-art models at many orders of magnitude less computational cost in the standardised Habitat point-goal navigation benchmark. Testing in a more realistic simulated environment validates its robustness to perturbations.
