# V-Zero: Self-Improving Multimodal Reasoning with Zero Annotation

arXiv: https://arxiv.org/abs/2601.10094 · HTML: https://mlsanity.com/paper/2601.10094/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 28 of its 33 references that are in the map.
- First posted on arXiv 15 Jan 2026.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- Multimodal LLMs / vision-language models / [VLM benchmarks and visual reasoning](https://mlsanity.com/mllm/vlm-benchmarks-and-visual-reasoning/)
- Synthetic data and self-improvement for LLMs / [Self-improving MLLMs and synthetic data](https://mlsanity.com/synth/self-improving-mllms-and-synthetic-data/)

## Builds on (most cited first, 28 of 28)

- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [MMMU: A Massive Multi-discipline Multimodal Understanding and Reasoning Benchmark for Expert AGI](https://mlsanity.com/paper/2311.16502/) (2023)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [MathVista: Evaluating Mathematical Reasoning of Foundation Models in Visual Contexts](https://mlsanity.com/paper/2310.02255/) (2023)
- [Are We on the Right Way for Evaluating Large Vision-Language Models?](https://mlsanity.com/paper/2403.20330/) (2024)
- [Vision-R1: Incentivizing Reasoning Capability in Multimodal Large Language Models](https://mlsanity.com/paper/2503.06749/) (2025)
- [MathVerse: Does Your Multi-modal LLM Truly See the Diagrams in Visual Math Problems?](https://mlsanity.com/paper/2403.14624/) (2024)
- [Measuring Multimodal Mathematical Reasoning with MATH-Vision Dataset](https://mlsanity.com/paper/2402.14804/) (2024)
- [R1-Onevision: Advancing Generalized Multimodal Reasoning through Cross-Modal Formalization](https://mlsanity.com/paper/2503.10615/) (2025)
- [Absolute Zero: Reinforced Self-play Reasoning with Zero Data](https://mlsanity.com/paper/2505.03335/) (2025)
- [R1-VL: Learning to Reason with Multimodal Large Language Models via Step-wise Group Relative Policy Optimization](https://mlsanity.com/paper/2503.12937/) (2025)
- [LogicVista: Multimodal LLM Logical Reasoning Benchmark in Visual Contexts](https://mlsanity.com/paper/2407.04973/) (2024)
- [R-Zero: Self-Evolving Reasoning LLM from Zero Data](https://mlsanity.com/paper/2508.05004/) (2025)
- [An Introduction to Vision-Language Modeling](https://mlsanity.com/paper/2405.17247/) (2024)
- [Mulberry: Empowering MLLM with o1-like Reasoning and Reflection via Collective Monte Carlo Tree Search](https://mlsanity.com/paper/2412.18319/) (2024)
- [SoTA with Less: MCTS-Guided Sample Selection for Data-Efficient Visual Reasoning Self-Improvement](https://mlsanity.com/paper/2504.07934/) (2025)
- [OpenVLThinker: Complex Vision-Language Reasoning via Iterative SFT-RL Cycles](https://mlsanity.com/paper/2503.17352/) (2025)
- [Perception-R1: Pioneering Perception Policy with Reinforcement Learning](https://mlsanity.com/paper/2504.07954/) (2025)
- [SPIRAL: Self-Play on Zero-Sum Games Incentivizes Reasoning via Multi-Agent Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2506.24119/) (2025)
- [GenPRM: Scaling Test-Time Compute of Process Reward Models via Generative Reasoning](https://mlsanity.com/paper/2504.00891/) (2025)
- [SPICE: Self-Play In Corpus Environments Improves Reasoning](https://mlsanity.com/paper/2510.24684/) (2025)
- [Language Self-Play For Data-Free Training](https://mlsanity.com/paper/2509.07414/) (2025)
- [SPC: Evolving Self-Play Critic via Adversarial Games for LLM Reasoning](https://mlsanity.com/paper/2504.19162/) (2025)
- [Vision-Zero: Scalable VLM Self-Improvement via Strategic Gamified Self-Play](https://mlsanity.com/paper/2509.25541/) (2025)

## Built on by (most cited first, 10 of 10)

- [MM-Zero: Self-Evolving Multi-Model Vision Language Models From Zero Data](https://mlsanity.com/paper/2603.09206/) (2026)
- [SpatialEvo: Self-Evolving Spatial Intelligence via Deterministic Geometric Environments](https://mlsanity.com/paper/2604.14144/) (2026)
- [Adaptive Time Series Reasoning via Segment Selection](https://mlsanity.com/paper/2602.18645/) (2026)
- [EVE: Verifiable Self-Evolution of MLLMs via Executable Visual Transformations](https://mlsanity.com/paper/2604.18320/) (2026)
- [EvoVid: Temporal-Centric Self-Evolution for Video Large Language Models](https://mlsanity.com/paper/2605.21931/) (2026)
- [Ouroboros-Spatial: Closing the Data-Model Loop for Spatial Reasoning](https://mlsanity.com/paper/2606.11719/) (2026)
- [Adapting Reinforcement Learning with Chain-of-Thought Supervision for Explainable Detection of Hateful and Propagandistic Memes](https://mlsanity.com/paper/2606.15307/) (2026)
- [VeriEvol: Scaling Multimodal Mathematical Reasoning via Verifiable Evol-Instruct](https://mlsanity.com/paper/2606.23543/) (2026)
- [Trinity: Self-Evolving Vision-Language Models with a Self-Verifier](https://mlsanity.com/paper/2610.04469/) (2026)
- [VICO: Visual Environments Co-Evolving for Vision-Language Model Reasoning](https://mlsanity.com/paper/2610.10782/) (2026)

## Abstract (arXiv)

Recent advances in multimodal learning have significantly enhanced the reasoning capabilities of vision-language models (VLMs). However, state-of-the-art approaches rely heavily on large-scale human-annotated datasets, which are costly and time-consuming to acquire. To overcome this limitation, we introduce V-Zero, a general post-training framework that facilitates self-improvement using exclusively unlabeled images. V-Zero establishes a co-evolutionary loop by instantiating two distinct roles: a Questioner and a Solver. The Questioner learns to synthesize high-quality, challenging questions by leveraging a dual-track reasoning reward that contrasts intuitive guesses with reasoned results. The Solver is optimized using pseudo-labels derived from majority voting over its own sampled responses. Both roles are trained iteratively via Group Relative Policy Optimization (GRPO), driving a cycle of mutual enhancement. Remarkably, without a single human annotation, V-Zero achieves consistent performance gains on Qwen2.5-VL-7B-Instruct, improving visual mathematical reasoning by +1.7 and general vision-centric by +2.6, demonstrating the potential of self-improvement in multimodal systems. Code is available at https://github.com/SatonoDia/V-Zero
