# ReWeaver: Towards Simulation-Ready and Topology-Accurate Garment Reconstruction

arXiv: https://arxiv.org/abs/2601.16672 · HTML: https://mlsanity.com/paper/2601.16672/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 50 references that are in the map.
- First posted on arXiv 23 Jan 2026.

## Builds on (most cited first, 29 of 29)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [DETR3D: 3D Object Detection from Multi-view Images via 3D-to-2D Queries](https://mlsanity.com/paper/2110.06922/) (2021)
- [BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motion](https://mlsanity.com/paper/2306.16940/) (2023)
- [ECON: Explicit Clothed humans Optimized via Normal integration](https://mlsanity.com/paper/2212.07422/) (2022)
- [BCNet: Learning Body and Cloth Shape from A Single Image](https://mlsanity.com/paper/2004.00214/) (2020)
- [CLOTH3D: Clothed 3D Humans](https://mlsanity.com/paper/1912.02792/) (2019)
- [PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations](https://mlsanity.com/paper/2404.04421/) (2024)
- [DressCode: Autoregressively Sewing and Generating Garments from Text Guidance](https://mlsanity.com/paper/2401.16465/) (2024)
- [DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulation](https://mlsanity.com/paper/2311.12194/) (2023)
- [Codimensional Incremental Potential Contact](https://mlsanity.com/paper/2012.04457/) (2020)
- [Generating Datasets of 3D Garments with Sewing Patterns](https://mlsanity.com/paper/2109.05633/) (2021)
- [Towards Garment Sewing Pattern Reconstruction from a Single Image](https://mlsanity.com/paper/2311.04218/) (2023)
- [REC-MV: REconstructing 3D Dynamic Cloth from Monocular Videos](https://mlsanity.com/paper/2305.14236/) (2023)
- [GarmentCodeData: A Dataset of 3D Made-to-Measure Garments With Sewing Patterns](https://mlsanity.com/paper/2405.17609/) (2024)
- [GarmentCode: Programming Parametric Sewing Patterns](https://mlsanity.com/paper/2306.03642/) (2023)
- [Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Video](https://mlsanity.com/paper/2409.08189/) (2024)
- [PERGAMO: Personalized 3D Garments from Monocular Video](https://mlsanity.com/paper/2210.15040/) (2022)
- [Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics](https://mlsanity.com/paper/2502.03449/) (2025)
- [Multimodal Latent Diffusion Model for Complex Sewing Pattern Generation](https://mlsanity.com/paper/2412.14453/) (2024)
- [Single View Garment Reconstruction Using Diffusion Mapping Via Pattern Coordinates](https://mlsanity.com/paper/2504.08353/) (2025)
- [GarmentImage: Raster Encoding of Garment Sewing Patterns with Diverse Topologies](https://mlsanity.com/paper/2505.02592/) (2025)

## Built on by (most cited first, 1 of 1)

- [Stitched Embeddings: A Unified Latent Space for 3D Garments and 2D Patterns](https://mlsanity.com/paper/2607.00829/) (2026)

## Abstract (arXiv)

High-quality 3D garment reconstruction plays a crucial role in mitigating the sim-to-real gap in applications such as digital avatars, virtual try-on and robotic manipulation. However, existing garment reconstruction methods typically rely on unstructured representations, such as 3D Gaussian Splats, struggling to provide accurate reconstructions of garment topology and sewing structures. As a result, the reconstructed outputs are often unsuitable for high-fidelity physical simulation. We propose ReWeaver, a novel framework for topology-accurate 3D garment and sewing pattern reconstruction from sparse multi-view RGB images. Given as few as four input views, ReWeaver predicts seams and panels as well as their connectivities in both the 2D UV space and the 3D space. The predicted seams and panels align precisely with the multi-view images, yielding structured 2D--3D garment representations suitable for 3D perception, high-fidelity physical simulation, and robotic manipulation. To enable effective training, we construct a large-scale dataset GCD-TS, comprising multi-view RGB images, 3D garment geometries, textured human body meshes and annotated sewing patterns. The dataset contains over 100,000 synthetic samples covering a wide range of complex geometries and topologies. Extensive experiments show that ReWeaver consistently outperforms existing methods in terms of topology accuracy, geometry alignment and seam-panel consistency.
