# The World is Not Mono: Enabling Spatial Understanding in Large Audio-Language Models

arXiv: https://arxiv.org/abs/2601.02954 · HTML: https://mlsanity.com/paper/2601.02954/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 43 references that are in the map.
- First posted on arXiv 6 Jan 2026.

## Builds on (most cited first, 26 of 26)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsity](https://mlsanity.com/paper/2101.03961/) (2021)
- [GShard: Scaling Giant Models with Conditional Computation and Automatic Sharding](https://mlsanity.com/paper/2006.16668/) (2020)
- [ZeRO: Memory Optimizations Toward Training Trillion Parameter Models](https://mlsanity.com/paper/1910.02054/) (2019)
- [Qwen2-Audio Technical Report](https://mlsanity.com/paper/2407.10759/) (2024)
- [SALMONN: Towards Generic Hearing Abilities for Large Language Models](https://mlsanity.com/paper/2310.13289/) (2023)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [Clotho: An Audio Captioning Dataset](https://mlsanity.com/paper/1910.09387/) (2019)
- [FSD50K: An Open Dataset of Human-Labeled Sound Events](https://mlsanity.com/paper/2010.00475/) (2020)
- [AudioGPT: Understanding and Generating Speech, Music, Sound, and Talking Head](https://mlsanity.com/paper/2304.12995/) (2023)
- [AIR-Bench: Benchmarking Large Audio-Language Models via Generative Comprehension](https://mlsanity.com/paper/2402.07729/) (2024)
- [Emilia: An Extensive, Multilingual, and Diverse Speech Dataset for Large-Scale Speech Generation](https://mlsanity.com/paper/2407.05361/) (2024)
- [Audio Flamingo: A Novel Audio Language Model with Few-Shot Learning and Dialogue Abilities](https://mlsanity.com/paper/2402.01831/) (2024)
- [Pyroomacoustics: A Python package for audio room simulations and array processing algorithms](https://mlsanity.com/paper/1710.04196/) (2017)
- [LibriTTS-R: A Restored Multi-Speaker Text-to-Speech Corpus](https://mlsanity.com/paper/2305.18802/) (2023)
- [STARSS23: An Audio-Visual Dataset of Spatial Recordings of Real Scenes with Spatiotemporal Annotations of Sound Events](https://mlsanity.com/paper/2306.09126/) (2023)
- [BAT: Learning to Reason about Spatial Sounds with Large Language Models](https://mlsanity.com/paper/2402.01591/) (2024)
- [ACCDOA: Activity-Coupled Cartesian Direction of Arrival Representation for Sound Event Localization and Detection](https://mlsanity.com/paper/2010.15306/) (2020)
- [Multi-ACCDOA: Localizing and Detecting Overlapping Sounds from the Same Class with Auxiliary Duplicating Permutation Invariant Training](https://mlsanity.com/paper/2110.07124/) (2021)
- [Learning Spatially-Aware Language and Audio Embeddings](https://mlsanity.com/paper/2409.11369/) (2024)
- [A Track-Wise Ensemble Event Independent Network for Polyphonic Sound Event Localization and Detection](https://mlsanity.com/paper/2203.10228/) (2022)
- [Squeeze-and-Excite ResNet-Conformers for Sound Event Localization, Detection, and Distance Estimation for DCASE 2024 Challenge](https://mlsanity.com/paper/2407.09021/) (2024)
- [Towards Spatial Audio Understanding via Question Answering](https://mlsanity.com/paper/2507.09195/) (2025)

## Built on by (most cited first, 6 of 6)

- [Spatial-Omni: Spatial Audio Understanding Integration in Multimodal LLMs via FOA Encoding](https://mlsanity.com/paper/2606.10738/) (2026)
- [Spatial Audio Question Answering and Reasoning on Dynamic Source Movements](https://mlsanity.com/paper/2602.16334/) (2026)
- [OmniEcho: Audio-Visual Spatial Understanding for Omni-Modal Embodied Agents](https://mlsanity.com/paper/2609.23407/) (2026)
- [SAIL: Spatial Audio Intelligence with Large Language Models via Disentangled Acoustic-Spatial Encoding and Dual-Stream Q-Former](https://mlsanity.com/paper/2609.34347/) (2026)
- [SEA-LM: Egocentric Spatial Audio Understanding for Wearable Microphone Arrays](https://mlsanity.com/paper/2610.05610/) (2026)
- [FloorSAV: Elucidating Spatial Audio-Visual Context with 2D Floormap for AV-LLMs](https://mlsanity.com/paper/2610.11310/) (2026)

## Abstract (arXiv)

Large audio-language models have made rapid progress in recognizing what is present in an audio clip, but spatial audio-language understanding still lacks a clear task interface. A model must also decide where sound events occur, which semantic and spatial attributes belong to the same auditory object, how multiple objects are arranged, and whether a scene-level answer is physically plausible. We formalize this capability as audio scene analysis (ASA), a three-level problem spanning atomic perception, relational integration, and cognitive reasoning. We propose The World is Not Mono (TWNM), a framework that equips audio-language models with explicit spatial evidence. TWNM uses physically grounded First-Order Ambisonics (FOA) simulation for controllable supervision, learns slot-regularized spatial representations from multichannel audio, fuses them with semantic audio features, and trains with a progressive curriculum ending in preference optimization over metadata-derived answers and auxiliary format/evidence rewards. To operationalize ASA, we build a controlled benchmark from scene metadata, covering localization, attribute binding, spatial comparison, scene abduction, and counterfactual reasoning. On this benchmark, TWNM achieves 70.8% overall accuracy, 66.4% on spatial-family tasks, and 79.76% on mixed L3 scene-level multiple-choice QA. We also audit monaural and binaural reference systems as diagnostic references with explicit audit labels, since they differ in spatial input, training interface, and output format. The supported claim is that a clearly defined ASA hierarchy, FOA-conditioned spatial representations, and metadata-grounded training enable controlled, auditable spatial audio-language reasoning, with STARSS23 providing a limited real-recording diagnostic.
