# LiViBench: An Omnimodal Benchmark for Interactive Livestream Video Understanding

arXiv: https://arxiv.org/abs/2601.15016 · HTML: https://mlsanity.com/paper/2601.15016/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in Video understanding with MLLMs, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 35 of its 45 references that are in the map.
- First posted on arXiv 21 Jan 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Video understanding with MLLMs](https://mlsanity.com/mllm/video-understanding-with-mllms/)

## Builds on (most cited first, 30 of 35)

- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites](https://mlsanity.com/paper/2404.16821/) (2024)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understanding](https://mlsanity.com/paper/2407.15754/) (2024)
- [TALL: Temporal Activity Localization via Language Query](https://mlsanity.com/paper/1705.02101/) (2017)
- [ActivityNet-QA: A Dataset for Understanding Complex Web Videos via Question Answering](https://mlsanity.com/paper/1906.02467/) (2019)
- [VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understanding](https://mlsanity.com/paper/2501.13106/) (2025)
- [LVBench: An Extreme Long Video Understanding Benchmark](https://mlsanity.com/paper/2406.08035/) (2024)
- [TimeChat: A Time-sensitive Multimodal Large Language Model for Long Video Understanding](https://mlsanity.com/paper/2312.02051/) (2023)
- [TempCompass: Do Video LLMs Really Understand Videos?](https://mlsanity.com/paper/2403.00476/) (2024)
- [Video-MMMU: Evaluating Knowledge Acquisition from Multi-Discipline Professional Videos](https://mlsanity.com/paper/2501.13826/) (2025)
- [NVILA: Efficient Frontier Visual Language Models](https://mlsanity.com/paper/2412.04468/) (2024)
- [Learning to Answer Questions in Dynamic Audio-Visual Scenarios](https://mlsanity.com/paper/2203.14072/) (2022)
- [MMBench-Video: A Long-Form Multi-Shot Benchmark for Holistic Video Understanding](https://mlsanity.com/paper/2406.14515/) (2024)
- [MMVU: Measuring Expert-Level Multi-Discipline Video Understanding](https://mlsanity.com/paper/2501.12380/) (2025)
- [Chinese CLIP: Contrastive Vision-Language Pretraining in Chinese](https://mlsanity.com/paper/2211.01335/) (2022)
- [TimeSuite: Improving MLLMs for Long Video Understanding via Grounded Tuning](https://mlsanity.com/paper/2410.19702/) (2024)
- [Ola: Pushing the Frontiers of Omni-Modal Language Model](https://mlsanity.com/paper/2502.04328/) (2025)
- [TOMATO: Assessing Visual Temporal Reasoning Capabilities in Multimodal Foundation Models](https://mlsanity.com/paper/2410.23266/) (2024)
- [VideoEspresso: A Large-Scale Chain-of-Thought Dataset for Fine-Grained Video Reasoning via Core Frame Selection](https://mlsanity.com/paper/2411.14794/) (2024)
- [LongVALE: Vision-Audio-Language-Event Benchmark Towards Time-Aware Omni-Modal Perception of Long Videos](https://mlsanity.com/paper/2411.19772/) (2024)
- [Coherent Multi-Sentence Video Description with Variable Level of Detail](https://mlsanity.com/paper/1403.6173/) (2014)
- [VideoMathQA: Benchmarking Mathematical Reasoning via Multimodal Understanding in Videos](https://mlsanity.com/paper/2506.05349/) (2025)

## Built on by (most cited first, 8 of 8)

- [A Simple Baseline for Streaming Video Understanding](https://mlsanity.com/paper/2604.02317/) (2026)
- [What Should a Streaming Video Model Remember?](https://mlsanity.com/paper/2606.16353/) (2026)
- [StreamTTT: Reconciling Real-Time Perception and Long-Term Memory in Streaming VLMs](https://mlsanity.com/paper/2608.13416/) (2026)
- [Watch, Remember, Reason: Human-View Video Understanding with MLLMs](https://mlsanity.com/paper/2606.07433/) (2026)
- [TLive-Omni: An Omni-Modal Understanding Model for E-Commerce Live Streaming](https://mlsanity.com/paper/2608.20958/) (2026)
- [Benchmarking Living-Screen-Native GUI Agents on Short-Video Platforms](https://mlsanity.com/paper/2606.04701/) (2026)
- [Scaling Articulated Rationales for MLLM-based Recommendation](https://mlsanity.com/paper/2609.17639/) (2026)
- [Live Assistant: Learning Whether, When, and Whom to Assist in Real-World Live Social Streams](https://mlsanity.com/paper/2609.27303/) (2026)

## Abstract (arXiv)

The development of multimodal large language models (MLLMs) has advanced general video understanding. However, existing video evaluation benchmarks primarily focus on non-interactive videos, such as movies and recordings. To fill this gap, this paper proposes the first omnimodal benchmark for interactive livestream videos, LiViBench. It features a diverse set of 24 tasks, highlighting the perceptual, reasoning, and livestream-specific challenges. To efficiently construct the dataset, we design a standardized semi-automatic annotation workflow that incorporates the human-in-the-loop at multiple stages. The workflow leverages multiple MLLMs to form a multi-agent system for comprehensive video description and uses a seed-question-driven method to construct high-quality annotations. All interactive videos in the benchmark include audio, speech, and real-time comments modalities. To enhance models' understanding of interactive videos, we design tailored two-stage instruction-tuning and propose a Video-to-Comment Retrieval (VCR) module to improve the model's ability to utilize real-time comments. Based on these advancements, we develop LiVi-LLM-7B, an MLLM with enhanced knowledge of interactive livestreams. Experiments show that our model outperforms larger open-source models with up to 72B parameters, narrows the gap with leading proprietary models on LiViBench, and achieves enhanced performance on general video benchmarks, including VideoMME, LongVideoBench, MLVU, and VideoEval-Pro.
