# ObjectVisA-120: Object-based Visual Attention Prediction in Interactive Street-crossing Environments

arXiv: https://arxiv.org/abs/2601.13218 · HTML: https://mlsanity.com/paper/2601.13218/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 26 of its 60 references that are in the map.
- First posted on arXiv 19 Jan 2026.

## Builds on (most cited first, 26 of 26)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Cityscapes Dataset for Semantic Urban Scene Understanding](https://mlsanity.com/paper/1604.01685/) (2016)
- [Delving Deep into Rectifiers: Surpassing Human-Level Performance on ImageNet Classification](https://mlsanity.com/paper/1502.01852/) (2015)
- [A Survey on Visual Transformer](https://mlsanity.com/paper/2012.12556/) (2020)
- [What do different evaluation metrics tell us about saliency models?](https://mlsanity.com/paper/1604.03605/) (2016)
- [Object Detectors Emerge in Deep Scene CNNs](https://mlsanity.com/paper/1412.6856/) (2014)
- [HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videos](https://mlsanity.com/paper/2411.19167/) (2024)
- [Predicting Human Eye Fixations via an LSTM-based Saliency Attentive Model](https://mlsanity.com/paper/1611.09571/) (2016)
- [Unified Image and Video Saliency Modeling](https://mlsanity.com/paper/2003.05477/) (2020)
- [Deep Visual Attention Prediction](https://mlsanity.com/paper/1705.02544/) (2017)
- [DeepGaze II: Reading fixations from deep features trained on object recognition](https://mlsanity.com/paper/1610.01563/) (2016)
- [OpenPifPaf: Composite Fields for Semantic Keypoint Detection and Spatio-Temporal Association](https://mlsanity.com/paper/2103.02440/) (2021)
- [Predicting Goal-directed Human Attention Using Inverse Reinforcement Learning](https://mlsanity.com/paper/2005.14310/) (2020)
- [CAT2000: A Large Scale Fixation Dataset for Boosting Saliency Research](https://mlsanity.com/paper/1505.03581/) (2015)
- [TranSalNet: Towards perceptually relevant visual saliency prediction](https://mlsanity.com/paper/2110.03593/) (2021)
- [Aria Everyday Activities Dataset](https://mlsanity.com/paper/2402.13349/) (2024)
- [TempSAL -- Uncovering Temporal Information for Deep Saliency Prediction](https://mlsanity.com/paper/2301.02315/) (2023)
- [A Deep Spatial Contextual Long-term Recurrent Convolutional Network for Saliency Detection](https://mlsanity.com/paper/1610.01708/) (2016)
- [MoGaze: A Dataset of Full-Body Motions that Includes Workspace Geometry and Eye-Gaze](https://mlsanity.com/paper/2011.11552/) (2020)
- [SUM: Saliency Unification through Mamba for Visual Attention Modeling](https://mlsanity.com/paper/2406.17815/) (2024)
- [Foveated Rendering: a State-of-the-Art Survey](https://mlsanity.com/paper/2211.07969/) (2022)
- [Brand Visibility in Packaging: A Deep Learning Approach for Logo Detection, Saliency-Map Prediction, and Logo Placement Analysis](https://mlsanity.com/paper/2403.02336/) (2024)
- [Panonut360: A Head and Eye Tracking Dataset for Panoramic Video](https://mlsanity.com/paper/2403.17708/) (2024)
- [Context-empowered Visual Attention Prediction in Pedestrian Scenarios](https://mlsanity.com/paper/2210.16933/) (2022)
- [Learning Saliency From Fixations](https://mlsanity.com/paper/2311.14073/) (2023)

## Abstract (arXiv)

The object-based nature of human visual attention is well-known in cognitive science, but has only played a minor role in computational visual attention models so far. This is mainly due to a lack of suitable datasets and evaluation metrics for object-based attention. To address these limitations, we present ObjectVisA-120 -- a novel 120-participant dataset of spatial street-crossing navigation in virtual reality specifically geared to object-based attention evaluations. The uniqueness of the presented dataset lies in the ethical and safety affiliated challenges that make collecting comparable data in real-world environments highly difficult. ObjectVisA-120 not only features accurate gaze data and a complete state-space representation of objects in the virtual environment, but it also offers variable scenario complexities and rich annotations, including panoptic segmentation, depth information, and vehicle keypoints. We further propose object-based similarity (oSIM) as a novel metric to evaluate the performance of object-based visual attention models, a previously unexplored performance characteristic. Our evaluations show that explicitly optimising for object-based attention not only improves oSIM performance but also leads to an improved model performance on common metrics. In addition, we present SUMGraph, a Mamba U-Net-based model, which explicitly encodes critical scene objects (vehicles) in a graph representation, leading to further performance improvements over several state-of-the-art visual attention prediction methods. The dataset, code and models will be publicly released.
