# SeqWalker: Sequential-Horizon Vision-and-Language Navigation with Hierarchical Planning

arXiv: https://arxiv.org/abs/2601.04699 · HTML: https://mlsanity.com/paper/2601.04699/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 45 references that are in the map.
- First posted on arXiv 8 Jan 2026.

## Builds on (most cited first, 24 of 24)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Tasks](https://mlsanity.com/paper/2412.06224/) (2024)
- [Towards Learning a Generalist Model for Embodied Navigation](https://mlsanity.com/paper/2312.02010/) (2023)
- [StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling](https://mlsanity.com/paper/2507.05240/) (2025)
- [General Evaluation for Instruction Conditioned Navigation using Dynamic Time Warping](https://mlsanity.com/paper/1907.05446/) (2019)
- [Structured Scene Memory for Vision-Language Navigation](https://mlsanity.com/paper/2103.03454/) (2021)
- [Towards Long-Horizon Vision-Language Navigation: Platform, Benchmark and Method](https://mlsanity.com/paper/2412.09082/) (2024)
- [Lookahead Exploration with Neural Radiance Representation for Continuous Vision-Language Navigation](https://mlsanity.com/paper/2404.01943/) (2024)
- [Affordances-Oriented Planning using Foundation Models for Continuous Vision-Language Navigation](https://mlsanity.com/paper/2407.05890/) (2024)
- [CF-VLM:CounterFactual Vision-Language Fine-tuning](https://mlsanity.com/paper/2506.17267/) (2025)
- [GAM-Agent: Game-Theoretic and Uncertainty-Aware Collaboration for Complex Visual Reasoning](https://mlsanity.com/paper/2505.23399/) (2025)
- [VLA-3D: A Dataset for 3D Semantic Scene Understanding and Navigation](https://mlsanity.com/paper/2411.03540/) (2024)
- [OVER-NAV: Elevating Iterative Vision-and-Language Navigation with Open-Vocabulary Detection and StructurEd Representation](https://mlsanity.com/paper/2403.17334/) (2024)
- [Navigating Beyond Instructions: Vision-and-Language Navigation in Obstructed Environments](https://mlsanity.com/paper/2407.21452/) (2024)
- [DualMap: Online Open-Vocabulary Semantic Mapping for Natural Language Navigation in Dynamic Changing Scenes](https://mlsanity.com/paper/2506.01950/) (2025)
- [Mobile Robot Navigation Using Hand-Drawn Maps: A Vision Language Model Approach](https://mlsanity.com/paper/2502.00114/) (2025)

## Built on by (most cited first, 3 of 3)

- [Lifelong Language-Conditioned Robotic Manipulation Learning](https://mlsanity.com/paper/2603.05160/) (2026)
- [LEEVLA: Seeing What Matters in Latent Environment Evolution for Vision-Language-Action](https://mlsanity.com/paper/2607.08182/) (2026)
- [If, Then, Otherwise: Diagnosing Conditional Branching in Vision-Language Navigation](https://mlsanity.com/paper/2608.17318/) (2026)

## Abstract (arXiv)

Sequential-Horizon Vision-and-Language Navigation (SH-VLN) presents a challenging scenario where agents should sequentially execute multi-task navigation guided by complex, long-horizon language instructions. Current vision-and-language navigation models exhibit significant performance degradation with such multi-task instructions, as information overload impairs the agent's ability to attend to observationally relevant details. To address this problem, we propose SeqWalker, a navigation model built on a hierarchical planning framework. Our SeqWalker features: i) A High-Level Planner that dynamically selects global instructions into contextually relevant sub-instructions based on the agent's current visual observations, thus reducing cognitive load; ii) A Low-Level Planner incorporating an Exploration-Verification strategy that leverages the inherent logical structure of instructions for trajectory error correction. To evaluate SH-VLN performance, we also extend the IVLN dataset and establish a new benchmark. Extensive experiments are performed to demonstrate the superiority of the proposed SeqWalker.
