# COVR:Collaborative Optimization of VLMs and RL Agent for Visual-Based Control

arXiv: https://arxiv.org/abs/2601.06122 · HTML: https://mlsanity.com/paper/2601.06122/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 36 of its 53 references that are in the map.
- First posted on arXiv 4 Jan 2026.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 30 of 36)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Let's Verify Step by Step](https://mlsanity.com/paper/2305.20050/) (2023)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [DeepMDP: Learning Continuous Latent Space Models for Representation Learning](https://mlsanity.com/paper/1906.02736/) (2019)
- [RL-VLM-F: Reinforcement Learning from Vision Language Foundation Model Feedback](https://mlsanity.com/paper/2402.03681/) (2024)
- [Language Agents with Reinforcement Learning for Strategic Play in the Werewolf Game](https://mlsanity.com/paper/2310.18940/) (2023)
- [VLP: Vision Language Planning for Autonomous Driving](https://mlsanity.com/paper/2401.05577/) (2024)
- [Stabilizing Deep Q-Learning with ConvNets and Vision Transformers under Data Augmentation](https://mlsanity.com/paper/2107.00644/) (2021)
- [VLM-AD: End-to-End Autonomous Driving through Vision-Language Model Supervision](https://mlsanity.com/paper/2412.14446/) (2024)
- [TACO: Temporal Latent Action-Driven Contrastive Loss for Visual Reinforcement Learning](https://mlsanity.com/paper/2306.13229/) (2023)
- [PlayVirtual: Augmenting Cycle-Consistent Virtual Trajectories for Reinforcement Learning](https://mlsanity.com/paper/2106.04152/) (2021)
- [Mask-based Latent Reconstruction for Reinforcement Learning](https://mlsanity.com/paper/2201.12096/) (2022)
- [FuRL: Visual-Language Models as Fuzzy Rewards for Reinforcement Learning](https://mlsanity.com/paper/2406.00645/) (2024)
- [Reinforcement Learning with Latent Flow](https://mlsanity.com/paper/2101.01857/) (2021)

## Built on by (most cited first, 1 of 1)

- [Self-supervised Hierarchical Visual Reasoning with World Model](https://mlsanity.com/paper/2605.17537/) (2026)

## Abstract (arXiv)

Visual reinforcement learning (RL) suffers from poor sample efficiency due to high-dimensional observations in complex tasks. While existing works have shown that vision-language models (VLMs) can assist RL, they often focus on knowledge distillation from the VLM to RL, overlooking the potential of RL-generated interaction data to enhance the VLM. To address this, we propose COVR, a collaborative optimization framework that enables the mutual enhancement of the VLM and RL policies. Specifically, COVR fine-tunes the VLM with RL-generated data to enhance the semantic reasoning ability consistent with the target task, and uses the enhanced VLM to further guide policy learning via action priors. To improve fine-tuning efficiency, we introduce two key modules: (1) an Exploration-Driven Dynamic Filter module that preserves valuable exploration samples using adaptive thresholds based on the degree of exploration, and (2) a Return-Aware Adaptive Loss Weight module that improves the stability of training by quantifying the inconsistency of sampling actions via return signals of RL. We further design a progressive fine-tuning strategy to reduce resource consumption. Extensive experiments show that COVR achieves strong performance across various challenging visual control tasks.
