# Soft Shadow Diffusion (SSD): Physics-inspired Learning for 3D Computational Periscopy

arXiv: https://arxiv.org/abs/2601.12257 · HTML: https://mlsanity.com/paper/2601.12257/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 37 of its 74 references that are in the map.
- First posted on arXiv 18 Jan 2026.

## Builds on (most cited first, 30 of 37)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [DiffWave: A Versatile Diffusion Model for Audio Synthesis](https://mlsanity.com/paper/2009.09761/) (2020)
- [Diffusion Probabilistic Models for 3D Point Cloud Generation](https://mlsanity.com/paper/2103.01458/) (2021)
- [Point-E: A System for Generating 3D Point Clouds from Complex Prompts](https://mlsanity.com/paper/2212.08751/) (2022)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [3D Shape Generation and Completion through Point-Voxel Diffusion](https://mlsanity.com/paper/2104.03670/) (2021)
- [Zero-Shot Text-Guided Object Generation with Dream Fields](https://mlsanity.com/paper/2112.01455/) (2021)
- [Paint by Example: Exemplar-based Image Editing with Diffusion Models](https://mlsanity.com/paper/2211.13227/) (2022)
- [PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows](https://mlsanity.com/paper/1906.12320/) (2019)
- [Grad-TTS: A Diffusion Probabilistic Model for Text-to-Speech](https://mlsanity.com/paper/2105.06337/) (2021)
- [Autoregressive Denoising Diffusion Models for Multivariate Probabilistic Time Series Forecasting](https://mlsanity.com/paper/2101.12072/) (2021)
- [CLIP-Mesh: Generating textured meshes from text using pretrained image-text models](https://mlsanity.com/paper/2203.13333/) (2022)
- [Learning Gradient Fields for Shape Generation](https://mlsanity.com/paper/2008.06520/) (2020)
- [CrossFormer: A Versatile Vision Transformer Hinging on Cross-scale Attention](https://mlsanity.com/paper/2108.00154/) (2021)
- [Diffusion-SDF: Conditional Generative Modeling of Signed Distance Functions](https://mlsanity.com/paper/2211.13757/) (2022)
- [PriorGrad: Improving Conditional Denoising Diffusion Models with Data-Dependent Adaptive Prior](https://mlsanity.com/paper/2106.06406/) (2021)
- [Consistent-1-to-3: Consistent Image to 3D View Synthesis via Geometry-aware Diffusion Models](https://mlsanity.com/paper/2310.03020/) (2023)
- [Virtual Wave Optics for Non-Line-of-Sight Imaging](https://mlsanity.com/paper/1810.07535/) (2018)
- [Non-line-of-sight Imaging](https://mlsanity.com/paper/2005.08026/) (2020)
- [ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision](https://mlsanity.com/paper/2211.14086/) (2022)
- [Computational Mirrors: Blind Inverse Light Transport by Deep Matrix Factorization](https://mlsanity.com/paper/1912.02314/) (2019)
- [Seeing Around Corners with Edge-Resolved Transient Imaging](https://mlsanity.com/paper/2002.07118/) (2020)

## Abstract (arXiv)

Conventional imaging requires a line of sight to create accurate visual representations of a scene. In certain circumstances, however, obtaining a suitable line of sight may be impractical, dangerous, or even impossible. Non-line-of-sight (NLOS) imaging addresses this challenge by reconstructing the scene from indirect measurements. Recently, passive NLOS methods that use an ordinary photograph of the subtle shadow cast onto a visible wall by the hidden scene have gained interest. These methods are currently limited to 1D or low-resolution 2D color imaging or to localizing a hidden object whose shape is approximately known. Here, we generalize this class of methods and demonstrate a 3D reconstruction of a hidden scene from an ordinary NLOS photograph. To achieve this, we propose a novel reformulation of the light transport model that conveniently decomposes the hidden scene into textitlight-occluding and textitnon-light-occluding components to yield a separable non-linear least squares (SNLLS) inverse problem. We develop two solutions: A gradient-based optimization method and a physics-inspired neural network approach, which we call Soft Shadow diffusion (SSD). Despite the challenging ill-conditioned inverse problem encountered here, our approaches are effective on numerous 3D scenes in real experimental scenarios. Moreover, SSD is trained in simulation but generalizes well to unseen classes in simulation and real-world NLOS scenes. SSD also shows surprising robustness to noise and ambient illumination.
