# Probing Prompt Design for Socially Compliant Robot Navigation with Vision Language Models

arXiv: https://arxiv.org/abs/2601.14622 · HTML: https://mlsanity.com/paper/2601.14622/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 23 of its 29 references that are in the map.
- First posted on arXiv 21 Jan 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 23 of 23)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [Sigmoid Loss for Language Image Pre-Training](https://mlsanity.com/paper/2303.15343/) (2023)
- [Learning to Prompt for Vision-Language Models](https://mlsanity.com/paper/2109.01134/) (2021)
- [Calibrate Before Use: Improving Few-Shot Performance of Language Models](https://mlsanity.com/paper/2102.09690/) (2021)
- [Making Pre-trained Language Models Better Few-shot Learners](https://mlsanity.com/paper/2012.15723/) (2020)
- [How Can We Know What Language Models Know?](https://mlsanity.com/paper/1911.12543/) (2019)
- [GPT Understands, Too](https://mlsanity.com/paper/2103.10385/) (2021)
- [It's Not Just Size That Matters: Small Language Models Are Also Few-Shot Learners](https://mlsanity.com/paper/2009.07118/) (2020)
- [TinyLlama: An Open-Source Small Language Model](https://mlsanity.com/paper/2401.02385/) (2024)
- [Socially Compliant Navigation Dataset (SCAND): A Large-Scale Dataset of Demonstrations for Social Navigation](https://mlsanity.com/paper/2203.15041/) (2022)
- [Stable LM 2 1.6B Technical Report](https://mlsanity.com/paper/2402.17834/) (2024)
- [Principles and Guidelines for Evaluating Social Robot Navigation Algorithms](https://mlsanity.com/paper/2306.16740/) (2023)
- [VLM-Social-Nav: Socially Aware Robot Navigation through Scoring using Vision-Language Models](https://mlsanity.com/paper/2404.00210/) (2024)
- [Toward Human-Like Social Robot Navigation: A Large-Scale, Multi-Modal, Social Human Navigation Dataset](https://mlsanity.com/paper/2303.14880/) (2023)
- [OLiVia-Nav: An Online Lifelong Vision Language Approach for Mobile Robot Social Navigation](https://mlsanity.com/paper/2409.13675/) (2024)
- [Social-LLaVA: Enhancing Robot Navigation through Human-Language Reasoning in Social Spaces](https://mlsanity.com/paper/2501.09024/) (2024)
- [AutoSpatial: Visual-Language Reasoning for Social Robot Navigation through Efficient Spatial Reasoning Learning](https://mlsanity.com/paper/2503.07557/) (2025)
- [SocialNav-MoE: A Mixture-of-Experts Vision Language Model for Socially Compliant Navigation with Reinforcement Fine-Tuning](https://mlsanity.com/paper/2512.14757/) (2025)
- [MUSON: A Reasoning-oriented Multimodal Dataset for Socially Compliant Navigation in Urban Environments](https://mlsanity.com/paper/2512.22867/) (2025)
- [Gesture2Path: Imitation Learning for Gesture-aware Navigation](https://mlsanity.com/paper/2209.09375/) (2022)
- [Learning Implicit Social Navigation Behavior using Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/2501.06946/) (2025)
- [MAction-SocialNav: Multi-Action Socially Compliant Navigation via Reasoning-enhanced Prompt Tuning](https://mlsanity.com/paper/2512.21722/) (2025)

## Built on by (most cited first, 1 of 1)

- [Vision-Language Models for Deployable Social Robot Navigation: Bridging Semantic Reasoning and Low-Level Control](https://mlsanity.com/paper/2606.28760/) (2026)

## Abstract (arXiv)

Language models are increasingly used for social robot navigation, yet existing benchmarks largely overlook principled prompt design for socially compliant behavior. This limitation is particularly relevant in practice, as many systems rely on small vision language models (VLMs) for efficiency. Compared to large language models, small VLMs exhibit weaker decision-making capabilities, making effective prompt design critical for accurate navigation. Inspired by cognitive theories of human learning and motivation, we study prompt design along two dimensions: system guidance (action-focused, reasoning-oriented, and perception-reasoning prompts) and motivational framing, where models compete against humans, other AI systems, or their past selves. Experiments on two socially compliant navigation datasets reveal three key findings. First, for non-finetuned GPT-4o, competition against humans achieves the best performance, while competition against other AI systems performs worst. For finetuned models, competition against the model's past self yields the strongest results, followed by competition against humans, with performance further influenced by coupling effects among prompt design, model choice, and dataset characteristics. Second, inappropriate system prompt design can significantly degrade performance, even compared to direct finetuning. Third, while direct finetuning substantially improves semantic-level metrics such as perception, prediction, and reasoning, it yields limited gains in action accuracy. In contrast, our system prompts produce a disproportionately larger improvement in action accuracy, indicating that the proposed prompt design primarily acts as a decision-level constraint rather than a representational enhancement.
