# Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directions

arXiv: https://arxiv.org/abs/2601.07823 · HTML: https://mlsanity.com/paper/2601.07823/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Placed in Latent predictive world models, one of 11 directions in World models.
- Builds on 92 of its 250 references that are in the map.
- First posted on arXiv 12 Jan 2026.

## Placed in

- World models / [Latent predictive world models](https://mlsanity.com/wm/latent-predictive-world-models/)

## Builds on (most cited first, 30 of 92)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Self-Supervised Learning from Images with a Joint-Embedding Predictive Architecture](https://mlsanity.com/paper/2301.08243/) (2023)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2212.11565/) (2022)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [Revisiting Feature Prediction for Learning Visual Representations from Video](https://mlsanity.com/paper/2404.08471/) (2024)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [Learning Interactive Real-World Simulators](https://mlsanity.com/paper/2310.06114/) (2023)
- [From Slow Bidirectional to Fast Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2412.07772/) (2024)

## Built on by (most cited first, 13 of 13)

- [VLAW: Iterative Co-Improvement of Vision-Language-Action Policy and World Model](https://mlsanity.com/paper/2602.12063/) (2026)
- [Interactive World Simulator for Robot Policy Training and Evaluation](https://mlsanity.com/paper/2603.08546/) (2026)
- [PlayWorld: Learning Robot World Models from Autonomous Play](https://mlsanity.com/paper/2603.09030/) (2026)
- [World Action Verifier: Self-Improving World Models via Forward-Inverse Asymmetry](https://mlsanity.com/paper/2604.01985/) (2026)
- [Dex4D: Task-Agnostic Point Track Policy for Zero-Shot Dexterous Manipulation](https://mlsanity.com/paper/2602.15828/) (2026)
- [Video Models Can Reason with Verifiable Rewards](https://mlsanity.com/paper/2605.15458/) (2026)
- [RoboTrustBench: Benchmarking the Trustworthiness of Video World Models for Robotic Manipulation](https://mlsanity.com/paper/2606.01600/) (2026)
- [Visual Generation in the New Era: An Evolution from Atomic Mapping to Agentic World Modeling](https://mlsanity.com/paper/2604.28185/) (2026)
- [RoboEvolve: Co-Evolving Planner-Simulator for Robotic Manipulation with Limited Data](https://mlsanity.com/paper/2605.13775/) (2026)
- [CLAP: Cross-Embodiment Video World Models are Zero-Shot Physical Simulators](https://mlsanity.com/paper/2608.27406/) (2026)
- [RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstruction](https://mlsanity.com/paper/2608.28718/) (2026)
- [World Models for Embodied Intelligence: From Plausible to Controllable to Actionable](https://mlsanity.com/paper/2609.16697/) (2026)
- [Modeling Latent Disturbances for Robust Decision-Making in World Models](https://mlsanity.com/paper/2610.07599/) (2026)

## Abstract (arXiv)

Video world models have emerged as promising candidates for high-fidelity world models, offering the potential to synthesize high-quality videos capturing fine-grained interactions between agents and their environments conditioned on multi-modal user inputs. Their impressive capabilities address many of the long-standing challenges faced by physics-based simulators, driving broad adoption in many problem domains, e.g., robotics. For example, video models can generate photorealistic, physically consistent deformable-body simulation without making prohibitive simplifying assumptions, which is a major bottleneck in physics-based simulation. Moreover, video models can serve as foundation world models that capture the dynamics of the world in a fine-grained and expressive way. They thus overcome the limited expressiveness of language-only abstractions in describing intricate physical interactions. However, despite their potential, video models still generate physics-violating future predictions, often manifesting as hallucinations. In this survey, we provide a review of video models and their applications as embodied world models in robotics, including efficient data generation and policy learning, dynamics and rewards modeling in reinforcement learning, policy evaluation, and visual planning. Further, we highlight important challenges hindering the trustworthy integration of video models, such as poor instruction following, hallucinations like violations of physics, unsafe content generation, in addition to significant data and compute overhead. We present potential future directions to address these open research challenges to motivate research and ultimately facilitate broader applications, especially in safety-critical settings. We provide a curated bibliography at https://github.com/irom-princeton/awesome-robotics-video-world-model-papers .
