# GeoMotionGPT: Geometry-Aligned Motion Understanding with Large Language Models

arXiv: https://arxiv.org/abs/2601.07632 · HTML: https://mlsanity.com/paper/2601.07632/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 36 of its 53 references that are in the map.
- First posted on arXiv 12 Jan 2026.

## Builds on (most cited first, 30 of 36)

- [BERTScore: Evaluating Text Generation with BERT](https://mlsanity.com/paper/1904.09675/) (2019)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computation](https://mlsanity.com/paper/1308.3432/) (2013)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [CIDEr: Consensus-based Image Description Evaluation](https://mlsanity.com/paper/1411.5726/) (2014)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [CosFace: Large Margin Cosine Loss for Deep Face Recognition](https://mlsanity.com/paper/1801.09414/) (2018)
- [Autoregressive Image Generation using Residual Quantization](https://mlsanity.com/paper/2203.01941/) (2022)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [MotionGPT: Human Motion as a Foreign Language](https://mlsanity.com/paper/2306.14795/) (2023)
- [Finite Scalar Quantization: VQ-VAE Made Simple](https://mlsanity.com/paper/2309.15505/) (2023)
- [MotionCLIP: Exposing Human Motion Generation to CLIP Space](https://mlsanity.com/paper/2203.08063/) (2022)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts](https://mlsanity.com/paper/2207.01696/) (2022)
- [The KIT Motion-Language Dataset](https://mlsanity.com/paper/1607.03827/) (2016)
- [TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis](https://mlsanity.com/paper/2305.00976/) (2023)
- [Orthogonal Weight Normalization: Solution to Optimization over Multiple Dependent Stiefel Manifolds in Deep Neural Networks](https://mlsanity.com/paper/1709.06079/) (2017)
- [AvatarGPT: All-in-One Framework for Motion Understanding, Planning, Generation and Beyond](https://mlsanity.com/paper/2311.16468/) (2023)
- [LaMP: Language-Motion Pretraining for Motion Generation, Retrieval, and Captioning](https://mlsanity.com/paper/2410.07093/) (2024)
- [MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understanding](https://mlsanity.com/paper/2410.21747/) (2024)
- [All You Need is Beyond a Good Init: Exploring Better Solution for Training Extremely Deep Convolutional Neural Networks with Orthonormality and Modulation](https://mlsanity.com/paper/1703.01827/) (2017)
- [SoftVQ-VAE: Efficient 1-Dimensional Continuous Tokenizer](https://mlsanity.com/paper/2412.10958/) (2024)
- [Motion-Agent: A Conversational Framework for Human Motion Generation with LLMs](https://mlsanity.com/paper/2405.17013/) (2024)
- [Deep Isometric Learning for Visual Recognition](https://mlsanity.com/paper/2006.16992/) (2020)
- [OL'E: Orthogonal Low-rank Embedding, A Plug and Play Geometric Loss for Deep Learning](https://mlsanity.com/paper/1712.01727/) (2017)
- [MotionGPT3: Human Motion as a Second Modality](https://mlsanity.com/paper/2506.24086/) (2025)
- [MG-MotionLLM: A Unified Framework for Motion Comprehension and Generation across Multiple Granularities](https://mlsanity.com/paper/2504.02478/) (2025)
- [EgoLM: Multi-Modal Language Model of Egocentric Motions](https://mlsanity.com/paper/2409.18127/) (2024)

## Abstract (arXiv)

Discrete motion tokenization has recently enabled Large Language Models (LLMs) to serve as versatile backbones for motion understanding and motion-language reasoning. However, existing pipelines typically decouple motion quantization from semantic embedding learning, linking them solely via token IDs. This approach fails to effectively align the intrinsic geometry of the motion space with the embedding space, thereby hindering the LLM's capacity for nuanced motion reasoning. We argue that alignment is most effective when both modalities share a unified geometric basis. Therefore, instead of forcing the LLM to reconstruct the complex geometry among motion tokens from scratch, we present a novel framework that explicitly enforces orthogonality on both the motion codebook and the LLM embedding space, ensuring that their relational structures naturally mirror each other. Specifically, we employ a decoder-only quantizer with Gumbel-Softmax for differentiable training and balanced codebook usage. To bridge the modalities, we use a sparse projection that maps motion codes into the LLM embedding space while preserving orthogonality. Finally, a two-stage orthonormal regularization schedule enforces soft constraints during tokenizer training and LLM fine-tuning to maintain geometric alignment without hindering semantic adaptation. Extensive experiments show that our framework improves the aggregated Average by 22.4% over the strongest baseline on HumanML3D and by 14.4% on KIT-ML, while ablations confirm the effectiveness of the tokenizer, projection, and regularization designs.
