# Instruction-Driven 3D Facial Expression Generation and Transition

arXiv: https://arxiv.org/abs/2601.08179 · HTML: https://mlsanity.com/paper/2601.08179/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 53 references that are in the map.
- First posted on arXiv 13 Jan 2026.

## Builds on (most cited first, 30 of 34)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Class-Balanced Loss Based on Effective Number of Samples](https://mlsanity.com/paper/1901.05555/) (2019)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [CrossViT: Cross-Attention Multi-Scale Vision Transformer for Image Classification](https://mlsanity.com/paper/2103.14899/) (2021)
- [Learning an Animatable Detailed 3D Face Model from In-The-Wild Images](https://mlsanity.com/paper/2012.04012/) (2020)
- [MotionCLIP: Exposing Human Motion Generation to CLIP Space](https://mlsanity.com/paper/2203.08063/) (2022)
- [GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians](https://mlsanity.com/paper/2312.02069/) (2023)
- [CelebV-HQ: A Large-Scale Video Facial Attributes Dataset](https://mlsanity.com/paper/2207.12393/) (2022)
- [Neural Head Avatars from Monocular RGB Videos](https://mlsanity.com/paper/2112.01554/) (2021)
- [Instant Volumetric Head Avatars](https://mlsanity.com/paper/2211.12499/) (2022)
- [Realistic One-shot Mesh-based Head Avatars](https://mlsanity.com/paper/2206.08343/) (2022)
- [DCFace: Synthetic Face Generation with Dual Condition Diffusion Model](https://mlsanity.com/paper/2304.07060/) (2023)
- [Collaborative Diffusion for Multi-Modal Face Generation and Editing](https://mlsanity.com/paper/2304.10530/) (2023)
- [HeadGAN: One-shot Neural Head Synthesis and Editing](https://mlsanity.com/paper/2012.08261/) (2020)
- [Talk-to-Edit: Fine-Grained Facial Editing via Dialog](https://mlsanity.com/paper/2109.04425/) (2021)
- [Emotional Speech-Driven Animation with Content-Emotion Disentanglement](https://mlsanity.com/paper/2306.08990/) (2023)
- [ClipFace: Text-guided Editing of Textured 3D Morphable Models](https://mlsanity.com/paper/2212.01406/) (2022)
- [Seer: Language Instructed Video Prediction with Latent Diffusion Models](https://mlsanity.com/paper/2303.14897/) (2023)
- [Multimodal Generative Learning Utilizing Jensen-Shannon-Divergence](https://mlsanity.com/paper/2006.08242/) (2020)
- [ExprGAN: Facial Expression Editing with Controllable Expression Intensity](https://mlsanity.com/paper/1709.03842/) (2017)
- [A survey of multimodal deep generative models](https://mlsanity.com/paper/2207.02127/) (2022)
- [VariTex: Variational Neural Face Textures](https://mlsanity.com/paper/2104.05988/) (2021)
- [Neural Emotion Director: Speech-preserving semantic control of facial expressions in "in-the-wild" videos](https://mlsanity.com/paper/2112.00585/) (2021)
- [CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformer](https://mlsanity.com/paper/2311.06443/) (2023)
- [Sparse to Dense Dynamic 3D Facial Expression Generation](https://mlsanity.com/paper/2105.07463/) (2021)
- [Leave No Stone Unturned: Mine Extra Knowledge for Imbalanced Facial Expression Recognition](https://mlsanity.com/paper/2310.19636/) (2023)
- [AniPortraitGAN: Animatable 3D Portrait Generation from 2D Image Collections](https://mlsanity.com/paper/2309.02186/) (2023)

## Built on by (most cited first, 1 of 1)

- [BeatDance: Generating Beat-Consistent 3D Dance with Hierarchical Spatial-Temporal Modeling](https://mlsanity.com/paper/2609.37400/) (2026)

## Abstract (arXiv)

A 3D avatar typically has one of six cardinal facial expressions. To simulate realistic emotional variation, we should be able to render a facial transition between two arbitrary expressions. This study presents a new framework for instruction-driven facial expression generation that produces a 3D face and, starting from an image of the face, transforms the facial expression from one designated facial expression to another. The Instruction-driven Facial Expression Decomposer (IFED) module is introduced to facilitate multimodal data learning and capture the correlation between textual descriptions and facial expression features. Subsequently, we propose the Instruction to Facial Expression Transition (I2FET) method, which leverages IFED and a vertex reconstruction loss function to refine the semantic comprehension of latent vectors, thus generating a facial expression sequence according to the given instruction. Lastly, we present the Facial Expression Transition model to generate smooth transitions between facial expressions. Extensive evaluation suggests that the proposed model outperforms state-of-the-art methods on the CK+ and CelebV-HQ datasets. The results show that our framework can generate facial expression trajectories according to text instruction. Considering that text prompts allow us to make diverse descriptions of human emotional states, the repertoire of facial expressions and the transitions between them can be expanded greatly. We expect our framework to find various practical applications More information about our project can be found at https://vohoanganh.github.io/tg3dfet/
