# GS-DMSR: Dynamic Sensitive Multi-scale Manifold Enhancement for Accelerated High-Quality 3D Gaussian Splatting

arXiv: https://arxiv.org/abs/2601.05584 · HTML: https://mlsanity.com/paper/2601.05584/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 28 of its 31 references that are in the map.
- First posted on arXiv 9 Jan 2026.

## Builds on (most cited first, 28 of 28)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [K-Planes: Explicit Radiance Fields in Space, Time, and Appearance](https://mlsanity.com/paper/2301.10241/) (2023)
- [HexPlane: A Fast Representation for Dynamic Scenes](https://mlsanity.com/paper/2301.09632/) (2023)
- [Dynamic View Synthesis from Dynamic Monocular Video](https://mlsanity.com/paper/2105.06468/) (2021)
- [Fast Dynamic Radiance Fields with Time-Aware Neural Voxels](https://mlsanity.com/paper/2205.15285/) (2022)
- [SegMamba: Long-range Sequential Modeling Mamba For 3D Medical Image Segmentation](https://mlsanity.com/paper/2401.13560/) (2024)
- [NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Video](https://mlsanity.com/paper/2104.00681/) (2021)
- [Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering](https://mlsanity.com/paper/2211.11610/) (2022)
- [Robust Dynamic Radiance Fields](https://mlsanity.com/paper/2301.02239/) (2023)
- [HUGS: Human Gaussian Splats](https://mlsanity.com/paper/2311.17910/) (2023)
- [NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing](https://mlsanity.com/paper/2207.11911/) (2022)
- [Mixed Neural Voxels for Fast Multi-view Video Synthesis](https://mlsanity.com/paper/2212.00190/) (2022)
- [SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos](https://mlsanity.com/paper/2412.09401/) (2024)
- [Forward Flow for Novel View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2309.17390/) (2023)
- [Voxel Mamba: Group-Free State Space Models for Point Cloud based 3D Object Detection](https://mlsanity.com/paper/2406.10700/) (2024)
- [StyleMesh: Style Transfer for Indoor 3D Scene Reconstructions](https://mlsanity.com/paper/2112.01530/) (2021)
- [Mamba3D: Enhancing Local Features for 3D Point Cloud Analysis via State Space Model](https://mlsanity.com/paper/2404.14966/) (2024)
- [MPS-NeRF: Generalizable 3D Human Rendering from Multiview Images](https://mlsanity.com/paper/2203.16875/) (2022)
- [V4d: voxel for 4d novel view synthesis](https://mlsanity.com/paper/2205.14332/) (2022)
- [Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstruction](https://mlsanity.com/paper/2310.17527/) (2023)
- [DynPoint: Dynamic Neural Point For View Synthesis](https://mlsanity.com/paper/2310.18999/) (2023)
- [NVFi: Neural Velocity Fields for 3D Physics Learning from Dynamic Videos](https://mlsanity.com/paper/2312.06398/) (2023)
- [Progressively-connected Light Field Network for Efficient View Synthesis](https://mlsanity.com/paper/2207.04465/) (2022)
- [3DMeshNet: A Three-Dimensional Differential Neural Network for Structured Mesh Generation](https://mlsanity.com/paper/2407.01560/) (2024)

## Abstract (arXiv)

In the field of 3D dynamic scene reconstruction, how to balance model convergence rate and rendering quality has long been a critical challenge that urgently needs to be addressed, particularly in high-precision modeling of scenes with complex dynamic motions. To tackle this issue, this study proposes the GS-DMSR method. By quantitatively analyzing the dynamic evolution process of Gaussian attributes, this mechanism achieves adaptive gradient focusing, enabling it to dynamically identify significant differences in the motion states of Gaussian models. It then applies differentiated optimization strategies to Gaussian models with varying degrees of significance, thereby significantly improving the model convergence rate. Additionally, this research integrates a multi-scale manifold enhancement module, which leverages the collaborative optimization of an implicit nonlinear decoder and an explicit deformation field to enhance the modeling efficiency for complex deformation scenes. Experimental results demonstrate that this method achieves a frame rate of up to 96 FPS on synthetic datasets, while effectively reducing both storage overhead and training time.Our code and data are available at https://anonymous.4open.science/r/GS-DMSR-2212.
