# FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selection

arXiv: https://arxiv.org/abs/2601.03928 · HTML: https://mlsanity.com/paper/2601.03928/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 39 of its 49 references that are in the map.
- First posted on arXiv 7 Jan 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 39)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness](https://mlsanity.com/paper/2205.14135/) (2022)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Token Merging: Your ViT But Faster](https://mlsanity.com/paper/2210.09461/) (2022)
- [An Image is Worth 1/2 Tokens After Layer 2: Plug-and-Play Inference Acceleration for Large Vision-Language Models](https://mlsanity.com/paper/2403.06764/) (2024)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [LLaMA-VID: An Image is Worth 2 Tokens in Large Language Models](https://mlsanity.com/paper/2311.17043/) (2023)
- [SparseVLM: Visual Token Sparsification for Efficient Vision-Language Model Inference](https://mlsanity.com/paper/2410.04417/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [VisionZip: Longer is Better but Not Necessary in Vision Language Models](https://mlsanity.com/paper/2412.04467/) (2024)
- [PyramidDrop: Accelerating Your Large Vision-Language Models via Pyramid Visual Redundancy Reduction](https://mlsanity.com/paper/2410.17247/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [Aria-UI: Visual Grounding for GUI Instructions](https://mlsanity.com/paper/2412.16256/) (2024)
- [Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis](https://mlsanity.com/paper/2505.13227/) (2025)
- [GUICourse: From General Vision Language Models to Versatile GUI Agents](https://mlsanity.com/paper/2406.11317/) (2024)
- [AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agents](https://mlsanity.com/paper/2407.17490/) (2024)
- [GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents](https://mlsanity.com/paper/2506.03143/) (2025)
- [UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interaction](https://mlsanity.com/paper/2503.15661/) (2025)
- [DeepStack: Deeply Stacking Visual Tokens is Surprisingly Simple and Effective for LMMs](https://mlsanity.com/paper/2406.04334/) (2024)

## Built on by (most cited first, 10 of 10)

- [Zoom to Essence: Trainless GUI Grounding by Inferring upon Interface Elements](https://mlsanity.com/paper/2603.14448/) (2026)
- [Naive Visual Memory is Not Enough: A Failure-Mode Study of GUI Agents](https://mlsanity.com/paper/2606.14106/) (2026)
- [Video-Based Reward Modeling for Computer-Use Agents](https://mlsanity.com/paper/2603.10178/) (2026)
- [Test-Time Self-Evolving GUI Visual Grounding via Reflection-Guided On-Policy Self-Distillation](https://mlsanity.com/paper/2608.11191/) (2026)
- [ReVision: Scaling Computer-Use Agents via Temporal Visual Redundancy Reduction](https://mlsanity.com/paper/2605.11212/) (2026)
- [AQuaUI: Visual Token Reduction for GUI Agents with Adaptive Quadtrees](https://mlsanity.com/paper/2605.19260/) (2026)
- [A Survey on Foundations and Frontiers of Multimodal Agentic Frameworks: Techniques and Applications](https://mlsanity.com/paper/2608.20379/) (2026)
- [Dynamic Resolution Routing for Efficient Egocentric Grounding](https://mlsanity.com/paper/2608.01638/) (2026)
- [Probe to Act: Elevating Browser-Use Agent via Active Visual Probing](https://mlsanity.com/paper/2609.33646/) (2026)
- [ConClick: Element-Wise Contrastive Learning Improves GUI Grounding](https://mlsanity.com/paper/2610.13268/) (2026)

## Abstract (arXiv)

Vision-Language Models (VLMs) have shown remarkable performance in User Interface (UI) grounding tasks, driven by their ability to process increasingly high-resolution screenshots. However, screenshots are tokenized into thousands of visual tokens (e.g., about 4700 for 2K resolution), incurring significant computational overhead and diluting attention. In contrast, humans typically focus on regions of interest when interacting with UI. In this work, we pioneer the task of efficient UI grounding. Guided by practical analysis of the task's characteristics and challenges, we propose FocusUI, an efficient UI grounding framework that selects patches most relevant to the instruction while preserving positional continuity for precise grounding. FocusUI addresses two key challenges: (1) Eliminating redundant tokens in visual encoding. We construct patch-level supervision by fusing an instruction-conditioned score with a rule-based UI-graph score that down-weights large homogeneous regions to select distinct and instruction-relevant visual tokens. (2) Preserving positional continuity during visual token selection. We find that general visual token pruning methods suffer from severe accuracy degradation on UI grounding tasks due to broken positional information. We introduce a novel PosPad strategy, which compresses each contiguous sequence of dropped visual tokens into a single special marker placed at the sequence's last index to preserve positional continuity. Comprehensive experiments on four grounding benchmarks demonstrate that FocusUI surpasses GUI-specific baselines. On the ScreenSpot-Pro benchmark, FocusUI-7B achieves a performance improvement of 3.7% over GUI-Actor-7B. Even with only 30% visual token retention, FocusUI-7B drops by only 3.2% while achieving up to 1.44x faster inference and 17% lower peak GPU memory.
