# Decentralized Learning Strategies for Estimation Error Minimization with Graph Neural Networks

arXiv: https://arxiv.org/abs/2601.12662 · HTML: https://mlsanity.com/paper/2601.12662/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 32 of its 70 references that are in the map.
- First posted on arXiv 19 Jan 2026.

## Builds on (most cited first, 30 of 32)

- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Structured Sequence Modeling with Graph Convolutional Recurrent Networks](https://mlsanity.com/paper/1612.07659/) (2016)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [A Survey and Critique of Multiagent Deep Reinforcement Learning](https://mlsanity.com/paper/1810.05587/) (2018)
- [On the Properties of the Softmax Function with Application in Game Theory and Reinforcement Learning](https://mlsanity.com/paper/1704.00805/) (2017)
- [Stability Properties of Graph Neural Networks](https://mlsanity.com/paper/1905.04497/) (2019)
- [Convergence and Stability of Graph Convolutional Networks on Large Random Graphs](https://mlsanity.com/paper/2006.01868/) (2020)
- [Multi-Agent Deep Reinforcement Learning for Dynamic Power Allocation in Wireless Networks](https://mlsanity.com/paper/1808.00490/) (2018)
- [How to Construct Deep Recurrent Neural Networks](https://mlsanity.com/paper/1312.6026/) (2013)
- [Single and Multi-Agent Deep Reinforcement Learning for AI-Enabled Wireless Networks: A Tutorial](https://mlsanity.com/paper/2011.03615/) (2020)
- [Gated Graph Recurrent Neural Networks](https://mlsanity.com/paper/2002.01038/) (2020)
- [Transferability of Graph Neural Networks: an Extended Graphon Approach](https://mlsanity.com/paper/2109.10096/) (2021)
- [PIC: Permutation Invariant Critic for Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1911.00025/) (2019)
- [Transferability Properties of Graph Neural Networks](https://mlsanity.com/paper/2112.04629/) (2021)
- [Resource Management in Wireless Networks via Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/2002.06215/) (2020)
- [Graphon Signal Processing](https://mlsanity.com/paper/2003.05030/) (2020)
- [Deep Reinforcement Learning for Event-Driven Multi-Agent Decision Processes](https://mlsanity.com/paper/1709.06656/) (2017)
- [Learning Resilient Radio Resource Management Policies with Graph Neural Networks](https://mlsanity.com/paper/2203.11012/) (2022)
- [Graphon Filters: Graph Signal Processing in the Limit](https://mlsanity.com/paper/2003.02099/) (2020)
- [Minimizing the Age of Information in Wireless Networks with Stochastic Arrivals](https://mlsanity.com/paper/1905.07020/) (2019)
- [Age-Delay Tradeoffs in Queueing Systems](https://mlsanity.com/paper/1911.05601/) (2019)
- [Monitoring Correlated Sources: AoI-based Scheduling is Nearly Optimal](https://mlsanity.com/paper/2312.16813/) (2023)
- [Age of Information in Random Access Channels](https://mlsanity.com/paper/1912.01473/) (2019)
- [Real-time Sampling and Estimation on Random Access Channels: Age of Information and Beyond](https://mlsanity.com/paper/2007.03652/) (2020)
- [Learning Connectivity for Data Distribution in Robot Teams](https://mlsanity.com/paper/2103.05091/) (2021)
- [Information Freshness in Multi-Hop Wireless Networks](https://mlsanity.com/paper/2111.09217/) (2021)
- [Age of Information in Multihop Multicast Networks](https://mlsanity.com/paper/1812.10455/) (2018)

## Abstract (arXiv)

We address real-time sampling and estimation of autoregressive Markovian sources in dynamic yet structurally similar multi-hop wireless networks. Each node caches samples from others and communicates over wireless collision channels, aiming to minimize time-average estimation error via decentralized policies. Due to the high dimensionality of action spaces and complexity of network topologies, deriving optimal policies analytically is intractable. To address this, we propose a graphical multi-agent reinforcement learning framework for policy optimization. Theoretically, we demonstrate that our proposed policies are transferable, allowing a policy trained on one graph to be effectively applied to structurally similar graphs. Numerical experiments demonstrate that (i) our proposed policy outperforms state-of-the-art baselines; (ii) the trained policies are transferable to larger networks, with performance gains increasing with the number of agents; (iii) the graphical training procedure withstands non-stationarity, even when using independent learning techniques; and (iv) recurrence is pivotal in both independent learning and centralized training and decentralized execution, and improves the resilience to non-stationarity.
