# PC2P: Multi-Agent Path Finding via Personalized-Enhanced Communication and Crowd Perception

arXiv: https://arxiv.org/abs/2601.03301 · HTML: https://mlsanity.com/paper/2601.03301/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 16 of its 22 references that are in the map.
- First posted on arXiv 6 Jan 2026.

## Builds on (most cited first, 16 of 16)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [How Attentive are Graph Attention Networks?](https://mlsanity.com/paper/2105.14491/) (2021)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [TarMAC: Targeted Multi-Agent Communication](https://mlsanity.com/paper/1810.11187/) (2018)
- [Multi-Agent Pathfinding: Definitions, Variants, and Benchmarks](https://mlsanity.com/paper/1906.08291/) (2019)
- [A Survey of Multi-Agent Deep Reinforcement Learning with Communication](https://mlsanity.com/paper/2203.08975/) (2022)
- [Lifelong Multi-Agent Path Finding in Large-Scale Warehouses](https://mlsanity.com/paper/2005.07371/) (2020)
- [Learning Individually Inferred Communication for Multi-Agent Cooperation](https://mlsanity.com/paper/2006.06455/) (2020)
- [Multi-Agent Path Finding with Prioritized Communication Learning](https://mlsanity.com/paper/2202.03634/) (2022)
- [Context-aware Communication for Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2312.15600/) (2023)
- [Learning Team-Based Navigation: A Review of Deep Reinforcement Learning Techniques for Multi-Agent Pathfinding](https://mlsanity.com/paper/2308.05893/) (2023)
- [AC2C: Adaptively Controlled Two-Hop Communication for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2302.12515/) (2023)

## Abstract (arXiv)

Distributed Multi-Agent Path Finding (MAPF) integrated with Multi-Agent Reinforcement Learning (MARL) has emerged as a prominent research focus, enabling real-time cooperative decision-making in partially observable environments through inter-agent communication. However, due to insufficient collaborative and perceptual capabilities, existing methods are inadequate for scaling across diverse environmental conditions. To address these challenges, we propose PC2P, a novel distributed MAPF method derived from a Q-learning-based MARL framework. Initially, we introduce a personalized-enhanced communication mechanism based on dynamic graph topology, which ascertains the core aspects of ``who" and ``what" in interactive process through three-stage operations: selection, generation, and aggregation. Concurrently, we incorporate local crowd perception to enrich agents' heuristic observation, thereby strengthening the model's guidance for effective actions via the integration of static spatial constraints and dynamic occupancy changes. To resolve extreme deadlock issues, we propose a region-based deadlock-breaking strategy that leverages expert guidance to implement efficient coordination within confined areas. Experimental results demonstrate that PC2P achieves superior performance compared to state-of-the-art distributed MAPF methods in varied environments. Ablation studies further confirm the effectiveness of each module for overall performance.
