# When Backdoors Meet Partial Observability: Attacking Real-World Reinforcement Learning

arXiv: https://arxiv.org/abs/2601.14104 · HTML: https://mlsanity.com/paper/2601.14104/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Adversarial robustness and RL in finance, one of 15 directions in Deep reinforcement learning methods.
- Builds on 16 of its 20 references that are in the map.
- First posted on arXiv 20 Jan 2026.

## Placed in

- Deep reinforcement learning methods / [Adversarial robustness and RL in finance](https://mlsanity.com/deeprl/adversarial-robustness-and-rl-in-finance/)

## Builds on (most cited first, 16 of 16)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes](https://mlsanity.com/paper/2408.03539/) (2024)
- [The Ingredients of Real-World Robotic Reinforcement Learning](https://mlsanity.com/paper/2004.12570/) (2020)
- [Reinforcement Learning with Sparse Rewards using Guidance from Offline Demonstration](https://mlsanity.com/paper/2202.04628/) (2022)
- [Natural Actor-Critic for Robust Reinforcement Learning with Function Approximation](https://mlsanity.com/paper/2307.08875/) (2023)
- [TrojDRL: Trojan Attacks on Deep Reinforcement Learning Agents](https://mlsanity.com/paper/1903.06638/) (2019)
- [BadRL: Sparse Targeted Backdoor Attack Against Reinforcement Learning](https://mlsanity.com/paper/2312.12585/) (2023)
- [SleeperNets: Universal Backdoor Poisoning Attacks Against Reinforcement Learning Agents](https://mlsanity.com/paper/2405.20539/) (2024)
- [Federated Ensemble-Directed Offline Reinforcement Learning](https://mlsanity.com/paper/2305.03097/) (2023)
- [Multi-Agent Inverse Reinforcement Learning in Real World Unstructured Pedestrian Crowds](https://mlsanity.com/paper/2405.16439/) (2024)
- [Enhanced Meta Reinforcement Learning using Demonstrations in Sparse Reward Environments](https://mlsanity.com/paper/2209.13048/) (2022)

## Abstract (arXiv)

Backdoor attacks can cause reinforcement learning (RL) policies to behave normally under clean inputs while executing malicious behaviors when triggers are present. Existing RL backdoor attacks are primarily studied in simulation and often assume that attackers can reliably manipulate the observations driving policy decisions. This assumption becomes fragile in real-world deployment, where RL policies commonly rely on multimodal observations. Attackers can manipulate visual inputs through physical triggers, but auxiliary states such as LiDAR and odometry signals remain uncontrollable and vary across trajectories. We study this overlooked challenge and propose a diffusion-guided backdoor attack framework (DGBA) for real-world RL. DGBA uses small printable visual patches as triggers and learns a stochastic trigger distribution via conditional diffusion to maintain consistent attack activation under varying uncontrollable states. We further introduce an advantage-based poisoning strategy that injects triggers only at decision-critical training states. Experiments on a physical TurtleBot3 platform show that DGBA consistently outperforms prior RL backdoor attacks while preserving normal task performance. Demo videos and code are available in the supplementary material.
