# QASA: Quality-Guided K-Adaptive Slot Attention for Unsupervised Object-Centric Learning

arXiv: https://arxiv.org/abs/2601.12936 · HTML: https://mlsanity.com/paper/2601.12936/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 26 of its 31 references that are in the map.
- First posted on arXiv 19 Jan 2026.

## Builds on (most cited first, 26 of 26)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Multi-Object Representation Learning with Iterative Variational Inference](https://mlsanity.com/paper/1903.00450/) (2019)
- [Conditional Object-Centric Learning from Video](https://mlsanity.com/paper/2111.12594/) (2021)
- [GENESIS: Generative Scene Inference and Sampling with Object-Centric Latent Representations](https://mlsanity.com/paper/1907.13052/) (2019)
- [Bridging the Gap to Real-World Object-Centric Learning](https://mlsanity.com/paper/2209.14860/) (2022)
- [Attend, Infer, Repeat: Fast Scene Understanding with Generative Models](https://mlsanity.com/paper/1603.08575/) (2016)
- [SAVi++: Towards End-to-End Object-Centric Learning from Real-World Videos](https://mlsanity.com/paper/2206.07764/) (2022)
- [Illiterate DALL-E Learns to Compose](https://mlsanity.com/paper/2110.11405/) (2021)
- [Sequential Attend, Infer, Repeat: Generative Modelling of Moving Objects](https://mlsanity.com/paper/1806.01794/) (2018)
- [GENESIS-V2: Inferring Unordered Object Representations without Iterative Refinement](https://mlsanity.com/paper/2104.09958/) (2021)
- [Object-Centric Slot Diffusion](https://mlsanity.com/paper/2303.10834/) (2023)
- [SlotDiffusion: Object-Centric Generative Modeling with Diffusion Models](https://mlsanity.com/paper/2305.11281/) (2023)
- [Generalization and Robustness Implications in Object-Centric Learning](https://mlsanity.com/paper/2107.00637/) (2021)
- [Object-Centric Learning for Real-World Videos by Predicting Temporal Feature Similarities](https://mlsanity.com/paper/2306.04829/) (2023)
- [SPOT: Self-Training with Patch-Order Permutation for Object-Centric Learning with Autoregressive Transformers](https://mlsanity.com/paper/2312.00648/) (2023)
- [Self-supervised Visual Reinforcement Learning with Object-centric Representations](https://mlsanity.com/paper/2011.14381/) (2020)
- [Adaptive Slot Attention: Object Discovery with Dynamic Slot Number](https://mlsanity.com/paper/2406.09196/) (2024)
- [Compositional Multi-Object Reinforcement Learning with Linear Relation Networks](https://mlsanity.com/paper/2201.13388/) (2022)
- [Grounded Object Centric Learning](https://mlsanity.com/paper/2307.09437/) (2023)
- [GLASS: Guided Latent Slot Diffusion for Object-Centric Learning](https://mlsanity.com/paper/2407.17929/) (2024)
- [MetaSlot: Break Through the Fixed Number of Slots in Object-Centric Learning](https://mlsanity.com/paper/2505.20772/) (2025)
- [Binding Actions to Objects in World Models](https://mlsanity.com/paper/2204.13022/) (2022)
- [Multi-Scale Fusion for Object Representation](https://mlsanity.com/paper/2410.01539/) (2024)

## Abstract (arXiv)

Slot Attention, an approach that binds different objects in a scene to a set of "slots", has become a leading method in unsupervised object-centric learning. Most methods assume a fixed slot count K, and to better accommodate the dynamic nature of object cardinality, a few works have explored K-adaptive variants. However, existing K-adaptive methods still suffer from two limitations. First, they do not explicitly constrain slot-binding quality, so low-quality slots lead to ambiguous feature attribution. Second, adding a slot-count penalty to the reconstruction objective creates conflicting optimization goals between reducing the number of active slots and maintaining reconstruction fidelity. As a result, they still lag significantly behind strong K-fixed baselines. To address these challenges, we propose Quality-Guided K-Adaptive Slot Attention (QASA). First, we decouple slot selection from reconstruction, eliminating the mutual constraints between the two objectives. Then, we propose an unsupervised Slot-Quality metric to assess per-slot quality, providing a principled signal for fine-grained slot--object binding. Based on this metric, we design a Quality-Guided Slot Selection scheme that dynamically selects a subset of high-quality slots and feeds them into our newly designed gated decoder for reconstruction during training. At inference, token-wise competition on slot attention yields a K-adaptive outcome. Experiments show that QASA substantially outperforms existing K-adaptive methods on both real and synthetic datasets. Moreover, on real-world datasets QASA surpasses K-fixed methods.
