# SpatialMem: Metric-Aligned Long-Horizon Video Memory for Language Grounding and QA

arXiv: https://arxiv.org/abs/2601.14895 · HTML: https://mlsanity.com/paper/2601.14895/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 48 references that are in the map.
- First posted on arXiv 21 Jan 2026.

## Builds on (most cited first, 30 of 35)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Grounded Language-Image Pre-training](https://mlsanity.com/paper/2112.03857/) (2021)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [Vision-Language Models for Vision Tasks: A Survey](https://mlsanity.com/paper/2304.00685/) (2023)
- [ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Cameras](https://mlsanity.com/paper/1610.06475/) (2016)
- [A Survey on the Memory Mechanism of Large Language Model based Agents](https://mlsanity.com/paper/2404.13501/) (2024)
- [Open-Vocabulary Semantic Segmentation with Mask-adapted CLIP](https://mlsanity.com/paper/2210.04150/) (2022)
- [YOLO-World: Real-Time Open-Vocabulary Object Detection](https://mlsanity.com/paper/2401.17270/) (2024)
- [VoxFormer: Sparse Voxel Transformer for Camera-based 3D Semantic Scene Completion](https://mlsanity.com/paper/2302.12251/) (2023)
- [GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image](https://mlsanity.com/paper/2403.12013/) (2024)
- [End-to-End Dense Video Captioning with Masked Transformer](https://mlsanity.com/paper/1804.00819/) (2018)
- [Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation](https://mlsanity.com/paper/2403.17846/) (2024)
- [RSPrompter: Learning to Prompt for Remote Sensing Instance Segmentation based on Visual Foundation Model](https://mlsanity.com/paper/2306.16269/) (2023)
- [Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimization](https://mlsanity.com/paper/2201.13360/) (2022)
- [Image Captioning: Transforming Objects into Words](https://mlsanity.com/paper/1906.05963/) (2019)
- [Language Conditioned Spatial Relation Reasoning for 3D Object Grounding](https://mlsanity.com/paper/2211.09646/) (2022)
- [Grounding DINO 1.5: Advance the "Edge" of Open-Set Object Detection](https://mlsanity.com/paper/2405.10300/) (2024)
- [4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency](https://mlsanity.com/paper/2312.17225/) (2023)
- [SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos](https://mlsanity.com/paper/2412.09401/) (2024)
- [A Persistent Spatial Semantic Representation for High-level Natural Language Instruction Execution](https://mlsanity.com/paper/2107.05612/) (2021)
- [Video Question Answering: Datasets, Algorithms and Challenges](https://mlsanity.com/paper/2203.01225/) (2022)
- [A Survey on Open-Vocabulary Detection and Segmentation: Past, Present, and Future](https://mlsanity.com/paper/2307.09220/) (2023)
- [Towards Open-vocabulary Scene Graph Generation with Prompt-based Finetuning](https://mlsanity.com/paper/2208.08165/) (2022)
- [Multi-modal Situated Reasoning in 3D Scenes](https://mlsanity.com/paper/2409.02389/) (2024)
- [Towards Open-Vocabulary Video Instance Segmentation](https://mlsanity.com/paper/2304.01715/) (2023)
- [KARMA: Augmenting Embodied AI Agents with Long-and-short Term Memory Systems](https://mlsanity.com/paper/2409.14908/) (2024)

## Built on by (most cited first, 1 of 1)

- [MEMORA: Embodied Action Memory from Egocentric Videos for Reasoning and Planning](https://mlsanity.com/paper/2607.14252/) (2026)

## Abstract (arXiv)

We present SpatialMem, a memory-centric system for long-horizon, language-grounded retrieval and QA from egocentric video, where metric 3D serves as an interpretable indexing scaffold rather than an explicit mapping objective. Starting from casually captured egocentric RGB video, SpatialMem builds a metric-aligned spatial scaffold for indoor scenes, detects structural 3D anchors (walls, doors, windows) as first-layer support, and populates a hierarchical memory with open-vocabulary object nodes that link evidence patches, visual embeddings, and two-layer textual descriptions to 3D coordinates for compact storage and fast retrieval. This design enables interpretable, spatially grounded queries over relations (e.g., distance, direction, visibility) and supports downstream tasks such as language-guided retrieval/QA and offline navigation-style guidance over a prebuilt memory, without specialized sensors. Experiments on one public Replica scene and two real-world egocentric indoor scenes show that SpatialMem maintains stable layout reasoning, offline guidance, and hierarchical retrieval across these evaluated scenes despite increasing clutter and occlusion. A compact ablation further shows that the two-layer description memory improves path-level grounding, while moderate scale perturbation causes only limited degradation. These results position SpatialMem as an efficient and extensible memory interface for spatially grounded long-horizon video understanding.
