# Evaluating Feature Dependent Noise in Preference-based Reinforcement Learning

arXiv: https://arxiv.org/abs/2601.01904 · HTML: https://mlsanity.com/paper/2601.01904/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 24 of its 36 references that are in the map.
- First posted on arXiv 5 Jan 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 24 of 24)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Understanding deep learning requires rethinking generalization](https://mlsanity.com/paper/1611.03530/) (2016)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Co-teaching: Robust Training of Deep Neural Networks with Extremely Noisy Labels](https://mlsanity.com/paper/1804.06872/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Making Deep Neural Networks Robust to Label Noise: a Loss Correction Approach](https://mlsanity.com/paper/1609.03683/) (2016)
- [Hallucination is Inevitable: An Innate Limitation of Large Language Models](https://mlsanity.com/paper/2401.11817/) (2024)
- [The Effects of Reward Misspecification: Mapping and Mitigating Misaligned Models](https://mlsanity.com/paper/2201.03544/) (2022)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learned](https://mlsanity.com/paper/2102.02915/) (2021)
- [RL-VLM-F: Reinforcement Learning from Vision Language Foundation Model Feedback](https://mlsanity.com/paper/2402.03681/) (2024)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [Reward (Mis)design for Autonomous Driving](https://mlsanity.com/paper/2104.13906/) (2021)
- [SURF: Semi-supervised Reward Learning with Data Augmentation for Feedback-efficient Preference-based Reinforcement Learning](https://mlsanity.com/paper/2203.10050/) (2022)
- [Instance-dependent Label-noise Learning under a Structural Causal Model](https://mlsanity.com/paper/2109.02986/) (2021)
- [RIME: Robust Preference-based Reinforcement Learning with Noisy Preferences](https://mlsanity.com/paper/2402.17257/) (2024)
- [Reinforcement Learning from Diverse Human Preferences](https://mlsanity.com/paper/2301.11774/) (2023)
- [GVFs in the Real World: Making Predictions Online for Water Treatment](https://mlsanity.com/paper/2312.01624/) (2023)
- [Online Preference-based Reinforcement Learning with Self-augmented Feedback from Large Language Model](https://mlsanity.com/paper/2412.16878/) (2024)
- [TREND: Tri-teaching for Robust Preference-based Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/2505.06079/) (2025)
- [Similarity as Reward Alignment: Robust and Versatile Preference-based Reinforcement Learning](https://mlsanity.com/paper/2506.12529/) (2025)
- [How well can LLMs provide planning feedback in grounded environments?](https://mlsanity.com/paper/2509.09790/) (2025)

## Built on by (most cited first, 2 of 2)

- [An Imperfect Verifier is Good Enough: Learning with Noisy Rewards](https://mlsanity.com/paper/2604.07666/) (2026)
- [Checking the Checkers: A Synthesis of Verifier Noise and Robustness in RLVR](https://mlsanity.com/paper/2610.17824/) (2026)

## Abstract (arXiv)

Learning from Preferences in Reinforcement Learning (PbRL) has gained attention recently, as it serves as a natural fit for complicated tasks where the reward function is not easily available. However, preferences often come with uncertainty and noise if they are not from perfect teachers. Much prior literature aimed to detect noise, but with limited types of noise and most being uniformly distributed with no connection to observations. In this work, we formalize the notion of targeted feature-dependent noise and propose several variants like trajectory feature noise, trajectory similarity noise, margin dependent noise, and Language Model noise. We evaluate feature-dependent noise, where noise is correlated with certain features in complex continuous control tasks from DMControl and Meta-world. Our experiments show that in some feature-dependent noise settings, the state-of-the-art noise-robust PbRL method's learning performance is significantly deteriorated, while PbRL method with no explicit denoising can surprisingly outperform noise-robust PbRL in the majority of settings. We also find language models' noise exhibits similar characteristics to feature-dependent noise, thereby simulating realistic humans and call for further study in learning with feature-dependent noise robustly.
